Jump to content

Tristaris

Valiant Defender
  • Content Count

    1,233
  • Joined

  • Last visited

  • Days Won

    2

Tristaris last won the day on November 6 2019

Tristaris had the most liked content!

Community Reputation

45 Excellent

About Tristaris

Recent Profile Visitors

433 profile views
  1. Tristaris - I fee like we know one another... either from DD1, DDE, DD2 or just from these forums over the many years I've been around.

     

    At any rate - I"m on steam as JD.GT - add me and maybe we can play some. Evertime I see you post I stop and read it because i feel like we're old friends and we agree on alot of stuff.

     

    JD aka BlixGT

    1. Tristaris

      Tristaris

      I'll shoot you an invite. I did play DD1 back years ago, so there's likely a chance! Haha

  2. So far I've only gotten a pet from wave 25 on hard difficulty. Haven't seen one from insane on 25, yet.
  3. The thing is, I want them to make money... I want them to make money by having a game that works and attracts players. 750 players on steam charts is not good... they are losing about 20% of their player base every month with last month, the month of the "campaign revamp" gaining 1.5%. Now sure those numbers could be wrong, and they don't include console players, but the trend is, the numbers are getting smaller... and to be honest... I am worried, I am worried this game will not last. Exactly. I want them to do well too. But I have to also ask myself, do I enjoy it? Do I feel that I'm getting my moneys worth? At the end of the day, I decide to vote with my wallet. That doesn't mean I don't care about the game, nor want it to crash and burn. That means I want time to be spent elsewhere, than having a laundry list of heroes I honestly care nothing about until the core game, is fun to me. Hey if people enjoy the game for what it is right now, by all means, continue to do so. I'm not stopping it, I don't want to stop it, but it's not going to stop me from voicing my opinion on what I feel is much more important than yet another hero to buy, when the balance of the current hero/towers is ridiculous at best. Don't even get me started on the fact that there still isn't skins for towers either, and it's been how long now?
  4. Careful not to criticize around these parts, logical posts like yours are sure to get some bull*** response about how trendy is starving and they have to make money too. (If they spent as much time fixing bugs, and working on end game, as they do pumping heroes out, we'd probably have a pretty solid/balanced game post-max level. Bring on the ***-talking, my body is ready.
  5. How dare a game developer try to make money in order to further develop the game. I agree completely. The entire team should be working for free until the game is complete and then try to make money from it. Actually, they shouldn't even be working for free. They should be putting their own money on the line to buy the development tools that they need, pay for office space and utilities, servers, and everything else, and then they should volunteer their time to work on the game for free until it is finished. Where did I ever say they shouldn't be "allowed to try to make money to further develop the game?" They've been doing that for a while now - see the last few heroes/costumes etc. Why should I continue to throw money at something when I've not seen any actual progress towards fixing the portion of the game I care about? Legitimate question by the way. I've been waiting on end game content, and a fix for onslaught for quite a long time now, as well as changes to the garbage loot system that currently plagues the game. Yes, it's certainly nice to have stuff like new heroes and whatnot, but there comes a point where I personally have to draw a line and that line has been far since passed because I haven't seen any information on anything that addresses my problems currently, and all I see are heroes being thrown at the community one by one and I find it honestly a slap in the face. Yeah sure they have to make money, that's fine, but adding even more to the pile of the already massive pile of *** that needs to change doesn't make much sense in my honest opinion. I'll get some bull*** response from someone like you again, but I don't care honestly. I'm here to voice an opinion, and Trendy can do with it what they will. But they won't milk another dime from me until they can give me solid evidence of meaningful gameplay changes, instead of throwing yet another hero down the communities throat for them to buy. TL;DR - Yeah, they gotta make money. No *** sherlock. They also need to fix problems, which I haven't seen any sign of those changes coming anytime soon. I'm open to be surprised though, hence the reason I still check here regularly.
  6. I'd much rather see dev time spent on core problems with the game, rather than another cash grab, but whatever I guess. I'm not going to buy it, until I see *** that matters to me start to be addressed rather than endless heroes and ignoring blatant gameplay issues.
  7. I just haven't bothered playing lately due to just piss poor end game, really ridiculous imbalances, and loot, for gods sakes the loot is terrible. I have harped a long time on how bad loot is, and I'll continue to do so. When those things are addressed, I'll redownload it. The problem, beside lack of end game, at least for loot is complicated. Right now it's layers, and layers of RNG and I don't find that one bit fun. Not saying loot should all be good - but right now it's locked behind obnoxious grind. Has to be appropriate ilvl, has to be the right slot, has to be the right main stats, has to be the right secondaries, has to be the right AMOUNT of those stats, etc. It's beyond bad. These issues, coupled with the fact that the original 4 heroes, loot works fine for. New heroes? Loot is all over the place. We'll see how things go in the coming months.
  8. [[24592,users]] - Thanks for the feedback. I've skimmed over recent patches, and try to keep track of some things, but the last couple I haven't read through too thoroughly. I sure hope that those in the boat of wanting something to do at end game, finally have something to sink their teeth into. I'll certainly start keeping a closer eye on changes, if it's coming soonish.
  9. It's been a while since I've played and wanted to find out if end game had any sort of direction yet? Prior there was word going around that Onslaught was due to get a little love, but I'm not entirely sure there's been a whole lot that's changed in the game since the last time I played outside of a couple of different maps? A new map and a shiny new interface is nice, but it doesn't have the same holding power having an actual reason to grind would, so I'm here and wondering what's new? Has there been any massive changes? Are pets more fun than they were, or is it still Dragolich or bust? Onslaught changes? Is NM1-4 going to go through any changes so it's not the same thing only with higher numbers? (IIRC, there's zero reason to bother with 1-3, and you were generally better off making a friend who could build and just leeching a few pieces until you got established.) I could ramble on and on, but in general I'm curious if any of the core problems with the game have been addressed? I want to enjoy actual end game content, but Onslaught was always terrible, and I'd love to be able to log in and farm stuff like that like back in DD1. (Part of what I liked about DD1 was the different modes it had, and how you could go and farm different rewards, which seems to be completely missing from the current game, which is fine, but there needs to be something. I used to have a blast doing strategy mode, and stuff like that, etc..) So that said, can anyone shine some light on the current state of the game for me? While keeping it productive of course!
  10. As they said before, pick it up and test it in tavern. You'd be surprised at how much of a difference, a few % make. Archer damage + the explosive passive on weapon/relic are pretty big too.
  11. Needs to be on nightmare. If the only one you're seeing is crossroads, try to raise the difficulty and you should see more maps open up for you! :)
  12. Well that's nice to know, seems broken but I'll take it lol!
  13. Torpedo isn't bad damage, and clumped up it is some pretty nasty DPS, however I am personally fond of the protons due to the sheer amount of damage they are also capable of doing. To be honest I think it's totally up to you in which direction you want to go, but you will sacrifice some DP if you're wanting to get the most out of the proton beams.
  14. I still maintain that the spheres should continue to work, and just make it so Traps and Auras are also affected by the spheres. Would get some use out of them, finally. [[4370,users]]
  15. Well it depends on how you want to build for the most part. If you want beast torpedos, you'll definitely want torpedo range, and +1 node, and probably D Crit. I don't use weapon manufacture just because of how expensive it is to place, so I can't seem to get rid of that stat, but I'm not sure what else would be worth going for. Weapons and relic, frosty on each is probably the better option for protons. Just my thoughts, though.
×
×
  • Create New...