This is really smart, I like it :) In one of my other posts I suggested that the game should be balanced and playable the way each one of us wants to play, without benefits or 'bonuses' to anyone. Solo / In a group / only towers builds / hero based builds / hybrid / etc. (Your suggestion along with some tower buffs, or monster range/hp nerfs will help alot in that direction). Monster outranging towers is silly, especially if there is no walls implemented-like in DD1). I want to drink cofee and farm after I have good builders and tactics for some maps, other guys want to run around and shoot arrows and make explosions. We can all have fun :) I want to play a TD game like DD1 - which is the main reason most of us are here, because it was an awesome game!! I have 1300h on it. If people want to play an action/shoot-em up game they can do so, but we should both be able to do what we like. I think that the worry is that we'll go back to having one person building while the rest repair and upgrade, without any interference needed during the round. This was something that I absolutely hated about DD1. It got boring, and it didn't feel like I was needed. And if I can be the person that builds everything, where does the Co-op come in? Why would I want to play with others if I just plan to make them my repair/upgrading slaves? Even worse, people will begin to expect the host to build everything for them so that they don't have to do jack squat. Problem i keep encountering is the language barrier as well, you know if some person who speaks french for example you ask for mana, they might not even know what that is. sometimes letting one person build stuff can be beneficial.