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AppLeS

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  1. (19:55:25:303)Log: Log file open, 05/12/18 19:55:25(19:55:25:303)Init: Version: 6262(19:55:25:303)Init: Epic Internal: 1(19:55:25:303)Init: Compiled (32-bit): May 4 2018 17:28:33(19:55:25:303)Init: Changelist: 450718(19:55:25:303)Init: Playverse BuildVersion: 552.0(19:55:25:303)Init: Command line: (19:55:25:303)Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\Dungeon Defenders 2\DunDef2\Binaries\Win32\(19:55:25:303)Init: Character set: Unicode(19:55:25:325)Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467(19:55:25:325)Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467(19:55:25:326)Init: Computer: DESKTOP-NMDTT8K(19:55:25:327)Init: User: Smoker(19:55:25:327)Init: CPU Page size=4096, Processors=4(19:55:25:327)Init: High frequency timer resolution =3.320337 MHz(19:55:25:327)Init: Memory total: Physical=7.9GB Pagefile=10.9GB Virtual=4.0GB(19:55:25:328)Init: Presizing for 120000 objects not considered by GC, pre-allocating 0 bytes.(19:55:25:328)Init: Object subsystem initialized(19:55:27:077)Log: Texture pool size 100 MB(19:55:28:418)Log: 175299 objects as part of root set at end of initial load.(19:55:28:418)Log: 0 out of 0 bytes used by permanent object pool.(19:55:28:418)Log: =============================(19:55:28:418)Log: CHECK YOUR GC PRE-ALLOCATIONS(19:55:28:418)Log: =============================(19:55:28:419)Log: Initializing Engine...(19:55:28:451)Log: Object size..............: 64(19:55:28:452)Log: Property size............: 136(19:55:28:452)Log: Function size............: 180(19:55:28:452)Log: Actor size...............: 644(19:55:28:452)Log: ActorComponent size......: 104(19:55:28:452)Log: PrimitiveComponent size..: 544(19:55:29:071)Log: UOnlineSubsystemPlayVerse::Init()(19:55:29:071)Log: ClientSessionId = 0-15d732e01e6af3400756b5b02cc91440(19:55:29:071)Log: Before init PV_Conn(19:55:29:071)EventServer: PVEventsServer::Initialize ParentConnection(19:55:29:071)Log: After init PV_Conn(19:55:29:071)Log: Before init PV_Conn(19:55:29:071)EventServer: PVEventsServer::Initialize ParentConnection(19:55:29:071)Log: After init PV_Conn(19:55:29:071)Log: Before init PV_Conn(19:55:29:071)EventServer: PVEventsServer::Initialize ParentConnection(19:55:29:071)Log: After init PV_Conn(19:55:29:071)Log: Before init PV_Conn(19:55:29:071)EventServer: PVEventsServer::Initialize ParentConnection(19:55:29:071)Log: After init PV_Conn(19:55:29:072)Error: Failed to read file 'C:\Program Files (x86)\Steam\steamapps\common\Dungeon Defenders 2\DunDef2\Versions.blob' error ()(19:55:29:072)Log: Failed to load Versions.blob(19:55:29:072)Log: UIScene size.............: 1968(19:55:29:072)Log: UIObject size............: 1632(19:55:29:072)Log: Looking for DLC...