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Nefhith

Defender-In-Training
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About Nefhith

  1. Trendy's next update: "ultra shards! with 10 gilded shards, you get a random ultra shard!"
  2. I've been playing a few matches lately, and noticed I wasn't getting the ammount of legendaries I should from the end game chest. For anyone wondering, I mean this: Two Players: Two additional legendaries guaranteed, with a chance at a third! Three Players: Four additional legendaries guaranteed, with a chance at a fifth! Four Players: Six additional legendaries guaranteed, with a chance at a seventh! I was playing with another 3 players, and got the regular rewards, with an occasional 3rd legendary. I was playing Trials at C7.
  3. I'm too used to hearing this :'( Jokes aside, sorry, I completely misread your post. Still, this is what many people has been saying about the game. Trendy has been building *on top* of already existing mechanics, instead of fixing previous ones and building parallel to them. The game has slowly started to become a rabbithole of features to make the end game deeper and deeper instead of actually adding features you can find as soon you start the game, which leaves new players with the game as it was several years ago besides a few tweaks/fixes.
  4. Which adds to my point. Nothing against you, by far, but is it fair for players who play everyday to have their forum posts dismissed while a player who hasn't played for (months? you didn't specify, but I will assume so, correct me if I'm wrong!) a long time has more powr than them in the future of the game?
  5. You're still talking about a minority here. In your first post you said "We have been putting out massive surveys and have received thousands of responses". Considering in the last month of august the game barely went over 1000 players (1042 to be exact), I would like to know which version of dungeon defenders 2 the other several thousands of players are playing. If you mean cumulative, you should have in mind the progress between the application of those changes. How many of those players said "oh boy, we would like a system that resets our entire progress in this loot farming game!"? What we
  6. The game is called Dungeon Defenders II, and it's under the Tower Defense category. It's not "BEEEEEEEEEES!!! II" and it's not under the "Bees vs Goblins" category.
  7. Or, you can just focus on defenses with your 1 Dryad. Did you actually play the game before the Accession or whatever big update, which was the one where they screwed up how skill points work? I'll just explain how it use to work. There use to be basic stats you could put points into. They were things like Defense Attack or Damage, and health and range and speed and so on. And there were the Hero/Character attack, health, and so on. It was a simple but effective system. What the devs should've done was to just take that system and expand it like they did, but at least leave it just t
  8. I have to disagree with you here, Lawlta. Real feedback comes from playing the game, not from throwing a survey inside a forum and just laying back on the couch. Have in mind people who answered the surveys are people who "play hard", and most of the time solo the game. In-game, the experience is massively different! I will break everything up: Defenders want to build towers in the majority of games.Not true. In 3~4/5 games, you'll join a match where you'll have people dropping their mana to whoever joins. Same if you start a game and wait for 3 players. Everyone starts asking "who's building?
  9. Trust me. This is so much better than what we had before. It was not cool to having to make 4 dryads, one for each tower and an additional one for DPS (two if you wanted a hero damage and ability power one). It also applied to *all* heroes.
  10. The hopes for a proper patch that makes this game what I expected it to be.
  11. Are you supposed to use a different account than your main one?
  12. I'll go straight to the point: We now made it so that instead of getting a ton of extra loot, you’re guaranteed to get additional legendaries when playing multiplayer. Here’s how it’s going to look: Two Players: Two additional legendaries guaranteed, with a chance at a third! Three Players: Four additional legendaries guaranteed, with a chance at a fifth! Four Players: Six additional legendaries guaranteed, with a chance at a seventh! With this change there is now less strain on inventory, guaranteed better loot drops, and since they are all legendaries, guaranteed additional chances at get
  13. I use the Dryad as an overall DPS character. She can AoE, slow, tank and nuke (corrupted starfall damage is insane). She also has pretty good movement speed and can fly. It only gets better if you use her defenses.
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