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Nigiri_Toro

Valiant Defender
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Everything posted by Nigiri_Toro

  1. If you go on the offical discord there is a pinned post. Ice has offered to manually copy your characters over naked now. You wouldnt have gear but you would keep your levels and not wait for the tool. You message the modmail bot on the discord server with the request and it puts you in the queue.
  2. Hey CG. Rough launch huh. Anyway, waited till the work week started to make this post. easy to focus on some negatives, lets talk about some great things you all are doing. You all give a damn about your game and the community. It shows. You may not always have the best transparency when things go wrong but you always work extremely hard to make up for it and admit when you make mistakes, thats big and deserves to be recognized. The end of week open letter was appreciated, owned up to items that were done wrong, and provided a path forward. Thank you for listening to community
  3. late night edit - CG fixed the issue. Thank you all. BIG shout out to Ice who helped me trouble shoot it for hours late night saturday. Another big thanks to Mary who pointed me to Phillip who was able to fix it. The whole team at CG is great. ------- Dont see a specific DDA ticket site, or help forum section anymore. Hey CG, need some help. Been trying to get ahold of someone in discord but its the weekend so ya know how it is. Last night after update the browser no longer showed games, this morning a couple popped up. Anyway, tried to join Juice this morning and he got t
  4. how big of a pool of shards are you looking at? Ive gilded 6 deadly strikes so they do drop. its probable that you have not opened anywhere near enough shards to see an even distrubution and weigh out the extemes. So as an example OP said 29 shard drops so I tossed 100 rolls of a 29 side dice http://rolladie.net/rolladie#!numbers=1&sides=29&length=100&last_roll_only=false&totals_only=false&start=false and did not get anywhere close to a even distrubtion with several numbers occuring 0 or 1 time So I did it again with 1000 rolls and you still see extremes with some occuring
  5. yes all have the same drop rate, and this has been confirmed sooooo many times. Opening one pack has no impact on another. RNG is cruel mistress when you are looking at a low pool of anything for patterns.
  6. Why should it be hard? First of all, hundreds (if not thousands) of hours of afk grinding a luck system isnt hard, its just a time sink, that allows players blessed with good luck to progress at a much more streamlined, much less game quit inducing afk grind. C8 gear is very material and time consuming to make. When making c8 gear you are making it for progression in onslaught so you want to use perfect mods, otherwise replacing them later gets even more expensive. Theres really no reason for 7 of the mod tiers, we have 3 tiers of usefulness. current 1/10-7/10 for new players trying to build
  7. they added a lot of incremental component grinding and mod grinding that takes place in content that is in early chaos, when we are farming in late game gear. This isnt about making the game "easier" no one finds farming mods or rerolls challenging. Restricting progression on low rng drops is not a challenge, its just a time sink. This time sink is done almost entirely afk. We need to waste hundreds of hours waiting for drops to continue progressing. Theres nothing fun or challenging about that
  8. i disagree running c4 in c8 gear for 30 hours is "something to do". No one asked for a grind that takes thousands of hours in content you have 10x the stats for to get components to farm more components to put together gear.
  9. Thats a great point!, so now lets do all of that 3-4 more times before we can continue playing!
  10. I think you are looking at this the wrong way, as are probably most people who are attempting to reroll for a 10/10. It isn't about giving you another way to get a 10/10 in 4 or 10 hours, it's about giving you a super specific 10/10. Pick any mod, Anti-melee, Tenacity, Def Rate, Shocking Revelation, any mod that can be used on multiple defenses and go farm for a 10/10. I bet you don't get it within a very short time, I bet you don't even get it in 50 or 100 hours. That's what this system is for, eliminating the randomness of mods and letting you "pick" which mod you want chances on and in the
  11. i remember those being limited time deals not exclusive, which is why i didnt buy them last year. while limited time can be exclusive it can also mean that limited window will close, not that it cant open agsin
