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Atherial

Valiant Defender
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Everything posted by Atherial

  1. -5.10cv (dova told me to bid so here is my bid)
  2. since this is a auction il go 6 coal on that mail chest (for a friend)
  3. 5cv on the lava dancers mask (free bump :D)
  4. very nice i don't have a ult monkey and sorta feel left out if you were to auction i would definitely consider bidding on it.
  5. you have to make the auras small first wave because when the crystals die they despawn every thing around them. u can resize them using jester next wave There are a few other ways you can use a anti ranged set and also at the DDR door if you put a stack on the stairs they don't explode even at full size. you just need to move iit to a better spot later using jester.
  6. exactly this i run it with slightly lower stats than lightning but i still have no idea how it would hold up at 2 - 3k or in that range. in the build that i have ben working on with lightnings guide i went over required stats (advised). sorry to everyone waiing there is alot more that needs to go into this one than i thought and i want to make sure it is as good as it can possibly be (also busy irl) Something lightning did not mention is that you need some decent lightning tower health also since in the early upgrade phases they can take big hits of damage and if one thing goes down you pretty much need to restart. A good progression would be maybe KG NMHCMM as it is easy and with LT's you can clear it in around 1 hour. runs will get less gear than moon-base but for the effort it is pretty good. Never bothered on moon-base 3 cores alive not sure it is useful since the reason moon-base is so good is the fact you have 10k+ mobs giving so many options for drops. I feel KG NMHCMM is better than MB NMHCMM 3C. Hope this is sorta helpful Atherial Do you use the build you have shown to me? (Starting at wave 19, upgrading after cores die and hope to not get crushed?^^) It works for me until wave 27/28 but then 2-4 Gold Kobolds run into the minions and kill them instantly (3k Minion Health) no we have made a ton of changes
  7. exactly this i run it with slightly lower stats than lightning but i still have no idea how it would hold up at 2 - 3k or in that range. in the build that i have ben working on with lightnings guide i went over required stats (advised). sorry to everyone waiing there is alot more that needs to go into this one than i thought and i want to make sure it is as good as it can possibly be (also busy irl) Something lightning did not mention is that you need some decent lightning tower health also since in the early upgrade phases they can take big hits of damage and if one thing goes down you pretty much need to restart. A good progression would be maybe KG NMHCMM as it is easy and with LT's you can clear it in around 1 hour. runs will get less gear than moon-base but for the effort it is pretty good. Never bothered on moon-base 3 cores alive not sure it is useful since the reason moon-base is so good is the fact you have 10k+ mobs giving so many options for drops. I feel KG NMHCMM is better than MB NMHCMM 3C. Hope this is sorta helpful Atherial
  8. My weapon ConceptThe Lunar Khopesh we already have a sun themed weapon but a moon themed one would be amazing i have based this disign off a historic weapon type. The Khopesh or Sickle Sword is a weapon that is curved at the end but still maintains a straight like from point to point if followed properly. So to continue on the moon theme this weapon also has the ability to fire 5 projectiles (+4) in the shape of a half moon much resembling it's curved blade. It has the effect of the sandstone hammer from uber death from above (particle trail of sand) making this item look old and worn by time. To resemble this the blade is a dull silver with a worn appearance. This weapon could be a core drop and or a reward for finishing the map. The Moon Sabre The twin sword to the one listed above it is the exact same model except following a more golden and bright silver theme as this is in it's true glory. Not worn by time this sword still fires a half moon of projectiles in the same deep blue and yellow color that the Lunar Khopesh does. (if you only wish to make one stick with the lunar Khopesh that i talked about first as the moon sabre is just a cool idea i had for if you wanted a second item for core drops on survival) Any questions feel free to message me hope you like my idea for a sword in this next patch. Keep up the great work guys wish you all the best. Atherial
  9. Can we please have core drops that are map specific in this new patch just like the marrago bloodshot's or sand sabres. They are so nice for farming a specific look for your character. I will draw up some concept art by hand for you guys.