(19:55:29:072)Log: Found 0 DLC folders(19:55:29:076)Log: Texture pool size 2240 MB(19:55:29:116)MatchMaking: Browse: DunDefEntry?Name=someone[[63962,users]].com?team=255(19:55:29:116)Log: Browse: DunDefEntry?Name=someone[[63962,users]].com?team=255(19:55:29:165)Log: LoadMap: DunDefEntry?Name=someone[[63962,users]].com?team=255(19:55:29:202)Log: Game class is 'Main'(19:55:29:202)Log: [DevLoading]DunDefHeroManager: LoadHeroManagerResources(aResource:"", CallFullPackageTransition: False)(19:55:29:210)Log: Bringing World DunDefEntry.TheWorld up for play (0) at 2018.05.12-19.55.29(19:55:29:211)Log: [Init]SessionInfo: SessionInfo_0.LoadArgs()(19:55:29:211)Log: Bringing up level for play took: 0.009885(19:55:29:247)Log: DunDefEntry Load Took: 0.082622 s(19:55:29:265)Log: Initializing Engine Completed(19:55:29:808)Log: Movie is playing. Input consumed(19:55:30:002)Log: Movie is playing. Input consumed(19:55:30:010)Log: Texture pool size 2240 MB(19:55:41:039)Log: SeamlessTravel to: MenuLevel_TS_Current.udk(19:55:41:040)Log: ...............LoadPackageAsync: DunDefTransition(19:55:44:114)Log: Bringing World DunDefTransition.TheWorld up for play (0) at 2018.05.12-19.55.44(19:55:44:115)Log: Bringing up level for play took: 0.003613(19:55:44:115)Log: [DevLoading]DunDefHeroManager: LoadHeroManagerResources(aResource:"StartupCoop.HeroManagerResources", CallFullPackageTransition: True)(19:55:44:115)Log: ...............LoadPackageAsync: StartupCoop(19:55:44:115)Log: ...............LoadPackageAsync: MenuLevel_TS_Current(19:55:44:115)Log: ...............LoadPackageAsync: MenuLevel_TS_Current(19:55:48:215)Log: [DevLoading]DunDefHeroManager: LoadHeroManagerResources(aResource:"StartupCoop.HeroManagerResources", CallFullPackageTransition: False)(19:55:48:470)Log: Game class is 'Main'(19:55:48:470)Log: [DevLoading]DunDefHeroManager: LoadHeroManagerResources(aResource:"", CallFullPackageTransition: False)(19:55:48:502)Log: Bringing World MenuLevel_TS_Current.TheWorld up for play (0) at 2018.05.12-19.55.48(19:55:48:504)Log: [Init]SessionInfo: SessionInfo_2.LoadArgs()(19:55:48:504)Log: Bringing up level for play took: 0.034506(19:55:48:518)Log: MenuLevel_TS_Current.TheWorld:PersistentLevel.Main_Sequence.UIAction_OpenScene_1 opening scene 'UI_Title_Coop ui_title.UIScenes.New.UI_Title_New' using player index of -1 (DunDefLocalPlayer_0)(19:55:48:857)Log: CheckConnectionAttempt: Connection attempt has not yet completed.(19:55:48:862)Log: CheckConnectionAttempt: Connection attempt has not yet completed.(19:55:48:879)Log: CheckConnectionAttempt: Connection attempt has not yet completed.(19:55:48:885)Log: CheckConnectionAttempt: Connection attempt has not yet completed.(19:55:48:891)Log: CheckConnectionAttempt: Connection attempt has not yet completed.(19:55:48:897)Log: CheckConnectionAttempt: Connection attempt has not yet completed.(19:55:50:741)Log: OnLoginChange 1 UserId: 0-7f233b248e434e15afa610affa96e58d(19:55:50:974)Log: GetPlayverseTime_OnSuccess() utc = 1526169345(19:55:50:974)EventServer: OnRegisterListenerSuccess: 0 on 51647(19:55:50:974)EventServer: PVEventsServer::Initialize(19:55:50:974)EventServer: PVEventsServer::Initialize CONNECTING(19:55:50:974)EventServer: PVEventsServer::Initialize Successful Connection(19:55:50:974)EventServer: PVEventsServer::Initialize Completed(19:55:51:018)EventServer: PVEventsServer: Sent ESS_SendingRegisterEventsServer(19:55:51:087)EventServer: Control Event: EventsServerRegistered(19:55:52:414)Log: [DevLoading]DunDefHeroManager: LoadHeroManagerResources(aResource:"StartupCoop.HeroManagerResources", CallFullPackageTransition: True)(19:55:52:861)EventServer: New Event: GameSessionRequestNotification(19:55:52:861)MatchMaking: Matchmaking::Matchmaking_GameSessionReceived: UserId:0-7f233b248e434e15afa610affa96e58d - Session started.