ye i had exactly the same thought.. where should this go? with my perspective, they just fucked up another game with the potential to be good with that move. all you have to do is grind for rifted gear, just go with 23-25 runs and thats it. takes long, nothing else.
and its kinda boring to just play with DST. there are so many characters which have potential to be fun and good, but they are garbage. you have to lvl 40 characters, just to use every character in a particular situation, so you have the right rifted gear. in my opinion, thats just annoying. why cant we just have more rare gear, that makes all defense rifted? why even implement rifted? all you have to do right now is place DST, some auras, buff their range, maybe some traps if your dst not that good yet.
and the EV: what to do with the proton beam that has almost no use at all? just playce a rifted electro that clears the whole map, so why go for the proton beam? same for shock beam? why would you use it if u have a huntress trap thats 100x more efficient doing that? what is the squire for? no one uses its defense, its jsut there to be there, but useless.
so unbalanced. just make the weak defense stronger, that they are a viable consideration. right now, i can braindead spam my DST and still win. what a challenge. and it just makes it frustrating to farm so much rifted gear with always the same build: DST, auras and you are done. and you need so many characters just to farm even more geasr for them. not fun at all.. dunno, maybe they just added that so the hardcore community has something to do, while they wont release stuff? they said, they will work for years on this project and make it perfect, but thats what they have been saying alot, yet they failed always. i wanted a remake of DD1, just the graphic a little bit, the engine, so its not so laggy in the lategame, and maybe some QoL updates, like seperated loot, loot filters and a properly designed inventory and i am good. dunno what that rift mode actually does in that game.