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Valiant Defender
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Everything posted by Batophobia

  1. It is noteworthy that a lot of the maps in DD1 were added later as dlc. Some are even community maps that were added from Steam Workshop. As for being paid, I think it's fair to expect. IIRC, the only free DLC was holiday themed things, which was only for the first 2 weeks it was released, and community maps.
  2. Philip is likely going to tell you to email support@chromatic.games
  3. I keep hoping that it's just CG killing the forums and shifting focus to Discord or Twitch or something. But the fact that there's not even been a patch to the game in over a month is disheartening. I get that there's a lot of major things that need working on, from console versions and split screen to bug fixes and player shops, but they made the choice to bring it out of Early Access, so I have to treat this as a released product. That said, DD1 released on October 19, 2011. It's first DLC was Halloween-themed content on October 28, 2011. Even putting aside that the DLC was free for the first couple weeks, I can't help but be saddened if DDA, being "released" for nearly 5 months, does not have anything.
  4. I don't think we have anything more to go on than Soon™ The last update we had was over a month ago, and even that was a pretty tiny patch. I have doubts that the next dlc/content will be by the end of the month, but hopefully they've got something big coming after all this time.
  5. Honestly, your best bet is going to be to message CG_Philip on the discord. The support email has been notoriously slow, likely from being understaffed. I'm not sure if last time you maybe posted in one of the discord rooms or messaged him directly, but maybe try posting the opposite way this time. If that's a room, I'd suggest #help-chat-dda
  6. The biggest features you missed are split-screen play and console versions. I understand that these features will likely not add anything for most of the people currently playing, but there's a lot of people waiting to start the game until these are implemented.
  7. I mean, technically they announced the Switch date, it's just that date was Feb 2020...
  8. Lavamancer is a proposed idea on the roadmap
  9. This is likely because a new hero gives a new way to play the entire game. A new map just gives a new place to farm.
  10. I could see this is you were forced to stick with one hero, but since you can change, it doesn't really make them any different than any other character you've geared for building. You can build all your minions and switch to a DPS hero. Although, if you really wanted to, pets can be decent DPS weapons. Just look at the Massacre threads talking about Squire tank. Also, the summoner can phase out of combat, so they can avoid all damage while easily moving around the map. Sure, it's pretty limited to specifically being a builder, but then again the Barbarian was specifically limited to being a DPS hero.
  11. This is the latest of anything heard about consoles. Sounds like it's almost ready for official review/release.
  12. I think you might be surprised how many people play solo or exclusively with friends, but there's also the cheaters section. Once you get flagged as a cheater, you can only play with others that have been classified as such.
  13. I saw a decent number of spiders included in builds
  14. You are definitely not the only one with this opinion. Personally, I like to see updates in Steam, since it's easy to access during the download. Plus Steam's systems help promote recently updated titles. So, if every update at least has a change log or something for Steam, I see no issues with copying it to the forums, preferably so it shows up under the NEWS section and not just the Patch Notes. As far as CG responses to posts, I get that reading every posts to find ones that deserve responses can take a while. IMO, Discord has this problem much worse, but that's not the point. Assuming CG has someone expected to interact with the community, I don't think it's unreasonable to expect a new post to show up in the Dev Tracker every day or two. Even without reading every post to decide what needs responding to, just opening a couple recently active topics should give at least one concern players have that can be responded with an explanation or generic "we're aware of this and working on it". For topics you notice pop up a lot, maybe consider offering an actual progress report on it. I get that the posts-in-the-forums person may not know the status of everything in development, but if you're constantly seeing users complaining about something like split-screen, maybe figure out where it's at in development and offer something a little more than the generic response. That's not to say you have to read every post. The bigger topics will have multiple posts, usually consistently staying towards the top of the recently active list.
  15. If Bethesda and Ubisoft can release on consoles, I think DDA will manage. Skyrim is 9 years old and it's still got bugs.
  16. For Auras, you can select them by looking at their icon rather than the actual defense. This makes it much easier since the icons are at different heights and do not overlap, though it does make it seem like you need to look at the sky to upgrade some.
  17. In the discord, you can try messaging [CG]Philip
  18. It forces more strategy for quick building with faster hero swapping and limit the XP share to only 4 characters at a time.
  19. Yea, I've had that happen a lot. Seems to be particular angles that cause it, as sometimes the pieces are there with no issues and other times they stay invisible.
  20. This is only true if you are focused on the looter aspect of the game. There's plenty of Tower Defense games where the point of an endless mode is purely to test your build and see how far you can go.
  21. That doesn't mean they can't change some things. For example, DD1 had mana chests to get each build phase and didn't have a double jump.
  22. Alternate possibility, that player has unreliable internet connection. Not saying there aren't toxic players, but sometimes it's legitimate issues.
  23. I don't believe Pure Strategy for Massacre is added in yet.
  24. Was this progress from Early Access? There was a not-called-a reset between then and 1.0 release as well. They had a system in place where you could convert progress over, but at this point you may have to contact [CG] Phillip on the Discord
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