(19:55:52:861)MatchMaking: Matchmaking::Matchmaking_MatchmakingSucceeded: UserId:0-7f233b248e434e15afa610affa96e58d - Firing callbacks.(19:55:52:861)MatchMaking: PV_OnFindOnlineGamesSuccess(19:55:52:866)MatchMaking: Joining Game Session: 0-ce3825a555584234bf6e82ba0391a38a 54.72.189.229:10390(19:55:52:899)MatchMaking: Browse: 54.72.189.229:10390/DunDefEntry?name=someone[[63962,users]].com?team=255(19:55:52:899)Log: Browse: 54.72.189.229:10390/DunDefEntry?name=someone[[63962,users]].com?team=255(19:55:52:899)MatchMaking: Game client on port 0, rate 128000(19:55:52:899)MatchMaking: Send control message Hello to 54.72.189.229:10390(19:55:52:900)MatchMaking: Sending Hello. Expecting Challenge.(19:55:52:909)MatchMaking: Browse failed with error:""(19:55:52:910)EventServer: New Event: GameSessionUserJoined(19:55:52:919)Log: LoadMap: DunDefTransition(19:55:52:997)Log: Game class is 'Main'(19:55:53:010)Log: Bringing World DunDefTransition.TheWorld up for play (0) at 2018.05.12-19.55.53(19:55:53:011)Log: [Init]SessionInfo: SessionInfo_3.LoadArgs()(19:55:53:011)Log: Bringing up level for play took: 0.013616(19:55:53:014)Log: DunDefTransition Load Took: 0.094539 s(19:55:53:101)MatchMaking: UNetPendingLevel Received Control message Challenge from 54.72.189.229:10390(19:55:53:101)MatchMaking: Sending NetSpeed and Login. Expecting Welcome.(19:55:53:101)MatchMaking: Send control message Netspeed to 54.72.189.229:10390(19:55:53:101)MatchMaking: Send control message Login to 54.72.189.229:10390(19:55:53:622)EventServer: New Event: GameSessionUserReady(19:55:53:800)Log: GetSessionFiltersAsyncSuccess(19:55:57:049)MatchMaking: UNetPendingLevel Received Control message DLMgr from 54.72.189.229:10390(19:55:57:049)MatchMaking: UNetPendingLevel Received Control message Welcome from 54.72.189.229:10390(19:55:57:049)MatchMaking: Welcomed by server (Level: DD2_HUB_Entry, Game: DunDefCoop.GameInfo_Coop_SocialHub)(19:55:57:049)Log: [DevLoading]DunDefHeroManager: LoadHeroManagerResources(aResource:"StartupCoop.HeroManagerResources", CallFullPackageTransition: True)(19:55:57:050)Log: ...............LoadPackageAsync: DD2_HUB_Entry(19:55:58:020)Log: LoadMap: 54.72.189.229:10390/DD2_HUB_Entry?name=someone[[63962,users]].com?team=255?game=DunDefCoop.GameInfo_Coop_SocialHub?GameType=None(19:55:58:197)Log: [DevLoading]DunDefHeroManager: LoadHeroManagerResources(aResource:"StartupCoop.HeroManagerResources", CallFullPackageTransition: False)(19:55:58:207)Log: Bringing World DD2_HUB_Entry.TheWorld up for play (0) at 2018.05.12-19.55.58(19:55:58:208)Error: SetTimer() called on bStatic Actor DunDefMiniMap_0(19:55:58:208)Log: Bringing up level for play took: 0.010565(19:55:58:208)Log: PlayerController class for the pending level is PlayerController(19:55:58:208)Log: DD2_HUB_Entry Load Took: 0.188075 s(19:55:58:816)MatchMaking: Send control message Join to 54.72.189.229:10390(19:55:59:494)Warning: Obj Main_Sequence has no handler for SeqAct_Destroy_1(19:55:59:847)Log: [Party]Party: Party leader updated to: 0-7737cf9d94914191a0b1f67e8319621f(19:55:59:849)Log: [Party]Party: Party leader updated to: 0-7737cf9d94914191a0b1f67e8319621f(19:55:59:928)Log: [Player]DunDefHero: *** Hero Squire_Hero.ReceivedPlayerActor(DunDefPlayer from ) - The player's