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atharix

Defender-In-Training
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atharix last won the day on September 9

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  1. Well I am not sure if I am noob or something here, but I play whole time solo. First i need to complete every map solo and then i will join groups for XP and to get some farm. I play DD franchise for many many years and I do not think that massacre either campaign or survival is easy. It was very challenging for me mainly Summit on campaign before 1.1 and also now survival to beat Demon lord is not piece of cake man. Not after nerf. Look at the playerbase - I think like 80 percent are below Massacre difficulty and most of hosted games are Alchemy labs or Royal Gardens. So clearly you are a small percentage of high tier players - who probably invested enormous amount of time to master this game. You have to look at it from both sides - for some people who are talented on this type of games or just spend enough time figuring things out it is easy and no matter what Chromatic do it will be easy for you. If there will be endless system something like Onslaught in DD2 you can proove everyone how good you are, until then it will be easy content because you mastered the aspects of game. So my end point is - For some people this game is easy but it is usually very small percentage of player base - for others its hard man, look at the steam forum or discord what kind of elementary questions people ask. Its completely normal. Cheers
  2. Hi man that was my stragety too and it is working really nice until Nightmare. Once you complete Ancient mines, lava mines and struggle on alchemy lab. There are multiple things you can do: 1. Get a second squire put all points to his attack and get some vitality from items and farm a steam robot or monkey king. With correct block strategy you can finish all bosses except summit. 2. You do few runs of Alchemy lab without boss - I suppose this is where you are stuck. Do it on HC to get some good drops. Once you get good drops go back to Ancient mines. Now the trick - your target is wave 14 survival on ancient mines where the rock drops. In this point when you are stuck on some point you have to maximally upgrade your gear. Once you get a decent rocks for your builders it should be much much easier for you. So there are several things you need to do and know. First use correct DPS character with boss weapon - it can be monk or huntress. You should have decent weapon from insane HC or use boost monk with insane gemstone form summit. Secondly use correct PET - you should have a genie from ramparts or good cat from insane alche lab. Third thing and this is usually the problem is what are your builder stats and what build do you use? This was quite not hard to do even before EV2 now with EV its easy. Hope this helps. Good luck
  3. Man i feel you i was progressing the boss I was farming the steam robot for many hours and one day before the patch, get him to 3 milion HP and i said ok next day easy kill. The next day the new patch completely nerfed the squire s dmg and boost the boss to the level that he one shotted me with my 500k HP squire. I was like wtf... what happened. I was so pissed man, I could not figure this out, so I observed what is killing my walls and it was the fire. I needed to relax. Next day I focused on finding a perfect place to tank him. There are 5 main things you have to do to make this very smooth: 1. Tank the boss in the correct spot - this means face him off the towers and walls(he must face you), so he will cast the fire on you, move a little aside and continue. 2. Boost your walls with EV beam - it provides 50 percent extra armor - which will ensure you dont need to repair anything or maximally once during entire boss combat. 3. Tank him inside your healing aura+ lightining aura - this will provide you with enough heal and extra dps to him from aura. 4. Tank him outside of range of most of towers - towers should take care of monsters to not kill your barricades not the boss - the boss will be killed by your pet actually. 5. Do not forget that during blocking no mana is recovered - it stops mana from regenerating. So the trick is once he melee hits you - go as close as possible to him and he will miss you can recover a little bit of mana there and then block again. By doing that you can have full mana in like 30s and once its full just use C to boost pet dmg. I killed him solo many times since then and it works perfectly - its bulletproof strategy. Also i saw someone telling that fairy is healing you every 0.5s to full hp, so you can try that too if you have good sword with high DPS. Good luck my friend
  4. Well i have to agree the army of noobs coming to Massacre is insane. I have also a trouble to find teammates to farm MHC gear as i need it for summit, where i am solo currently. I progressed whole game solo and now people who joins my royal gardens or Throne room are guys who sits with their squire and dragon on one place thinking they are useful while whole map collapsing behind them cause cannot click r or q on barricade. I rarely find a good guy with DPS char who is useful and good. Most of people joining games in Massacre are carried noobs with 0 skill in game. I had a guy in Throne room who died every single wave in HC after like 3 seconds the wave started lol:] Its just how it is this is why i think some sort of guild concept and community sort would be amazing for DDA. The community on discord is good but to find someone to really play with and create some group is hard. Its just random people mostly. Also most people are either not in massacre at all or they already completed it and go only Glitter HC as DDA community is very small its a problem.
