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Junior Defender
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Renekou last won the day on March 30 2022

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About Renekou

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  1. boss wouldn't spawn, waited three minutes, had to return to tavern.
  2. Enemies not spawning on Normal Tornado Valley, forcing next pulse as fast as I can. Waited two minutes with no change. Forced to return to tavern.
  3. Starting out seeing a new Dungeon Defenders title, I was at first confused because I didn't hear about it at all until it's release. Of course, being that over the years; as many of us have, I've played the franchise for countless hours between DDI, DD:FW DDE, DDII, DDA, and now DDGR, and on multiple platforms. So I just wanted to take a moment and weigh in, now that I've played the game through and got a pretty solid understanding for it. First off, defending dungeons is down right fun, no matter the platform and that is no exception here. For the low price tag, I will easily get many mo
  4. Is there a way to tell what maps you have or haven't completed towards trophy completion? I have to get the trophy to complete all maps on Insane, and I have the trophies that say I've completed all act 1-4 maps on insane. So.. am I missing something for this trophy or is it just bugged?
  5. I'm sure it will be in the mix as they do more content patches. I can't seem to find the source material but I thought their plan was to add in one re-worked hero and one new hero per content patch. I could be mistaken ont hat though.
  6. I seconded the suggestion. Hero swapping was great in DD2. Then again, once you hit a certain point in DDA almost all heroes can do the same as other heroes. Granted, some much more effectively than others with stats allocated correctly. But long are the days behind me when my builder couldn't hit something decently hard. :D
  7. I'm not the most inclined to knowing things at DDA, but I am trying to be more involved and learn more. I believe stats currently are: Vitality - Affects Hero HP Attack - Affects Hero Damage (For Left/Right click attacks) Ability - Affects Hero Damage (For any skills, this applying to pretty much the whole rogue kit) Edit: Attack and Ability seem to affectively change damage for abilities the same? This was done on a small scale testing, I dumped all my points into ability, used Carnage on a dummy, hit him for around 8 million per tick. I then dumped it all into attack, and
  8. It is Batophobia's vague disbelief that you would have the statement of the Warden feeling like the Dryad, when it was announced I think CG's original post was, the Dryad having been reborn as the Warden. Could be consider cheap, or to me I get the feel of an angry hornet's nest vibe. They're all chilled out until something mean comes along and they go into a frenzy to attack the target. I like the SNAP BEAM attack. Imagine walking up on a pretty little flower, only you get just a hair to close and out comes the monster beaming photo-synthesized destruction right into you
  9. I believe the support email for CG is: support@chromatic.games
  10. I second Loppol. They made a promise to a lot of fans for the release of DDA on Switch. If the only way they could make that happen was to cap the defense rate of towers, but then also accommodate us by allowing excess stat to flow into defense power. They're working the best of both worlds. Do I miss playing around with max arcane missile turrets just to watch the giant blue wave, a little. But it's not like that build was viable anyway. CG working hard to ensure all players can defend dungeons equally. No harm in that, so of course they want the sweet eshop money. They still have
  11. I'm not sure what you're talking about with cheat panels, but if you were using them then your account is probably flagged and you can't play in online matches? Second though, are you in online mode? Third thought, are you playing at popular times/time zones and are you PC or Switch. PC lobby seems to always have a handful of open rooms running.
  12. This was a problem once upon a time with an earlier version of the PC release. I assume it's being worked on quickly as a hotfix we will probably see in the next few days. I assume you're playing on the switch? On PC, my EXP bar was also seemingly not working as intended, but it was just graphical and seemed to retain all I had earned. This was as of a few days ago. Best solution? Reset your client, if it's still happening, you may way to see what CG has to say about it in the next hotfix or two.
  13. Rifted Farming This link has all the detailed information on it. But the skinny version is, the set you're wearing must match the tower slot for the skill. Ancient Set: Apply Fusion affinity to your Hero’s first tower. Guard Set: Apply Fusion affinity to your Hero’s second tower. Militia Set: Apply Fusion affinity to your Hero’s third tower. Miner Set: Apply Fusion affinity to your Hero’s fourth tower. Primitive Set: Apply Fusion affinity to your Hero’s fifth tower. So if the set your using doesn't match the tower you're using, IE if you're on a monk I assume your Lightning
  14. Found a bug on Massacre Death From Above Challenge. (PC Version, Online Mode, Private Room) There seems to be an invisible floor preventing the larger drakes from being able to leave spawn on the side of the map by the ballista. Trying to shoot them doesn't even work, just hits the invisible floor. Thanks in advance!
  15. There should be a cogwheel towards the top of the blacksmith's menu, like at the top with the header. You click on that to set up a "profile" for your transmog, then all your skins should be there.
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