Pawn is using this hero! ***(19:56:10:097)Log: [Player]DunDefHero: *** Hero Dryad_Hero.ReceivedPlayerActor(DunDefPlayer from ) - The player's Pawn is using this hero! ***(19:56:10:099)Log: [Player]DunDefHero: *** Hero Huntress_Hero.ReceivedPlayerActor(DunDefPlayer from ) - The player's Pawn is using this hero! ***(19:56:10:101)Log: [Player]DunDefHero: *** Hero Dryad_Hero.ReceivedPlayerActor(DunDefPlayer from ) - The player's Pawn is using this hero! ***(19:56:10:102)Log: [Player]DunDefHero: *** Hero Squire_Hero.ReceivedPlayerActor(DunDefPlayer from ) - The player's Pawn is using this hero! ***(19:56:10:104)Log: [Player]DunDefHero: *** Hero Dryad_Hero.ReceivedPlayerActor(DunDefPlayer from ) - The player's Pawn is using this hero! ***(19:56:10:106)Log: [Player]DunDefHero: *** Hero Monk_Hero.ReceivedPlayerActor(DunDefPlayer from ) - The player's Pawn is using this hero! ***(19:56:10:108)Log: [Player]DunDefHero: *** Hero Huntress_Hero.ReceivedPlayerActor(DunDefPlayer from ) - The player's Pawn is using this hero! ***(19:56:10:109)Log: [Player]DunDefHero: *** Hero Gunwitch_Hero.ReceivedPlayerActor(DunDefPlayer from ) - The player's Pawn is using this hero! ***(19:56:10:110)Log: [Player]DunDefHero: *** Hero Huntress_Hero.ReceivedPlayerActor(DunDefPlayer from ) - The player's Pawn is using this hero! ***(19:56:10:112)Log: [Player]DunDefHero: *** Hero Dryad_Hero.ReceivedPlayerActor(DunDefPlayer from ) - The player's Pawn is using this hero! ***(19:56:10:113)Log: [Player]DunDefHero: *** Hero Apprentice_Hero.ReceivedPlayerActor(DunDefPlayer from ) - The player's Pawn is using this hero! ***(19:56:10:114)Log: [Player]DunDefHero: *** Hero Monk_Hero.ReceivedPlayerActor(DunDefPlayer from ) - The player's Pawn is using this hero! ***(19:56:10:116)Log: [Player]DunDefHero: *** Hero Apprentice_Hero.ReceivedPlayerActor(DunDefPlayer from ) - The player's Pawn is using this hero! ***(19:56:10:117)Log: [Player]DunDefHero: *** Hero Apprentice_Hero.ReceivedPlayerActor(DunDefPlayer from ) - The player's Pawn is using this hero! ***(19:56:10:118)Log: [Player]DunDefHero: *** Hero Huntress_Hero.ReceivedPlayerActor(DunDefPlayer from ) - The player's Pawn is using this hero! ***(19:56:10:120)Log: [Player]DunDefHero: *** Hero Ev2_Hero.ReceivedPlayerActor(DunDefPlayer from ) - The player's Pawn is using this hero! ***(19:56:12:047)Log: [Player]DunDefHero: *** Hero Squire_Hero.ReceivedPlayerActor(DunDefPlayer from ) - The player's Pawn is using this hero! ***(19:56:49:650)Log: [Player]DunDefHero: *** Hero Huntress_Hero.ReceivedPlayerActor(DunDefPlayer from ) - The player's Pawn is using this hero! ***(19:56:59:985)Log: [Player]DunDefHero: *** Hero Dryad_Hero.ReceivedPlayerActor(DunDefPlayer from ) - The player's Pawn is using this hero! ***(19:57:08:737)Log: All Windows Closed(19:57:08:737)Log: appRequestExit(0)(19:57:09:233)Exit: Preparing to exit.(19:57:13:570)NetComeGo: Close(21) - CleanUpReason: -1 TcpipConnection_0 54.72.189.229:10390 05/12/18 19:57:13(19:57:13:626)Exit: Game engine shut down(19:57:13:635)Exit: Windows client shut down(19:57:13:648)Exit: XAudio2 Device shut down.(19:57:13:777)Exit: UTcpNetDriver shut down(19:57:14:186)Exit: Object subsystem successfully closed.(19:57:14:201)Exit: Exiting.(19:57:14:203)Log: Log file closed, 05/12/18 19:57:14
