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Everything posted by RedL1ne

  1. Yep I am new, was it too OP or something? My suggestion included different scaling for the cloud emitted by the tower, cause I figured it'd be too strong. Link i miss that time...
  2. Seems u r new here =) Smth like this system was ingame, but removed later.
  3. Same wipe, but u get random trash with same ipwr and rarity as recompense.
  4. Boosters, Accessories for reasonable prices. 16$ for 1 skin? Rly? Madness.
  5. nm1 betsy. 4 spawn possibilities on first 4 waves. always got there 1-2 skelly per run.
  6. They have enough modes to learning, not highest difficulty. Is some of they "special" and can skip all long progress? When game was in Pre-Alpha state, difficulty didnt scale of players number. So 1 builder could carry 3 leachers. Now another situation, when except builder - other players should be on geared DPS toons or have some builders too... So game punishes all trying to carry leaches. We obviously should have option to create premade lobbies with randoms and some restrictions (gear/gametime, some mythic score or rank, etc)
  7. Well, thats less problem. As for me, when i play on low nm1 modes, i build only one line, and let others build own.
  8. Solo runs're less rewarding and much harder on NM4 Incs.
  9. Not ipwr, but stats. Like info about tower. (DP, DH and others...) Ipwr can easily be gained with green useless trash.
  10. Just joined on nm4 incursion. 3 players even without nm2 gear stay and wait for carrier... Pub NM4 mode R.I.P.
  11. Aw heck! Monthly mission again broken. 75 again? is it joke?
  12. Actually u can get Tokens on onslaught missions. Now i have all ubers, betsy pet and 230 tokens left. Some time i got 3-10 tokens per run. Yes, progress now is TOO easy and fast. I remember times when u need 20-30 hrs ingame to get 1 char 50 lvl. And that was ok, when maxed 8 chars. Probably best way for such ppl like u - Token store for gems.
  13. You just want all and now. Without long grind. Cmon, thats f2p rpg game. Be ready for long and slow progress...
  14. Bla bla bla... Hunty was ok even before Passives or new up-scaling system introduced. Well, after Ascention update release - ALL ranged towers were like a trash... Now they're better, but still useless on Nightmare 3-4 modes. Why? Answers quite obvious: 1. Mostly they're single target. 2. They're expensive and dont worth 40-50 du. Btw cheaper towers (like traps) get much more dps per up after new system. 3. They cant be effectively buffed. +10% from boost aura? when at the same time frost can boost traps/auras for +50-80% 4. They can be destroyed by kbtls, and ogres. But if u build them in safezone in result not enough range. And as was told above, there's enough players with 1k hrs ingame. And they tested ALL setups, combos on all maps and difficulties.
  15. Actually, not. On liferoot Always drop worst than on another incursions or even Liferoot usual. That was checked by 10+ players in 50+ runs.
  16. Thats not bug. Tuskar has own TrollBlood.
  17. When u building by 4 chars thats too slow way. Hotkets would be nice feature.
  18. Yep, on all incrusions most bosses crossresist + on longruns onslaugh. Troll Blood? Rly? 150 HP/sec? It's nothing when u need to kill 10m or 60m HP bosses. Anyway they die fast enough...
  19. my IP list from EU location http://i.imgur.com/NuJ9a9a.png Anyway better try to check yourself as was mentioned above
  20. Region? There's different IPs. If you r able to play, try to check it yourself. Win Res Monitor displays all DD2 connectins. Some help: http://www.7tutorials.com/how-use-resource-monitor-windows-7
  21. Somehow many players geared with only boss drop... They even geared when only One boss had loot. Magic...
  22. Actually u r wrong. Money rules. Who spend more money? Casual players spend. And game will be balanced for them. Btw, from 3rd try i finished nm4 solo run without frosts. Traps/lsa/aa/cades/sa. It's so hard to kill few bosses in the same time or repair cades on all lines.... Now trying to farm new DPS set AP with hero crit chance. Want see 450-500k firebirds more often...
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