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InsanelyBlu

Junior Defender
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About InsanelyBlu

  1. So I'm slightly odd in that i find making spreadsheets relaxing, so i took it upon myself to attempt to make a gear calculator something that you could at the very least put the item level in and get the upgraded level back, but after collecting data and spending a lot of in game gold i was left confused as to why the system is how it is. First off there is an upwards trend when comparing the non upgraded item level and primary stat of gear,this is good, but all the others seem to be random. I don't mind if a game implements a system where you are given an item, with a item level between two
  2. Yes what i mentioned may not have been the Biggest issues, but your point about, thses being the issues of the new players rather than the veteran, is an important talking point. If your early game is lack luster full of horrible bugs, bad design, and an experience that leaves you thinking the developers don't care, then your not going to become a veteren, the new players are importent, and keeping those players more so. The game as it stands wont entice many people to stay.
  3. I didn't intend for this to be an ordered list, nor the features that most need change, rather the list is things that I as a returning player find the most frustrating, I left alot out, this was a 8 page document in word and It was already lagging the summit area. EnemyLeaks you bring up building more walls, yes in some cases there is a need, however I have a picture of mobs running through the hit box of a blockade. PayToWin Yes by no means does it take a long time to get the heroes or shards, but I think you missed my point, THey can buyers of these objects can also spend the same amount
  4. Yes most people most likely don't spend money on shard packs, but thats not the point, because it's an option, those with money are automatically ahead of anyone without. I disagree that you should be able to buy a specific shard, this takes away from the game. As the game stands the end game is literally a grind, a search for better gear and optimization of shards, taking away grind from the end game will just make people quit. There is a sweet spot between unobtainable and freely avaliable that Trendy needs to find. With the current system the only currency you cant buy is defender medals, h
  5. Bosess Yes to more functionality, but I would like to preface the importance of uniqueness among the bosses, Betsy and Carl (Harbinger) especially. These are the two big bosses in the game, the only ones that stand out, where the other are more mini bosses. Making mini versions of these would be a bad move, though the two main bosses are under used and need a place in end game, just minturinsing them is going to take away their importance. Mobs Assassin's, yes they are easily combated, but as i was discussing with a friend last night, they are nothing more than a health check, there is no str
  6. Here is how i see it, if I and other's like myself, who are willing to say something don't, then there is no chance for change. Even if at the end of the day no one at Trendy agree's or even sees this post atleast I tried to make a difference.
  7. Introduction I started playing this game back in pre-alpha, from then until i quit i had amassed over 1000 hours in the game, finally quitting due to a lack of end game content, if i remember correctly, it was just before the time that shards were introduced to the game, but it has been a while so i can’t confirm that 100%, I did touch the games a few times 10 mins here or there, though never getting back into it. I returned two weeks ago, since then I’ve played another 75 hours, consisting of solo play, public group play and group play with a friend of mine who is both a returning player hims
  8. Love the idea, nothing more to say except Trendy Make this a thing!
  9. Frankly I'm amazed some people haven't yet. mind you they need to add one to the social tavern, I'm amazed they didn't put on in the tavern revamp
  10. i don't really think you have thought out you point of view, however i completely understand where you're taking your stand, you feel like the game should be enjoyed by everyone, everyone should get equal opportunities and no one should be left out just because they aren't good enough. I like your thinking however I'm not asking for all content to be hard just the real endgame content something that if you want to you can have a challenge. you mention "experts only" well how do you think "experts " get so good at a game? they play the game adapt to situation and solve the obstacles in front of
  11. This way of thinking about difficulty is also 100% unarguably wrong. The only thing that would make it harder going 3-4 hours a map is that it would be harder to find time to play, and that it would be way more hassle. Not so much game difficulty as just an irritating pain. Playing a map 100 times to get a 0.01% drop, or playing for four hours straight, wouldn't increase the difficulty of this game at all. You'd just be repeating your actions over and over for hours, and the only real challenge would be tolerating such a terrible and tedious game and not quitting. No matter how long you go,
  12. Well as i said under they question "What part of it is too easy", the fact that a person is able to AFK collecting the best gear in the game means its too easy, i don't pretend to know what Trendy are thinking, however they do draw a lot of influence from the community and with the community being mostly casual players endgame has slowly become easier and easier, my hope is that as the difficulties increase so does the challenge and the need for strategy.
  13. i see your problem, however what you don't realize is that the PC is where they make a huge amount f there mistakes, they learn from these to make a PS4 patch as bug free as possible, if your going to complain that the PS4 version of the game isn't in line with the PC remember this, if they are trying to push content out at the same time, content is going to not only be full of bugs but also patches will take longer to come out due to the increase work load The updates have every bug pc had if not more so what you just said is false trendy claimed the same thing but they lied and now we have
  14. not at all, they are looking in to modifying the original 4 characters to be on par with the AL but the series ev is designed to use all weapons currently in game to modify the EVE's attack by your logic blocking with the squire is no longer a thing and instead he holds a shotgun :D
  15. i see your problem, however what you don't realize is that the PC is where they make a huge amount f there mistakes, they learn from these to make a PS4 patch as bug free as possible, if your going to complain that the PS4 version of the game isn't in line with the PC remember this, if they are trying to push content out at the same time, content is going to not only be full of bugs but also patches will take longer to come out due to the increase work load The updates have every bug pc had if not more so what you just said is false trendy claimed the same thing but they lied and now we have
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