  2. Just Discord, Logitech for my Headset and SteelSeries.
  3. I have no idea what to do. I submitted a ticket as well.
  4. There is my launch.log I let it run for like 15 minutes and all I could hear was sounds.
  5. (13:40:40:767)Log: Log file open, 05/12/18 13:40:40(13:40:40:767)Init: Version: 6262(13:40:40:767)Init: Epic Internal: 1(13:40:40:767)Init: Compiled (32-bit): May 4 2018 17:28:33(13:40:40:767)Init: Changelist: 450718(13:40:40:767)Init: Playverse BuildVersion: 552.0(13:40:40:767)Init: Command line: (13:40:40:767)Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\Dungeon Defenders 2\DunDef2\Binaries\Win32\(13:40:40:767)Init: Character set: Unicode(13:40:41:078)Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467(13:40:41:078)Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467(13:40:41:078)Init: Computer: DESKTOP-NMDTT8K(13:40:41:080)Init: User: Smoker(13:40:41:080)Init: CPU Page size=4096, Processors=4(13:40:41:080)Init: High frequency timer resolution =3.320337 MHz(13:40:41:080)Init: Memory total: Physical=7.9GB Pagefile=9.8GB Virtual=4.0GB(13:40:41:080)Init: Presizing for 120000 objects not considered by GC, pre-allocating 0 bytes.(13:40:41:081)Init: Object subsystem initialized(13:40:42:816)Log: Texture pool size 100 MB(13:40:46:909)Log: 175299 objects as part of root set at end of initial load.(13:40:46:909)Log: 0 out of 0 bytes used by permanent object pool.(13:40:46:909)Log: =============================(13:40:46:910)Log: CHECK YOUR GC PRE-ALLOCATIONS(13:40:46:910)Log: =============================(13:40:46:910)Log: Initializing Engine...(13:40:46:957)Log: Object size..............: 64(13:40:46:957)Log: Property size............: 136(13:40:46:957)Log: Function size............: 180(13:40:46:957)Log: Actor size...............: 644(13:40:46:957)Log: ActorComponent size......: 104(13:40:46:957)Log: PrimitiveComponent size..: 544(13:40:47:623)Log: UOnlineSubsystemPlayVerse::Init()(13:40:47:623)Log: ClientSessionId = 0-069fed207b4ad48023ae23c061a8c300(13:40:47:623)Log: Before init PV_Conn(13:40:47:623)EventServer: PVEventsServer::Initialize ParentConnection(13:40:47:623)Log: After init PV_Conn(13:40:47:623)Log: Before init PV_Conn(13:40:47:623)EventServer: PVEventsServer::Initialize ParentConnection(13:40:47:623)Log: After init PV_Conn(13:40:47:623)Log: Before init PV_Conn(13:40:47:623)EventServer: PVEventsServer::Initialize ParentConnection(13:40:47:623)Log: After init PV_Conn(13:40:47:623)Log: Before init PV_Conn(13:40:47:623)EventServer: PVEventsServer::Initialize ParentConnection(13:40:47:623)Log: After init PV_Conn(13:40:47:624)Error: Failed to read file 'C:\Program Files (x86)\Steam\steamapps\common\Dungeon Defenders 2\DunDef2\Versions.blob' error ()(13:40:47:624)Log: Failed to load Versions.blob(13:40:47:624)Log: UIScene size.............: 1968(13:40:47:624)Log: UIObject size............: 1632(13:40:47:624)Log: Looking for DLC...