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Showing results for tags 'weapon bug'.
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So I just found out about the frost fire weapon mod. Anyway I was busy AFK'ing a rather easy 103 (not because I am good, but because I bunker built and had easy lane mods) Onslaught map and and on the last wave I thought I may as well test out this new weapon mod on a lane. The map was perfect for it as I was defending really close to my core so there was huge packs of monsters in the active lanes. I fired some shots at the leading monsters and then stopped... and what happened next blue my mind! The explosions cleared out monsters and then started to chain... more and more until the packs were getting blown to bits and the explosions were starting to head back down the lane of monsters until they were at their spawn! My question is, does the ground effect proc the explosions? or am I somehow with a combination of shards/mods causing this to happen? This mod is hugely fun but on first impressions seems overpowered. Shards/mods I am running that might be aiding this effect are: Shards: Sundering Blow, Lightning Touch, Burning strikes Weapon mods: Piercer Chip, Oil Chip, Frostfire Remnants The bold shards/mods might be causing this chain reaction. Anyway guys let me know if this is intended or not, maybe at "low" Onslaught levels this is no big deal compared to you guys who seem to all be at 600-1000, which frankly sounds way to mind numbing for me to even consider!