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Ice

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Ice last won the day on July 9

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  1. Defenders, To prepare for the upcoming Update 1.2 release we're pushing a quick patch to support the backend changes to help ensure a smooth update release. Social Defenders To get reliable updates on the future of DDA make sure to follow us on all our social media platforms: Discord Twitter Facebook Instagram Twitch Forums Keep an eye out for more info! For Etheria! Chromatic Games
  2. DEFENDERS, A crashing bug was found and needed a quick fix so lets see what came with! Bug Fixes Fixed a crash when in the inventory you changed a bag's name without filters. Fixed an issue where enemies were getting stuck a lot on a very specific staircase on The Summit. Fixed an issue where Sirens were being instantly killed. Fixed an issue with very specific achievement names. Social Defenders To get reliable updates on the future of DDA make sure to follow us on all our social media platforms: Discord Twitter Facebook Instagram Twitch Forums Keep an eye out for more info! For Etheria! Chromatic Games
  3. Ice

    Anger rises

    This thread is now going to be closed due to the request of the original poster and direction its headed in which a reminder that please do not use these forums to flame or bash each other.
  4. We will be releasing the rewards that haven't been handed out yet once they are ready to be released. Please keep an eye out in our news and roadmap for additional details of when they'll be released. Spamming support, the forum, and/or random forum members for the unreleased rewards will not get those rewards made any faster. This thread is now going to be closed due to the direction its headed in which a reminder that please do not use these forums to flame or bash each other.
  5. If you put some comments in your next few crashes like SlipperyDippery crash then let us know a general time frame of when it happened, we can look the reason up for you. In terms of crashes in general though its quite low from our reports so would be interesting to see what you're getting so often.
  6. If the transfer fails do the following: Restart Steam. Open DDA. Wait 10 seconds while at the Main Menu and click nothing. (Do not go into Play or Legacy) Go to the Transfer Tool. Press and hold just like instructions say. When it tells you to restart DDA just wait another few seconds and then do so. Repeat the above once or twice but it will take. As for seeing Play data only now, your Legacy data is still in the cloud waiting transfer so you can do as many attempts as you want.
  7. It's not suppose to ever work lol its a silly site. The markup is intentionally terrible and just fun for people to see. ^^
  8. Sorry I am unable to do anything as too many logins happened and the past data has been lost.
  9. Fixes: Warriors jump into smaller areas and then get stuck Warriors can damage the core with jump and dash attacks Warriors can hurt too much stuff around their main target Warriors who jump off the main path will do nothing Warriors are jumping too early after spawning Skeletons are walking through walls Towers are not applying their stun effect on enemies
  10. Fixes: Swapping heroes and placing a defense skips the tower rotation step of defense placement.
  11. Fixes: Rebinding any keys of the tower interact abilities to movement will cause the character to auto run. Accessories are not dropping with upgrade levels. Ogre is not hitting targets right in front of him. Ogre stand too far away from targets they are attacking. Slice N Dice Blockade is not hitting goblins at all. Griffin primary attack stat not correct. Bouncer Blockades randomly have a difficult time hitting goblins. Giraffe not dropping on wave 25 survival insane. Squire doesn't show him blocking on clients. Game doesn't stay private if you previously hosted a game. Ogres on The Summit campaign only go down one lane. Yellow Ramster can't be upgraded. Yellow Ramster are targeting towers that don't use attack rate. Pets are dropping with 0 quality. Enemies are getting stuck on The Summit and The Ramparts. Ping sounds are now controlled by the UI sound slider. Chromatic gemstone pets can roll without an upgradeable stat. Ogres on Ancient Mines are not scaling correctly on various difficulties. Several more crashes. Changes: Added option to disable profanity filter. Chat Box Improvements with scrolling and escape closing the window. Build suggestions added to pause menu that takes you to https://builds.dundef.com Muzzle flash of the fireball tower has been toned down. Visual of the ogre's snot projectile has been changed to more accurately represent that it's an AOE. Names on award chests can now be viewed from all angles. Accessories and Pets get picked up regardless of quality type if specified. You now build towers faster in the Tavern for more fun!
  12. Fixes: Party bar is not showing the 4th player on the map. Towers are not displaying correct tooltip values after being upgraded. Items icons in the inventory are not displaying the not valid sign when they should be. Matches made private are actually public for anyone to join. Items are not selling correctly in various situations. Memory leak when playing games with others. Orcs enjoy getting stuck on various maps. Players with OculusVR get crashes or have their device startup. Auto loot filter doesn't work correctly for clients. (You may need to reset your auto loot filters for them to work correctly after patch). Several more crashes. Changes: Timers on Tornado Valley updated to correct values
  13. Fixes: New players lose their entire profile once the game is closed and reopened Several spawn random stuckage issues on Royal Gardens, Throne Room, Arcane Library, Ramparts Ogres are getting killed by the map in random locations Ogres are spawning from the air on Lava Mines next to the core Kobolds enjoy finding ways to get stuck on Ancient Mines Enemies grouping up and getting stuck on the upper spawns on The Summit Chat box doesn't want to work randomly Players can see other player's outlines when viewing hero Several more crashes were fixed Changes: Bouncer Blockade range was slightly increased to hit enemies better Currency is now shown in the inventory.
  14. Fixes: Tutorial getting stuck in various locations and not going away if you don't follow it exactly A certain type of Ramster couldn't be upgraded Stats that shouldn't be upgradeable on an item were upgradeable Projectiles being rendered incorrectly from the wrong location Configuration settings that couldn't be set Possible fix for the profile data loss issue Several crashes Changes: Additional info gathering on the profile data loss in case it happens again after the fixes we put in
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