(13:40:47:624)Log: Found 0 DLC folders(13:40:47:627)Log: Texture pool size 1280 MB(13:40:47:709)MatchMaking: Browse: DunDefEntry?Name=someone[[63962,users]].com?team=255(13:40:47:709)Log: Browse: DunDefEntry?Name=someone[[63962,users]].com?team=255(13:40:47:743)Log: LoadMap: DunDefEntry?Name=someone[[63962,users]].com?team=255(13:40:47:775)Log: Game class is 'Main'(13:40:47:775)Log: [DevLoading]DunDefHeroManager: LoadHeroManagerResources(aResource:"", CallFullPackageTransition: False)(13:40:47:807)Log: Bringing World DunDefEntry.TheWorld up for play (0) at 2018.05.12-13.40.47(13:40:47:808)Log: [Init]SessionInfo: SessionInfo_0.LoadArgs()(13:40:47:808)Log: Bringing up level for play took: 0.032718(13:40:47:832)Log: DunDefEntry Load Took: 0.089237 s(13:40:47:854)Log: Initializing Engine Completed(13:40:48:366)Log: Movie is playing. Input consumed(13:40:48:585)Log: Movie is playing. Input consumed(13:40:48:594)Log: Texture pool size 1280 MB(13:40:56:602)Log: SeamlessTravel to: MenuLevel_TS_Current.udk(13:40:56:602)Log: ...............LoadPackageAsync: DunDefTransition(13:40:56:643)Log: Bringing World DunDefTransition.TheWorld up for play (0) at 2018.05.12-13.40.56(13:40:56:643)Log: Bringing up level for play took: 0.003414(13:40:56:643)Log: [DevLoading]DunDefHeroManager: LoadHeroManagerResources(aResource:"StartupCoop.HeroManagerResources", CallFullPackageTransition: True)(13:40:56:644)Log: ...............LoadPackageAsync: StartupCoop(13:40:56:644)Log: ...............LoadPackageAsync: MenuLevel_TS_Current(13:40:56:644)Log: ...............LoadPackageAsync: MenuLevel_TS_Current(13:41:03:204)Log: [DevLoading]DunDefHeroManager: LoadHeroManagerResources(aResource:"StartupCoop.HeroManagerResources", CallFullPackageTransition: False)(13:41:18:003)Log: Game class is 'Main'(13:41:18:003)Log: [DevLoading]DunDefHeroManager: LoadHeroManagerResources(aResource:"", CallFullPackageTransition: False)(13:41:18:027)Log: Bringing World MenuLevel_TS_Current.TheWorld up for play (0) at 2018.05.12-13.41.18(13:41:18:029)Log: [Init]SessionInfo: SessionInfo_2.LoadArgs()(13:41:18:030)Log: Bringing up level for play took: 0.026635(13:41:18:046)Log: MenuLevel_TS_Current.TheWorld:PersistentLevel.Main_Sequence.UIAction_OpenScene_1 opening scene 'UI_Title_Coop ui_title.UIScenes.New.UI_Title_New' using player index of -1 (DunDefLocalPlayer_0)(13:41:18:206)Log: CheckConnectionAttempt: Connection attempt has not yet completed.(13:41:18:212)Log: CheckConnectionAttempt: Connection attempt has not yet completed.(13:41:18:217)Log: CheckConnectionAttempt: Connection attempt has not yet completed.(13:41:18:222)Log: CheckConnectionAttempt: Connection attempt has not yet completed.(13:41:18:227)Log: CheckConnectionAttempt: Connection attempt has not yet completed.(13:41:18:231)Log: CheckConnectionAttempt: Connection attempt has not yet completed.(13:41:18:236)Log: CheckConnectionAttempt: Connection attempt has not yet completed.(13:41:18:240)Log: CheckConnectionAttempt: Connection attempt has not yet completed.(13:41:18:245)Log: CheckConnectionAttempt: Connection attempt has not yet completed.(13:41:18:249)Log: CheckConnectionAttempt: Connection attempt has not yet completed.