Tavern Defense boss kill order? in General Discussion Posted March 17, 2013 I am no expert on this, but I always thougt the logic order would be: Cupid: By far the most annoying out of the three, no matter what difficulty or gear you have, those arrows are pretty capable of semi stunlocking you and your defenses. Take this dude and provived you are in a DPS char, you already won the map. Snowman: To this day, I am not quite sure what the role of this guy is. I am guessing he is something like a tanker, because of his hp. But really he dosnt seems to do much except just stay there, enjoying life and all... Turkey: Despiste the fact than he looks goofy and all, I would say this guy is actually problem for not decently geared DPS char. Not so much for his attacks or anything but rather because unlike the other two you dont have the aid of your defenses attacking it or anything at all unless you go of your way to do it (Like I am planning to with using Electric+ Proxy on it), THE ****ING GOBLIN COPTER GOES AROUND THERE AS WELL. This is more torubling than the boss itself. It will also land the ogre there as well... very annoying.