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1aydan last won the day on March 6
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New Pets Chainsaw Corgi - Premium Pet Unique Pet Ability - Chained Saw - Fires a flying saw blade that deals 1500% hero damage and returns to the player dealing damage on the way back. Cooldown 30s. Cyborgie - Premium Pet Unique Pet Ability - Whirlwind - Increases speed by 50% and attacks deal 155% bonus electric Hero Damage for 6s. Cooldown 45s. New Skins Anime Adept Skin Anime Countess Skin Anime Mystic Skin S.T.R.E.A.M.E.R. 1000 Engineer Skin New Flairs Otherworldly Drakin Wings Otherworldly Drakin Head
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A small hotfix update to fix some things in the 9.1.1 and 9.1.0 releases along with some balance changes. Features : - Added accomplishment and trophies on the tavern for Arcane Lib, Dread Dungeon, Emerald City, Flames of Rebirth, Pirate Invasion, Spring Valley and Temple of Polybius, all on Nightmare only - Added some new tables on the third floor of the tavern - The tavern's item recovery should not affect items inside the tavern anymore - You can now have 240 items on your tavern floor - You can now trigger having tables on the empty center on the second floor of the tavern on the
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This is another update that we had planned for February, but came out a bit later than expected, but it has a wide variety of new content, QOL, and fixes. New Maps : Lovers Paradise - Rewards: Bow of Hearts, Spear of Hearts, Heart Fragment (campaign only), a random Temple of Love accessory, and a chance for a Shield of Hearts - Survival Pets: Cupid at Wave 25, New Hamster at Wave 30, Fluffy Dragon at map completion Crystal Escort: Wandering Heart - Rewards: Staff of Hearts, Sword of Hearts, Heart Fragment, a random Temple of Love accessory and guaranteed a Shield of Hearts
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DEFENDERS, Winter Wonderland Event The Dragonfall Winter Spectacular is now back with the decorated tavern/town with everyone's favorite Christmas tree. Sadly the Santoliches didn’t come back this year, but some new pets have migrated to Dragonfall during the holidays for you to collect as well as a new Chaos 10 Shard. The Winter Town and tavern has returned to dragonfall and hopefully not as long as last time! ' The winter tree has returned to give some winter themed goodies and pets through the daily present. Revamp Daily and Weekly Quests The UI
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Defenders, This post will provide an update on development in general, the next update for Dungeon Defenders 2, and the upcoming in-game Halloween event. The event will start this Friday, October 14th, and the event will go until November 4th. Halloween Event The spooktacular theme is now back to DragonFall with all the spookiness you know and love. Ol Peeper's Daily Gift Ol Peepers is now selling a spooktacular crate along with a green defender pack every day during the spooktacular event. The spooktacular crate contains : New C
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1aydan started following FUTURE DD1 Development, DD2 Halloween Event & DD2 Development Update, DD1 Update 9.0.0 and 1 other
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DEFENDERS, This patch intends on fixing some issues in the game. PATCH NOTES FEATURE - Added the ability to privately drop mana (default hotkey control + m) BUG FIX - Fixed a typo in Evil Eye's description - Fixed an issue where swapping weapons doesn't cancel the cast of the previous one causing weird projectile interactions - Added new description to Devil Spine level drop variant
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DEFENDERS, A patch was pushed this morning to address some issues in the 9.0.0 release . PATCH NOTES FEATURE - Added controller support for the emulator that allows the player use a controller to control all emulated characters (Keyboard key binds still apply for spawning) BUG FIX - Fix for accessories being able to spawn with more upgrades than intended - Fixed Spooktacular Bay not giving random rewards to players besides host - Fixed an issue where the anti cheat was kicking people with certain colors on character skins - Fixed some emulator would break some key
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DEFENDERS, With great anticipation the new Dungeon Defenders 1 patch 9.0.0 update is now live! We are excited to hear about what the community thinks of this new development and the patch itself. A special thanks to the community member that helped make this new Development possible : Thales, Escev, Jeol, Tbolt, Moose, bee, Harry, Gigazelle, Alhanalem, Sam, and all previous CDT efforts in the past. A huge thank you to the community testers and anyone that participated in the beta! WARNING - This update has changes in the save file format and upon loading this update your save file
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DEFENDERS, The Dungeon Defenders 1 beta is now live! This beta will be altering .cbb save files so if you wish to copy over your current save locally make a copy of your dundefheroes.dun and add .cbb to the end of it in your save folder likely located here: C:\Program Files (x86)\Steam\steamapps\common\Dungeon Defenders\Binaries\Win32. HOW TO JOIN : Go to your steam client Find Dungeon Defenders 1 Right click the name Select properties Go to betas Choose the moosebetabranch from the drop down Enjoy Beta Patch Notes : New Maps
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DEFENDERS, It has been a while since the last Dungeon Defenders 1 update from the Community Development Team, which after years of high-quality content and features being developed for the game unfortunately came to an end. However, enthusiasm within Chromatic Games surrounding DD1 extends to this day, and we are super excited to announce that the game will be receiving a new light. A handful of developers have decided to return to working on a new update for the live version of the game with the help of the community again. This includes some members of the CDT returning as well as some new f
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Back Story: This project began before my CDT endeavor and the original idea was to make a different version of DD1 that I wanted to play. Since many of you have may have heard there won't be anymore official updates for the game (content wise) in the near or distant future I decided to pick up this project again. Changes: Backing off the statement above to achieve this goal a lot of changes were made. Examples: New Difficulty New Barbarian Towers New Equipment Qualities New Items New Player Abilities / Revamped existing abilities New Maps Complete Tower Balance Changes
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" It's not a bug , it's a feature" -Bethesda
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I would read this https://api.unrealengine.com/udk/Three/FogVolumes.html. It all should work though.
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I have done a few types of pets so might as well do them all. Testing map for the pets (https://steamcommunity.com/sharedfiles/filedetails/?id=1713063477)
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This is a mock up I made about an skeleton skin. Acc locations are planned to change as I work on the rest of the skin.