So correct me if I'm reading this incorrectly, but are you saying that this is a small problem, if the solution that you want is pushed instead of the other one? Because you yourself say that the other solution potentially 'ruins' pets? That, to me, is textbook not a small problem if one of the proposed fixes makes some people so unhappy. The problem with this discussion is that, either way, you're hurting a percentage of your players. I firmly feel like the answer should be the fix that affects the least amount of players, not which side complains the loudest. My perception is that it's a vocal minority that knew about the 4sps thing. I have to disagree with this quite vehemently. If this post or the conversations I've had since it was posted are any indication, then the players that know about the 4sps thing are vastly in the minority compared to those that followed what the game says is the best option (which, for DPS pets, is typically the max amount of SPS you can have). I had never heard of such a thing before this post was a thing, and most of those I've mentioned it to had no idea, either. The only chickens I've ever seen with 4sps are Plane's and Thales', and that was still only after this post came about. The only people I've seen say 'yes' to knowing about this are people with either 5k+ hours / are in the CDT / have written half a dozen guides on the game. I would argue that this information is very much privileged, as nowhere that I've ever read- pre-this-thread- ever said anything about the 4sps thing. A simple fix of changing the tooltip to say that >4sps is useless (or even putting that info on the (defunct, i know) wiki) would change that in a big hurry. I really don't feel like players without privileged information should be punished, because the people with the privileged information don't want their 'edge' removed. That, to me, seems 100% like personal preference standing in the way of good game design. Not calling anyone out, just my two cents. With that in mind: Out of the two options presented, this one is clearly the better choice for game design, in my opinion. And I think good game design should come in front of anyone's opinions. (But that's my opinion, so feel free to discuss that until the cows come home~) If "the only options are solution 1, or do nothing", as you said, then my answer would be to do nothing. Or do nothing and change the tooltip. Then, at least, anyone who bothers to read will know the correct way to do it.