(13:41:20:062)Log: OnLoginChange 1 UserId: 0-7f233b248e434e15afa610affa96e58d(13:41:20:316)Log: GetPlayverseTime_OnSuccess() utc = 1526146874(13:41:20:316)EventServer: OnRegisterListenerSuccess: 0 on 51647(13:41:20:316)EventServer: PVEventsServer::Initialize(13:41:20:317)EventServer: PVEventsServer::Initialize CONNECTING(13:41:20:317)EventServer: PVEventsServer::Initialize Successful Connection(13:41:20:317)EventServer: PVEventsServer::Initialize Completed(13:41:20:361)EventServer: PVEventsServer: Sent ESS_SendingRegisterEventsServer(13:41:20:451)EventServer: Control Event: EventsServerRegistered(13:41:41:555)Log: [DevLoading]DunDefHeroManager: LoadHeroManagerResources(aResource:"StartupCoop.HeroManagerResources", CallFullPackageTransition: True)(13:41:41:858)EventServer: New Event: GameSessionRequestNotification(13:41:41:859)MatchMaking: Matchmaking::Matchmaking_GameSessionReceived: UserId:0-7f233b248e434e15afa610affa96e58d - Session HAS NOT started.(13:41:41:949)EventServer: New Event: ServerQueuedNotification(13:41:41:955)EventServer: New Event: GameSessionUserJoined(13:41:47:471)EventServer: New Event: GameSessionStatusChanged(13:41:47:674)EventServer: New Event: GameSessionStatusChanged(13:41:48:202)EventServer: New Event: GameSessionReady(13:41:48:264)MatchMaking: Matchmaking::Matchmaking_CB_GetGameSession_Success: UserId:0-7f233b248e434e15afa610affa96e58d - Game session IS NOT null(13:41:48:264)MatchMaking: Matchmaking::Matchmaking_GameSessionReceived: UserId:0-7f233b248e434e15afa610affa96e58d - Session started.(13:41:48:264)MatchMaking: Matchmaking::Matchmaking_MatchmakingSucceeded: UserId:0-7f233b248e434e15afa610affa96e58d - Firing callbacks.(13:41:48:264)MatchMaking: PV_OnFindOnlineGamesSuccess(13:41:48:269)MatchMaking: Joining Game Session: 0-b3ca25f5a2ff4857824afa9e5d770da5 54.172.40.232:10230(13:41:48:359)MatchMaking: Browse: 54.172.40.232:10230/DunDefEntry?name=someone[[63962,users]].com?team=255(13:41:48:359)Log: Browse: 54.172.40.232:10230/DunDefEntry?name=someone[[63962,users]].com?team=255(13:41:48:360)MatchMaking: Game client on port 0, rate 128000(13:41:48:360)MatchMaking: Send control message Hello to 54.172.40.232:10230(13:41:48:360)MatchMaking: Sending Hello. Expecting Challenge.(13:41:48:372)MatchMaking: Browse failed with error:""(13:41:48:381)Log: LoadMap: DunDefTransition(13:41:48:456)Log: Game class is 'Main'(13:41:48:467)Log: Bringing World DunDefTransition.TheWorld up for play (0) at 2018.05.12-13.41.48(13:41:48:468)Log: [Init]SessionInfo: SessionInfo_3.LoadArgs()(13:41:48:468)Log: Bringing up level for play took: 0.011932(13:41:48:471)Log: DunDefTransition Load Took: 0.089947 s(13:41:48:487)Log: GetSessionFiltersAsyncSuccess(13:41:48:490)MatchMaking: UNetPendingLevel Received Control message Challenge from 54.172.40.232:10230(13:41:48:490)MatchMaking: Sending NetSpeed and Login. Expecting Welcome.