  10. if only i did not hate what sparus's look like can you change them into let say spears of gears or maybe a nice sand sabre / scimitar
  11. Just to clarify, there isnt any scaling that is special to this staff in reagrds to proton blast that is different from any other weapon. The difference is that the ember sceptre has 1 projectile which requires a much higher damage to get dps near other staffs and weapons. That higher damage is what causes it to be so good. The damage displayed may throw some off though because the displayed damage is at a fraction of what it actually is. Is it a problem? I havent heard anyone say it is too much. Of course not many seem to use EV much for DPS that I have seen. Maybe more will try it with this sceptre and more opinions will roll in on whether something should be done. That's not entirely true though. Neither a classics nor a rift do anywhere near the damage with proton blast that the ember scepter does. My ember scepter has around 100k damage, on the same order of magnitude of the other 2 staffs. Does it perhaps have a hidden multiplier? I think it is a problem. I see no reason to make yet another weapon (pawn shot) obsolete for even this niche use, while ember scepter is on its own a good weapon. the ember sceptre has a hidden mod of 0.6x meaning that a 100k ember is = to a 300k anything else. this is due the fact normal staffs have a 0.2x mod. The reason the CDT had to do this was due to the fact it only has 1 projectilein order for it to do aproximately the same damage as a classics or a bloodshot in the form of a staff for normal use on a jester or a app it is a balanced option when doing normal auto attacks. But the thing is that the EV ab2 does not take into account the projectiles instead the beam is calclated as follows. Base Damage + scaling from ab2 = Damage of Beam Bt in the form of a normal staff or pawnshot base damage is lower lets take into account the kraken cannon as it has a disgusting 502 dmg Per ^ so what if we have a 400^ kraken cannon and a 400^ ember sceptre lets see the dps assming they both spawn at 0 dmg. Kraken Cannon 502 x 400 = 200,800 base damage Ember Sceptre about 100,000 x 3 = 300,000 base damage (even more disgsting when you get a 500^ one since those can his 450,000 effective base damage where a 500^ Krakon Cannon will only hit 250,000 - 270,000 depending base spawn) Meaning our ember sceptre has nearly 100,000 more base damage at the same upgrade level This will not effect the proper dps of the staff from normally shooting due to it only having 1 projectile but it does effect the beam since the beam takes the base damage which is effectively in this case 100,000 more. Then that 100,000 also goes into the formula and makes it deal much more damage. The issue is from my knowledge there is no way that the ember sceptre can be both a good dps weapon and a balanced ab2 weapon due to having to make up for the lack of projectiles it has. I do think it is a problem and i'm slightly worried that the staff of elders may be a very good ab2 beam staff also since it has only +2 on projectiles. Since there is no way you can make a better ab2 EV weapon than that ember sceptre. For a fix to the issue i have no idea withot slaughtering the staff in the use of it's normal purpose... being a staff. Hope this cleared stuff up if i am mistake feel free to correct me this is just to my knowledge of the item. Have a good day
  12. rip my bad 10 did not come up till way after and im blind so sorry. I can re raffle out the order which is what i will do.
  13. i did but i have had a hard last 3 days and never got around to it so i guess we are fine. i am doing the drawing now if you look at the post with your guys order a new order will be up and that is the picking order. posts after this post do not count to enter.
  14. i love it as color blind i would use this 100% :)
  15. Bump ending in 3 days (Friday night PST)Also i did remove 5 items that i feel were super filler and really served no purpose being here now we have 10 items on the list unless i decide to add a few more non filler items the following have been removed another leather chestfancy sup genie1/1 maskwish upon a star49X hero damage hatI also at this time am going to refine the names of each item to give a better idea of it and add a few screenshots of specific items. (look at OP post for refined names) That is the ult over-rolled garbage now being renamed to ult++ chain tower gloves. tomorrow i will reveal another item between the following 191XXX moby999 dmg petThanks for entering.
  16. Bump keep them coming don't want anyone to miss out.
  17. PMed you about this please respond by tonight....
  18. A player has been re instated back into the giveaway where they were originally.
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