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Seasoned Defender
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About ally

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    Defense Council
  1. So will there be compensation for players who spent 500 hours farming for the perfect 23k C7 relic only to throw it away within 5 minutes when chaos 8 comes out? That could be pretty unmotivating for a lot of us, and it makes me feel like I shouldn't play until the final chaos tier is in place because I'll grind a lot of hours into essentially nothing. I hope there are other things in mind than more arbitrary chaos tiers. If anything, we need fewer chaos tiers, and more unique gear traits and higher item tiers. Maybe hardcore mode for chaos 7.
  2. Of course, my good Samaritan! I'll put it on my schedule.
  3. Indeed. If you're bleeding to death after getting stabbed, do you just sit there and appreciate how wonderful life is? Or do you go to the hospital immediately and then appreciate it when everything's all right? Because DD2 is not all right. It's dying, and it needs a hospital before admiration.
  4. Okay... Let me roleplay as Trendy (what they personally come off to me as, anyway). Not what they actually said. We understand your concerns on this matter, Mr. KnowsNoLimits, and we've discussed this a lot internally. The current official endgame mode (coming next update) is still being worked on. It's something we've put a lot of time into after listening to everyone's feedback, and we hope you'll feel different about this next update. Trading is something we've been discussing internally for a while now, and the backend systems for transferring of items between players is still being worked on. However, our main concern with gear trading is that players may be able to skip gear progression, and we've personally seen a lot of the issues with trading that plagues other games (for example, Diablo 3). It seems, after all, that the best trading system may simply be not having one at all. We may add trading of cosmetics, though. Our current mastery mode addresses this issue. It's meant to be for the top players -- the elite who just want a little something extra on the side for doing hard challenges. Our official endgame mode is still being worked on and we hope that'll please you. Mastery mode can keep you going until the next update. We do not want an auction-type system in this game. We want players to actually engage socially and meet up in the game to trade, much like in the prequel. However, as stated before, we do not feel comfortable with adding trading of gear. How do you plead, [[24592,users]]?
  5. The active player base number is the lowest it's ever been in the past 2 years. Why is the game dying? Please share your thoughts.
  6. They said yes but that they may archive everything and put it back after.
  7. I think they're going to nuke and revamp the forums sometime next year.
  8. The other issue is that half of the top 10 players were all playtesters who got to test the content beforehand. And they play together in groups, supposedly. I also don't like this "rush to top 10" thing... I'd rather have weekly events where everyone who reaches the max stars gets a reward. I'd log on for that, but I haven't for the extremely boring competition.
  9. sounds like the loot was more dynamic in dd1 and good loot was actually rare and unique
  10. Bold assumptions. If anything, he likes this game more than you because he's actually giving feedback and pointing out ways the game could be improved. All of us love this game and know of the amazing potential it has to become awesome, and we wouldn't be posting here otherwise, but unfortunately, Trendy keeps making poor design decisions. I know you'll disagree since you pretty much love any update they release, even if it's horrible and makes no sense.
  11. So add restrictions and make the game harder? HWID lock for one login per computer... So you'd not only need multiple computers but then hopefully the maps would also be hard enough that you'd actually have to play on all 4 characters, which you can't if you're already on one. Oh trust me, this'll come eventually. More money for Trendy. (1) The links were to provide confirmation that it was being discussed internally since some players weren't sure. (2) It's not *just* a tower defense game. It's a tower defense looting game. The game is literally revolved around loot. You keep asking for the reasons. Do you really need them? It should go without saying. Reasons: so that I can trade away my exclusive items I've been gathering for 3 years now for lots of gold (I have 15 dupe accessories sitting in my inventory which some of my friends want as well), so that there's a player-driven economy where you can merchant items and strategize in the market, so that you can gather up gold and/or cool things like golden pets so you can trade for rare items, so you can trade for super rare items that you need by giving other players what they need, so that you can socialize with other players, auction items, show them off in your tavern like in DD1 and open up player shops, and so on. (3) I agree with you. Trading in the current state of the game would not work out. And Trendy should be focusing on adding more gear traits, materials, and rare loot, instead of sloppy, grindy game modes like mastery mode. (4) I am not making anything up. I just got the date wrong (should be 2007 instead of 2011). RuneScape massively restricted trading (in essence removing free, unlimited trade, in a way) and thousands of players quit, and not just due to restricted Pking loot, but you lost the opportunity to stake/gamble with other players, gift your friends' free items, and a lot of other things.
  12. Have you ever bothered to listen to those people's reasons for wanting trading? Please read my thread: https://dungeondefenders.com/2/topic/147524/player-trading Perhaps in the current extremely dull state of the game where there's not one rare loot drop, but you'd feel different if there were super rare items and more cool loot content. There's a reason 99% MMOs have trading, from WoW to SWTOR, B&S, Tera, Wizard 101, EVE, Albion Online, POTBS, UWO, Mabinogi, SL, Everquest 2, Archeage, RuneScape...just some off of the top of my head. Did you know that RuneScape had a MASSIVE riot and thousands of players quit when the devs took out trading in 2011?
  13. I suppose someone will eat anything if starved enough.
  14. ally


    I think it's a funny meme how Trendy's (apparently) going to post the top 10 players each week and give them exclusive rewards and then recycle mastery mode's rewards every few months as if mastery mode is a HUGE, special event that we've all been waiting years for. Test your character's abilities! Enter the competition! Fight to become the best! Win shiny, exclusive prizes! Get fame and prestige! Can you handle the challenge? lol. should not put the cart before the horse imo this update shouldve come out in 2020
  15. No, definitely not. A lot of the suggestions I've given (which I'd consider large improvements) would've, in fact, taken even LESS dev work and time. One new rare weapon with unique traits with a 1/500 drop rate would've kept me playing this game and grinding trials. Now I haven't played in over a month. Mastery mode is too boring.
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