(13:41:48:490)MatchMaking: Send control message Netspeed to 54.172.40.232:10230(13:41:48:490)MatchMaking: Send control message Login to 54.172.40.232:10230(13:41:49:463)MatchMaking: UNetPendingLevel Received Control message DLMgr from 54.172.40.232:10230(13:41:49:463)MatchMaking: UNetPendingLevel Received Control message Welcome from 54.172.40.232:10230(13:41:49:463)MatchMaking: Welcomed by server (Level: DD2_HUB_Group, Game: DunDefCoop.GameInfo_Coop)(13:41:49:463)Log: [DevLoading]DunDefHeroManager: LoadHeroManagerResources(aResource:"StartupCoop.HeroManagerResources", CallFullPackageTransition: True)(13:41:49:464)Log: ...............LoadPackageAsync: DD2_HUB_Group(13:41:49:713)EventServer: New Event: GameSessionUserReady(13:41:50:577)Log: LoadMap: 54.172.40.232:10230/DD2_HUB_Group?name=someone[[63962,users]].com?team=255?game=DunDefCoop.GameInfo_Coop?GameType=None(13:41:50:749)Log: [DevLoading]DunDefHeroManager: LoadHeroManagerResources(aResource:"StartupCoop.HeroManagerResources", CallFullPackageTransition: False)(13:41:50:758)Log: Bringing World DD2_HUB_Group.TheWorld up for play (0) at 2018.05.12-13.41.50(13:41:50:759)Log: Bringing up level for play took: 0.009627(13:41:50:759)Log: PlayerController class for the pending level is PlayerController(13:41:50:759)Log: DD2_HUB_Group Load Took: 0.181607 s(13:41:51:114)MatchMaking: Send control message Join to 54.172.40.232:10230(13:44:10:458)Log: All Windows Closed(13:44:10:458)Log: appRequestExit(0)(13:44:10:922)Exit: Preparing to exit.(13:44:14:331)NetComeGo: Close(21) - CleanUpReason: -1 TcpipConnection_0 54.172.40.232:10230 05/12/18 13:44:14(13:44:14:368)Exit: Game engine shut down(13:44:14:378)Exit: Windows client shut down(13:44:14:387)Exit: XAudio2 Device shut down.(13:44:14:513)Exit: UTcpNetDriver shut down(13:44:14:823)Exit: Object subsystem successfully closed.(13:44:14:837)Exit: Exiting.(13:44:14:839)Log: Log file closed, 05/12/18 13:44:14
  6. https://steamuserimages-a.akamaihd.net/ugc/920302029524418313/EB1DDDB45927B92DB24F02856A51CB365631F50B/ I only get this, I can hear sounds. I have uninstalled, reinstalled. Tried everything. I have no idea what else to do. Would like help.
  7. Steam : http://steamcommunity.com/id/applesgaminghd Steam 64 : http://steamcommunity.com/profiles/76561198074661089 1 . Ball Blaster 2 . Greater Magicite of Wind 3 . The RainMaker https://steamuserimages-a.akamaihd.net/ugc/851597253395399294/1A82A8998698EB515ACBC91DBDBCB5D96FF5EC4E/ https://steamuserimages-a.akamaihd.net/ugc/851597253395399594/45C547CD7E15011E8AC1B0DAAF69EB99997F91C2/
  8. Blaze Victory does not decrease the burn rate, instead it increases the burn rate. Making it slower instead of faster. Harpoon Attack Rate is still bugged. Either tooltip or Attack Rate + doesn't work.
  9. TheoryCrafting for new passives guys what do you think? Passive name : HOT COALSFor the Flameburst tower. The weapon would have a chance to fire a blue fire ball dealing AOE damage on the ground for 6-8 seconds for a % of the Defense Crit Damage of the hero. The Armour would be Defense Crit % like the blaze balloon build for the armor passives. For the Relic would be Speed+ for medallion. This would not only make Flameburst towers viable in endgame but add new builds to the game as well. Hope you consider it :)
  10. It's a texture bug, happened with the new patch.
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