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ApexStorm

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  1. Once again, I'd like to petition that projectile speed be given to the wave starter, the random drop version of the depth charge from Aquanos. This is (imho) the most interesting grenade launcher in the game but is crippled by limited range since projectile speed is always missing. Note that depth charge, which is the campaign reward, does get the projectile speed, but not the random drop version I want to farm. Check the pictures below. If CDT can't change the wave starter itself, I'd like it if a copy of that weapon (with projectile speed fix) could be introduced to some other new maps etc.
  2. https://steamcommunity.com/profiles/76561198054879920 1) Ball Blaster 2) New Patch Celebration 3) Rainmaker
  3. There was a similar proposal of nerfing the allowable range between chaining targets. I was personally in favor of testing this nerf, but I think there was a fair amount of push back. Many players would also oppose a hard cap as you're suggesting as that would destroy the value of a lot of LT gear since tower radius currently determine the number of chaining targets. 50% boss nerf is good starting point, but we'll have to see if that's actually enough to push players into switching to dps heroes for boss waves. My guess is that's probably enough for Embermount, but maybe not for WW and ToL if your defenses are sturdy enough.
  4. I support all 4 changes, Plane. Would like very much to see them included in 8.4 but I guess CDT is required to give time for community to provide input? Oh pooh... just overthrow community democracy and bring on the dictatorship. Black Mamba's suggestion is also good. Makes sense to bring the rest of the reward drops in line with WW. Again, EHE is much more time consuming than WW so this should not make the map exploitable. Updated OP.
  5. Edit2: Bid back, sorry. 25 cv (15 in diamond at 5/10/15 unupped, 10 in coal)
  6. Yes, this map exist and I didn't just make it up. It's the challenge map predecessor to silent night. It's also the only christmas theme map that does NOT reward coal. As explained by Plane, this map can be harder than silent night due to RNG involved, i.e. trees farther away needing to be defended in early waves can be challenging. But the randomness also makes it a fun map to run from time to time. Balance wise, adding coal to EHE wouldn't break the coal market. EHE will never be as fast or as farmable as WW, which is expected to be easily doable in about 14-15min in the next update. EHE takes probably 30 minutes at least if you consider the time used to build each wave. That's fine imo since the point is to add a little bit of variety as well as look for a way to incentivize older maps without making game breaking changes. Plus it fits the Christmas theme. One additional idea, courtesy of ubermensch on Discord, is to award each hero 2 coals on completion given how long and tedius the map is. This might be too powerful of a boost and could cause it to completely displace WW as the best coal farming map once people figure out an optimal setup. I'll list it however as well as some other options. 1. 1 Coal per hero. 2. 2 Coals per hero. 3. 1 Coal per hero guaranteed. 0-1 additional coal per hero based on RNG. 4. 1 Coal per hero guaranteed. 1-2 additional coal awarded to top hero with most kills/weighted kills (like monsterfest maps) 5. 1-2 X-mas theme accessory per hero. I'm personally in favor of #4. 5-6 coals awarded on the map wouldn't be too much considering how long it takes. This also rewards the builder or at least one of them, which is always nice. Please share your thoughts here. Mrs. Santa Squire thank you for reading. Current Consensus: 6/2/2018 ① EHE gives coal (on nm) ② Snowman is tougher (on nm) ③ You can access the forge during the boss countdown. ④ The cinematic showing Santa get shot down happens before the boss countdown Additional suggestions: 6/2/2018 1) Make EHE reward drop pool same as Silent Night/WW (pet/armor/class weapons/acc) Thanks Plane and Black Mamba.
