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I suggest removing the frost dragon from onslaught before dd2 support is sunsetted. Just the dragon, not the drakenlord. I thought the Drakenfrost update was awesome, as are most of the updates. (Pirates and protean shift were amazing) But I really was confused with making a dragon fly around the map freezing lanes a mandatory repeated unavoidable experience in onslaught, seems very out of place. Removing the dragon from onslaught would be an improvement. - It makes ancient power reset grind worse. I don't mind the time investment, but this makes it more annoying. AP grind with limited resources is bad enough. More annoying is the last thing AP grind needed to be. - The dragon is an incursion experience, it doesn't belong in onslaught. The other incursion type bosses aren't in onslaught. - No matter how fast you are at lighting torches the lanes get frozen momentarily, totally unavoidable. This doesn't feel good as part of the normal gameplay. - Console performance issues make twitchy hero control questionable. Forcing players to run around the map literally putting out fires (or lighting them) in addition to the normal gameplay just makes frame rate drops and stutters and delayed or ignored inputs much worse to experience. At least mastery was temporary, but onslaught is the entire endgame, why make it annoying with the frost dragon? EDIT: I think it would be acceptable to make the first floor the repeating drakenfrost dragon map appears to be 89 so it doesn't affect the AP reset grind. EDIT: Maybe make x9 maps random between frost keep and temple so people can reroll to get the other map if they prefer.