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Akasame

Defender-In-Training
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About Akasame

  1. Proton Blast ability2 scaling would be increased to accommodate the removed multiplier. Focusing all stats into ability2 would still make proton blast the highest source of player damage, just not by such a huge margin. Balance-wise, a cat + EV would sit just ahead of a non-boosted monk + seahorse. Do that.
  2. Eternity is dead. For DD1 you can see how the population changes over time here https://steamdb.info/app/65800/ It is harder to find low level games but the end game community is still active. I recommend you join a steam group ;)
  3. But the initiate and adept also have useless abilities as dps. If you make the apprentice and monk just as fast then there would be no point in using the female costumes, except for the looks. It's not fair to me.
  4. KEEP THE OGRES AND MAKE THEM SCALE WITH TOWER DAMAGE *EVIL LAUGHS* AHAHAHAHAHAHAH (yes I'm serious, make them scale please :'(
  5. The vacuum effect for SnD makes lots of sense. [edit] *Any vehement opposition to these proposals?* Vehement is quite a strong word but I'm not satisfied at all with the change to SnD Well I also agree with Plane that early game shouldn't change and a vacuum effect would make a powerful tower even more powerful which isn't acceptable. But I think buffing dmg and health a bit wouldn't make it any better. I suppose we'll have to try and see it by our own eyes to tell... ¯\_(ツ)_/¯
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