  7. Hey guys. So I remember it used to be fairly common to see full hero equipment being sold but since the reduction in player base, there's been less of these showing up... until now! Image Tower Leather Adept/App Set: 2520HP, 7049Dmg (with 985 in dmg), 2679 Radius, 3687 Cast (Once fully upped on open) Key Features: Tdmg cap helm, 1 off (839/840) from cap gloves. Tcast (2x300+, 2x250+ without armor bonus) 450+ on hat, mask, 400 on bracer (matching cosmetic to spread x-mas jolly with santa apprentice) Weapon is 4x600 staff (ok not amazing, but no one farms akatiti anymore so...) 800/825 tcast/tdmg Ember Pet Most pieces are unupped at 1/x. All are unnamed. Helm is one upgrade from max. Weapon and Pet are mostly upgraded. ----------------------------------- Currency Accepted: Events, cubes (preference), coal (negative preference, also only accepted after minimum in other items), Mana not accepted currently. Standard currency rate: 1 cube = 6 coals, 5/10/15 diamonds, but because I prefer cube and not coal, I'll value 5 cube>>uncap diamond>>>>>>>>>>>>>>>>>>>30 coals. Minimum Bid: 15 CV (preference for at least 10 CV in cubes) Private Msg: Welcomed. This is mostly a test to see if doing this is worth the effort so I do welcome feedback. B/O offers, or even offers on individual items are welcomed. I'll either accept, counter offer, reject or ignore if I assume you're straight up trolling.
  8. Hey guys. So I remember it used to be fairly common to see full hero equipment being sold but since the reduction in player base, there's been less of these showing up... until now! Image Set Decided to make separate thread for the app set which is much better imho, so check that out too. Tower Plate Monk Set: 3151 HP, 6775 DMG (with 985 stats), 2756 Radius, 2921 Cast Key Features: Capping 840 Tdmg gloves (140-286Tcast-600-232) Everything fully upped/forged (except one upgrade for the beard) It's a provisional monk set as that's the free hero I've. If you need this set for another hero, a different equivalent weapon may be provided. ----------------------------------- Currency Accepted: Events, cubes (preference), coal (negative preference, also only accepted after 10 CV in other items), Mana not accepted currently. Standard currency rate: 1 cube = 6 coals, 5/10/15 diamonds, but because I prefer cube and not coal, I'll value 5 cube>>uncap diamond>>>>>30 coals. Minimum Bid: 10 CV Private Msg: Welcomed. This is mostly a test to see if doing this is worth the effort so I do welcome feedback. B/O offers, or even offers on individual items are welcomed. I'll either accept, counter offer, reject or ignore if I assume you're straight up trolling.
  9. OP copy this directly so buyers don't have to open separate window. PS: Forum really doesn't like your google content folder and neither does imgur apparently. You can upgrade on local and post a picture. That gets the buyers out since they can visually see without having to guess or imagine. Anyway, I calculated it to 117,402 based on 270/up (I believe the dmg/up alternate between 264 and 276). Very very good but not stellar because of the sub 400^. The real treat is the 2x 600 for dmg hero stats. And just to add my worthless 2 cents, the knockback and charge bonus is perfect for poly imho. Knockback lets you use the alternate attack to push spiders and ninja away and the charge bonus isn't too high as to cause overcharge. The low projectile speed is utterly irrelevant imo. The projectile speed/range of embers are different from other staff and they seem fine even if this stat is missing. (Just tested with 1k proj vs. 4k proj. Could not tell difference) I cringe everytime I see 100k scepters with 30k projectile speed. Update: Ok, so scepters are slower and spawn lower projectile speed, but I guess I never noticed cause I only use em on ev. Confirmation bias I guess. But on an ev, projectile speed matters a lot less than on app/jester etc. I'm also apparently in the minority for keeping my projectile speed base (1k-4k). All for damage!!! I also don't mind if my rift or elder spawn with 8 or 9k projectile so maybe again I'm just used to the slightly slower speed and shorter radius. I guess ymmv. Now back to your regular broadcast.
  10. 15 cv = double cap hp and damage. I'would like it to be IC'd. Please send unblocked image to Plane.
  11. Is it possible for make these mapes 6 players? I feel like people would want to alternate between playing them and maybe poly for variety and that'd not be convenient currently.
  12. 50% nerf to boss dps should be tested/incorporated in this update I think. The longer this gets pushed back, the greater the inertia to just keep everything the same. I'd support a change (any change, big or small) over the status quo regarding LTs,
  13. Windows update ver 1803 for win10 causes the one file emulator to fail. Maybe there should an announcement as I’m sure many many people will be needing this.
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