  5. Yeah i think this is great comment. For this part i would suggest that challenges should be really challenging like it should be super hard to do with huge restrictions and scalings but also very rewarding. This remains me the MASTERY in DD2 which was in my opinion the best idea of that game. IF that could be implemented into DDA and rewards will be good it can entertain for a while. Also the author of this topic admitted that he abused the enrage aura - which kinda contradicts what he says and approves what you are saying. Everyone can make this game hard for himself. For example when i thought its easy i challenged myself and tried new stuff: https://forums.dungeondefenders.com/forums/topic/168080-from-0-to-nightmare-in-11-hours-solo/?tab=comments#comment-1560852 So if the game is so easy can you do it under 11 hours to Nightmare? Can you do it in 20 to massacre? Try it. Challenge yourself. Make it harder for you. It is not the game's fault its yours.
  6. If the game is so easy can you share with us if you beat all of it by yourself only and solo all maps? i bet you got carried by someone or you just finished hard or insane and now bragging how easy it is. Show me how you build solo lava mines right after the nightmare in Massacre or Throne room massacre. Please show me how easy it is solo.
  7. Well how about start a new account on steam and buy DDA again? I hope you took your lesson about accepting cheating. I dont think you can ask CG about second chance man. This is your only chance sacrifice your money and give them to Chromatic for your mistake. Good luck
  8. Hi i dont think there is a cap as famous spreadsheet shows it scales pretty well. I would say 1500 is enough even for summit or Glitter for Apprentice. For Monk its about the same. For huntress i would say even 1000 range is ok. For squire not relevant as he is waller and blockshiled wall only now. You should focus mainly on power and then def rate in correct ratio. Here is the Zoltanos and ICH spreadsheet you can check scalings there: https://docs.google.com/spreadsheets/d/1lYTeCaqHvH6ajYg6pn0AyfyITYoHelmnfUMqZ4I2hRo/edit#gid=576772883
  9. I think it works in a way your heroes are transferred to play from legacy. And you loose all your progress but you keep some part of money and heroes lvls. So you are ok, you just need to progress now again - its pretty fast with your lvled heroes. Should be couple of hours.
  10. The most important information is where are you from? Are you from Europe? And there are tons of people having lags and it was there before even in Early access. And sorry but this would be the first game for me where I should investigate where the problem is instead of people beeing paid for. We reported the problem - CG should come with solution. I provided everything i was asked for already and yes i have it recorded on video which CG has, man and you clearly see that something is happening in survival wave 13-15 and from there its getting worse. I have very similar hw to yours a little bit less RAM and different GPU. I tried all setting possibilities but it does not matter - its host - client lags not fps drops. This is difference. And its really strange that there are many people experiencing the same issue dont you think?
  11. Well if CG has no servers in EU and we in EU are connecting to USA then yes - but that would be really really stupid and poor architecture design. Also it does not make sense why lags comes always after wave 15. If it lags it would lag whole time - so there is something different either low throughput or timeouts. Man think you are right i dont care:) I am working in cloud architecture for 7 years and I just know this is not coming from player´s end and definitely not from my end. There is a problem in EU base players and CG has to address it or they will loose them. Period.
  12. Man that is complete nonsense - i am from EU too and i have lags even solo. Already reported and CG is dealing with it. Their servers have performance issues.
  13. Well im not in massacre yet do what you enjoy would be my advice:]]
  14. Yeah my other videos shows you who i am and what i do:] trying to improve life of others a little bit with a small amount of wisdom i have learnt over my life and books and lectures:] I hope it gave you something;]
  15. Check this topic and my twitch and youtube channels. There is whole progression curve to NM. Before patch and after patch now. Hopefully it will help you:] https://forums.dungeondefenders.com/forums/topic/168080-from-0-to-nightmare-in-11-hours-solo/
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