  12. Stop quoting me :( DonĀ“t you mean stop not quoting me..? Don't you mean don't stop not quoting me..?
  13. We want to make that feeling standard, with no outliers, so we're giving a ONE WEEK turn around change based on player feedback to help make things better in the short term (something that we think sets us apart from a lot of games), while we work on a more complex fix to ensure the system feels substantially better. Even after all these increases and changes, we'll monitor and see if we need to increase it even more. Sorry if you get tagged from the quote I know you hate that. This right here is why I have played this game for years. The dev team behind this game actually listens to feedbac
  14. I never even made it to the part where you farm mods. I couldn't pass chaos 4 You are kidding...right? he he Alas, no. You fellas are complaining about a worse thing but I never got past shard farming. It's quite similar because from what I hear an optimal way to farm for certain mods like Tenacity is to spam lower difficulties. I swear Trendy has a morbid fascination with forcing players into being in lower difficulties as long as possible. Maybe they have a secret deal with Netflix or Youtube. That would make a lot of sense. its similar in concept but you would first need to triple the n
  15. A gilded shard is a carrot on a stick. you get the individual shards that you are chasing to combine into a gilded shard. MODs are just a lottery. Nothing to chase. Nothing to work for. Just luck.
  16. a lottery system for a weighted drop mod tier system does not a good grind game make. End game progression should be a time vs reward not a rng lottery with drop rates so low spread amongst so many mods within a 10 tier weighted system that you can never really farm anything specific. Even if you dont want to onslaught climb for end game progression theres still character progression, maxing out a characters potential and right now thats not something thats grindable, its something thats left up to luck.
  17. When this was a problem for me, I just used the vault for storage of all but 1-2 of the same symbol type (like blue crystal, or sword, or hero face). This made the filtering easy to sort through, and remove extra ones I already gilded
  18. Its important to remember that everyone who plays this game is at different points in progression so personal experiences can vary wildly. As someone who only solo's high onslaught floors or only plays with people I am also voice chatting with theres no issue of people afking so being able to manage my inventory sounds great with no downsides. If the majority of my playtime were in public c7s I could see how this would be a major issue, and one that could be abused or cause losses.
  19. you will start getting them again at 120, then every 20 floors after that. Its how it is for all of us. It seems the 1 weapon every 10 is up to 50. Then over 100 its every 20 floors for 1 weapon.
  20. Its also not fair to claim whats needed and not when you are doing low level c7 content. On top of that the cost of upgrading c8 gear alone is an invesment and subbing out new mods costs increase significantly. So when you are doing late game floor pushing, yes, the only mods that matter are perfect. On top of that some game changing mods are only worth anything at a perfect roll. There is a big difference between a grind and a lottery. No one is asking for handouts, they want a grind not a system where you can play for a year and never see the mod you want.
  21. I think I had said a bit longer on the survey, but having given it more thought, I think 10 hours is about right. Having said that, I still think there's a few more problems that impact this: 1) If I'm not mistaken (someone please tell me if I'm wrong), the more desirable MODS have a lower drop rate than the less desirable ones, much like the more desirable shards drop at a far lower rate than the other shards). For example, you have a better chance at getting a perfect Diversity Servo than you do a perfect Anti-Melee Servo. If this ratio stays the same, even if one drops every 10 hours, yo
  22. this is a great QOL change. All that would need to be added to it is only party leader (or public match host) needs to ready up to start the rounds so it cant be abused for afking in public.
  23. Cool then sell me 2 10/10 tenacity 2 10/10 range 2 10/10 rate please and thank you. And thats the point. This isnt a grind its a lottery. If I want a defense rate shard I know its about a 2.8% drop chance every c4 shard I open. I can be reasonably confident that if I run c4 for a few days I will have one. Now lets say I want to grind a perfect tenacity. first we have to factor in that the drops are extremely weighted (low quality has a much higher chance to drop. There are also 57 mods between campaign and c2 (where tenacoty starts drppping). We have 10 tiers of each mod so now 570 possible r
  24. agree with this. Also less tiers in general so we get less trash loot and less wieghted drops so High tier isnt anywhere near as rare as it is now.
  25. stop using mass, just use regular destruction, mass isnt needed for those low tier floors.
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