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Junior Defender
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iSkeptical last won the day on October 18 2019

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  1. Recently came back to the game after awhile. In the lobby there are people with blue/pink orbs shields around them, almost appears like a force field. What the heck is that?
  2. What I'm saying about increasing level cap, keep the lv50 requirement for end game, yet make it to where after level 50 grinding for a level there on out is harder and you get a few stat points per level from 50+ (not nearly as much as you get them leveling to 50 though)... So it makes it to grinding past 50 optional, yet not too op. That seems fairly simple enough yet requires nothing complicated like introducing a prestige system... Honestly I'm tired just going after gear, boring AF, I liked DD1 because most of your stats depended on your char, and having well equiped armor with it was a hu
  3. I HATE that this timer runs through build time. Does not allow you to have enough to to maintain all lanes, upgrades, and continue and doing this in a lobby frustrates me because people fail to grasp that when that timer goes out, its automatic loss... and I don't know how they expect me to finish waves in a few mins or less each. If it paused during build phase, I could live with it. I like they are challenging us, but combining timer with build & combat phase just aggravates me.
  4. No, absolutely not. The last thing the game needs is for all the heroes to have the same dps. They fill different roles. Squire is a tank. Huntress is sustained single target with cc and a burst line attack. Apprentice *should* be primarily aoe burst through his abilities. I don't have a geared dps apprentice to check that, just going off how his kit seems and his passives. If he is just a weaker version of the huntress, I'd hope they change that with the revamp/bandaid buff that's coming. Monk is, like the huntress, more of a jack of all trades. He has melee and ranged attacks. His kit ha
  5. I feel that having a level cap in general makes the game seem like it has an end... I don't see the point of playing when you are equipped with full out legendary gear, have the new heroes, and playing any map... The game lost purpose... NM4 eventually becomes easier/boring because you hit a dead end. And leveling is boring? Lol I loved DD1, never got tired of leveling my hero and my gear! Now it just getting legendarys with just the right stats after grinding for hours and hours... Now thats boring sir... Just my opinion. But yes, they need to add new and more challenges, and i feel that put
  6. No. We have the majority of DD1 players who are quitting, and the majority of new players who quit almost immediately... You just don't see the massive amount of new players who don't stick because they don't care about this game and never talk about it. I have talked to several fairly new players in game.. not on the forums... In game there is a lot of hate in the chat sometimes...
  7. I couldn't agree more with gigazelle. Covered everything, all my opinions... Some of this stuff pointed out was a problem since early access before the character wipe. To the heroes price.. I have to say... If a player wants to do this 100% legit, its a huge turn down... Looking at a months work of quests and grinding, pointless and boring if you are just going to do the same for every single one of them. I have played nearly 300 hours... I read the majority of the comments... and I do have to say... Some people here haven't been playing nearly as long as the the original poster (gigazelle) or
  8. Playing the PS4 in general, not the DD2 version
  9. I've played countless hours of DD1 on xbox360 for as long as I can remember. I always felt that I was being awarded for the time I put into it... I have 266 hours logged into DD2... I feel like I am just repeating the same thing over... There isn't a point. Leveling heros all at once, XP gaines for every level 50 character you have in your deck... All great... But I did that before that even came out. I have been playing NM3 for so long now, unable to find a lobby or progress into NM4. What happens when I finally do? What is the point in playing when I know I'm as strong as I'm every going to
  10. They won't. They done f'ed up mate.. On their dev stream, they talked about replacing it with more stats... lfmao. Nothing can replace defence speed...
  11. Also, I'd write this thread off. Defense speed is written off by Trendy as it seems. Watch their latest dev stream. Its as if they don't care that its gone. (because they don't) Good game... (not)
  12. I see you're still stuck in the "spam lightning auras" mode for lanes. Skyguards work wonders for her. 4 skyguards on the two stumps in front of her, fully upgraded kill her in a few seconds on campaign. Lanes you're going to have to use something else with your LA's. No wonder you're having a hard time if you think you're going to win with just lightning auras. He said 5 lightning towers. He's not just using lightning auras. He's comparing how weak and useless they are compared to other defenses.
  13. Before: Boom boom boom boom booom, Yey fun! After: Boom *waits* .... *blockade dies* .... Boom Just kidding, Lol. Over exaggeratinga lot. But still, its ridiculous on how slow they are.
  14. Half of us want it back, 1/4 of us don't want it back, 1/4 of us don't care. Split community. Gotta love it.
  15. Personally... After deciding for a few days...and making it to level 33 on my squire. I have decided to quit dd2 and spend my time else where. It simply isn't worth my time. I spent 90 hours on the patch before this, and 16 hours on this one. I don't enjoy it. Too much running around, and whacking and slashing. I'll keep in mind its pre-alpha and things can change. As in the mean time, I'm kissing it goodbye till things are fixed (if they are). *heads off for dd1*
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