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Moose Overlord

Junior Defender
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About Moose Overlord

  1. I've been looking around and so far I haven't found a lobby for the event. Is there a signup sheet somewhere I should have seen?
  2. [[48136,users]] quote: [[17934,users]] Overlord quote: Hi there, could I get an IC on this Ult++ Blaster? HP and DMG for hero are negatives, casting is 3xx, ab1 3xx, tower HP and DMG are 4xx and 2xx, and tower range is negative. 8x reload and 14xxx projectile speed. Looks possible
  3. [[48136,users]] quote: [[17934,users]] Overlord quote: Hi there, could I get an IC on this Ult++ Blaster? HP and DMG for hero are negatives, casting is 3xx, ab1 3xx, tower HP and DMG are 4xx and 2xx, and tower range is negative. 8x reload and 14xxx projectile speed. Looks possible
  4. Hi there, could I get an IC on this Ult++ Blaster? HP and DMG for hero are negatives, casting is 3xx, ab1 3xx, tower HP and DMG are 4xx and 2xx, and tower range is negative. 8x reload and 14xxx projectile speed.
  5. So the HP and DMG for hero are negatives, casting is 3xx, ab1 3xx, tower HP and DMG are 4xx and 2xx, and tower range is negative. 8x reload and 14xxx projectile speed. How do I contact these Item-Checkers? EDIT: I think I figured it out. Will be posting IC as soon as I can.
  6. Hey guys! I'm here to sell my Ult ++ Blaster Rifle, stats in the picture: I plan on keeping the auction open until March 28th, a week from post. If the picture fails to show up, here's the link: http://imgur.com/a/g841s Otherwise just know it's about 140,000 base dmg. (11:42 PM, 3/21/17) Highest offer is Chakratos, with 5cv. An Itemcheck is currently being processed.
  7. Ok, so I have two main ideas for titles. 1. I think it would be great to allow each hero to have their own title, and what I mean by this is that you could be able to give one hero that new monthly title you got (let's say, the Lucky title), and you think that'd be fun to use with your DPS hero, but you've already got a Veteran Defender title because you had DD1 when the promotion happened. And you know you want to show that gem off a bit. I believe there needs to be a more efficient way of showing off your titles, as they appear to come with a lot of events and achievements nowadays. I believe this idea would be a very efficient way to let players use all of their hard-earned titles, and look good doing it. 2. I think this would be an interesting idea. Different titles, give you bonus stats. What I mean by this is, let's say once again for example's sake, you just got the Lucky title. Why not have it give you a little bit of actual luck, in the form of a critical chance boost? Perhaps you powered through all of the Harbinger challenges, and you've finally got the Falcon Regiment title. Maybe that could give you a small all-around boost, like +5 to each stat, or something substantial like that. I think there could be some serious perks that could help sell the Collector's Pack, like giving some interesting boost to the Dragonfall Defender title. DISCLAIMER: In no way do I believe buying the Collector's Pack should give you a REAL stat boost. I think what could ALSO serve well is maybe using that title as some sort of extra cosmetic effect. It could be for your hero (psst...hero flames) or maybe for your towers (psst...tower flames). If stats aren't a practical addition to the titles, just go with an additional cosmetic idea! I'd love to see titles become a way to give whatever hero you've got a little bit of particle effect about themselves. For the sake of example, I'd like to list off some Possible Title Particle Effects: - Lucky Title could have shamrocks circling the player - Lover Title could have hearts circling the player (bear with me here) - Baggins Title could add a sack over a player's shoulder, or hanging from their belt - Dragonfall Defender could add a flame effect (yes I understand there are flame related costumes, but it could be put to use through player creativity) - Veteran Defender (don't forget meee....) Title could have a DD1 logo above the player's head - Awakened Defender Title could add Harbinger Horns to a player - Falcon Regiment Title could add some sort of aura to the player (honestly, this would need another bit of feedback, I've got nothing) - Defense Councillor Title could give the player a BIGGER aura (again, this would need some extra creativity, ask some councillors what they want...) - Snapshooter Title could add a floating camera above the player's head - Bone Collector Title could add floating skeleton parts circling around the player (and we're back to square one...) This idea for titles as a new cosmetic choice would tie in VERY well with Idea #1 of each hero having their own title to set. In all seriousness, I think we need to do something about these titles. Several have been given to players at this point in time and there isn't really a way to make them all worthwhile to obtain. Please give this some thought, share this along.
  8. For an Uber Sphere for the Monk, I'd like to recommend a sphere that converts the Serenity Aura into a pure Ensnare Aura. I've seen the "slowed enemies in Serenity Auras" stat on some items, but I feel the percentage is too small to be put to practical use. My suggestion is not to get rid of this on items, but to improve it with an optional Uber Sphere, & really give this concept a boost. We've seen the speed of enemies lowered by between 1-5% so far by items with the unique stat. What I believe would be a good idea would be for this Ensnare Aura- style of Serenity Aura to be either partially stronger than, or comparable to, the effect of oil. I believe this would be an extremely valuable Uber Sphere for a Monk Build, because it would give him more variety to focus on defense rather than simple support. I've realized that this compromises the effectivity of the abilities of oil, such as in the Huntress' hero ability, and in the sphere regarding Oily Harpoons. I believe that this idea still holds validity because of the fact that not all games will contain people who are able to, or choose to use oil. This makes the idea of slowing enemies just that little bit more accessible to a variety of parties of heroes. If anybody at Trendy sees this, I hope you give this idea some serious consideration. Please, channel your inner Shia LeBouf, Nike, and whoever else says this, and JUST DO IT.
  9. So I've got a couple ideas ready for ya Trendy (and the esteemed Defense Council). Hear me out! Monk Spec: Weapon Preference (good name pending there....) A spec node that would allow the monk to focus his abilities on either melee or ranged attacks. Now I know how greatly this would change the Monk's combined attack playstyle, but that's just it. Maybe you use your monk to charge in and wreck goblins, or you only shoot from afar and never bother to rush in. I know I always had trouble deciding in DD1. I truly believe that there should be a three path type of weapon spec for the monk. Melee, Ranged, Balanced. Think it over. Squire Spec: Berserker Rush (I actually feel like this name would be good) A spec node that would change the Squire's sword beam, to a charge attack. With the Squire's bulky, tank like nature, I feel like a charge into the fray would be a great idea in many situations, like quickly saving a teammate with a rush and then shield wall combo (don't lie, you just imagined it and it looks freaking awesome). Maybe you could use it to leap to vantage points that nobody else could, like across chasms or rock formations. Or maybe you just wanna bust through the ranks of goblin hordes to get somewhere behind 'em. This ability could have HUNDREDS of applications! Please do it Trendy. Do it for me.
  10. How about Etherian Training, or maybe Heroic Mastery? Or even Heroic Training, Etherian Mastery?
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