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Kenzo

Junior Defender
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About Kenzo

  1. Hi, I don't know if this sugestion already came up, if so I couldn't find it with the search option above. So, what about the difficulties changing a little bit of the maps tinting. For example, the Little Horn Valley has something like this, doesn't it? but since changing all maps to night would be a hard work, why not just make them darker or reddish with a Post-Processing filter? It could be toggled according to the player's taste, but this would definitely make the difficulties differences more interesting in my opinion. So, what you think?
  2. ´╗┐´╗┐Just adding...
  3. Is the Empower Passive really fixed? I see no difference and the description seems to have lost the data.
  4. Nice! Let's see how these Molotov Balloons work!
  5. Black screen here today again...
  6. Same thing here... Feeling lucky when a background image appears for me, cause when the screen gets black I know I'm in the void...
  7. Was playing DD2 today and had the same idea/suggestion. Hotkeys for Hero Swapping would be really great!
  8. Kenzo

    Tavern Minigames

    During holidays there could also be some different minigames, like shooting the duck. But wait... Just remembered what would be the best. The legendary Dungeon Defenders Kart! Hehehehehe...
  9. Kenzo

    Tavern Minigames

    Hehehe... I would enjoy pretty much all ideas... Now, there are some even tending towards a Casino Tavern... Waiting to see womeone asking for a backdoor leading to a poker table... Hehehe...
  10. Well... The game is easy if you have the right strategy... But it's still being balanced. If you want some challenge, create some. Build with only one class and no hero swapping. Stop using combos to kill the mobs... If you try new ways of playing the game is really funny! I don't agree with the too easy line either. I wonder if you ever played without using the Geyser/Elec combo... Things can get pretty nasty everywhere... The App Towers combo is OP as of now, so, try to level using only a Squire from 1 to 25. Let's help Trendy to improve the game. Complaining about obviously not final content is a little too much in my opinion.
  11. Well, I've seen a lot of people saying that this game is soloable using any classes. In order for me to check that I had uped every class to 25 and tried to solo Throne Room on 25++ Hard. All classes had at least one item that give bonus to their defenses and their stats were always around 950 Defense Power 700 Defense Speed and about 300 Defense Health. These are my impressions: - Squires are really weak at the beginning of the game, but their defenses are ok throughout the whole level ranges. On 25++TRH it is the easiest class to solo. - Apprentices have a nice overall balance, their defenses are powerful the entire game and their abilities are also helpful. On 25++TRH it wasn't so hard to solo, just a little bit more complicated than with squires. - Monks with boost auras are a support for every single class in the game. As a supporter class it is a little tricky to solo 25++TRH without a real nice set of items, though not so hard after you get the right spots. - Huntresses, oh huntresses... The goddess of DPSing was a personal challenge. I asked everyone I played with if they had solo'd 25++ TRH with her and the closest I got was that could be done using monk's boosts. So I tried for 4h and finally did it! By the end of the last wave my Dart Throwers were gone, but so were the mobs. What I think that could be improved: - Squires could have a chance of getting shields with "hit-to-heal" already on the low level tiers, without them it's tanking is really hard and they seem to be the weakest chars on the field. Although his defenses kinda compensate this. - Apprentices are well balanced, nothing to add to them right now. - Monks are also well balanced and now that the Anti Air defense is working as intended, they can be a good solo class again. - Huntresses are the most unbalanced class (on the solo POV), her traps are good and the Dart Thrower is decent, although you have to spend too much mana to repair/upgrade them during the waves and the positioning is also much more important than the other classes. As a DPS she is unbeatable though, at least on the low level tiers. Well, I hope you enjoyed reading this! Let's continue the search! Legendaries here we go again!
  12. The last tower is really useful. You just have to know how to use it. It has a lot of aggro capability, which means that mobs will aim at it first giving the other towers freedom to attack without being hit by those damn javelins/dragons.
  13. Kenzo

    Tavern Minigames

    Just uping this so more people can see it...
  14. Just uping this so more people can see it...
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