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dizzydiana

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dizzydiana last won the day on February 7

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  1. If implemeted as its own mode I might consider it at that point. To be honest I would rather have the return of tower wars for another multiplayer mode or something similar, tower wars was so fun and if implemented properly could give players a fun way to compete with other players. I understand the need for engagement esp in multiplayerr matches, but i think there could be other ways than altering what we already have, lets bring in something different entirely that might fill the desires of people bored with the current offerings.
  2. RNG is part of the grind for sure, but there has to be some relationship between difficulty and rewards higher tiered maps and difficulties should reward higher loot and pets. Loot seems to follow the progression curve, but pets do not. We should not see a pet for level 12 hero or lower drop in insane survival, I can only imagine if this isnt fixed still getting pets aimed at lvl 12 heroes in Massacre difficulty mixed mode hardcore summit, which would totally suck to be fair. There should be a minimum level that can drop per tier of difficulty and map, but still make it difficult to get the perfectly rolled pet, the chance for legendary could still be 5% or lower (I'd say similar chance as legendary accessories), They could still be rare or epic just more appropriate for the heroes that would be farming them. They had said that they wanted to bring back pets to be meaningful in DDA, but I feel they have failed on this and they really need to look more into pets in general.
  3. I cant agree that splitting DU would help in any way in multiplayer by default., When I want to build I will host or solo, usually when I join other games I want a break from building or to see alternative builds to give me more ideas for myself., I have thousands of hours in DD1 and DD2 and 350+hr in DDA so far and other than power surge incursion and some mastery maps in DD2 I never see a benefit of multiple people building lanes unless they all had the same exact stats or best hero for x tower. It usually causes all sorts of issues especially when one lane may require more du than another or most commonly when Du doesnt split equally amongst all the choke points. Although I understand the idea of the OP I can only see arguments ensuing and other problems.
  4. This pet needs seriously buffed, although I wouldnt expect them to roll as high as the Mista Mine they should roll allot higher than they do atm. Other than maybe possible legendary items there is no reason to complete survivals for the giraffes. They used to be worth the long hard slog to get them now they are just trash. They should be more like DD1 in where the lower difficulty and lower maps award lower giraffes up to Summit in Insane awarding ones with say 70 on each stat. Pets in general should drop to reflect the current difficulty not just increased % of higher level pets whats the point in giving out pets with 0 lvl requirement in Insane survivals? Give us a reason to pursue them to where they feel worthwhile. I can only imagine doing Summit in Massacre hardcore mixed mode and getting some giraffe with 12 on each stat if things stay as they are.
  5. The ensare atm just feels so lackluster compared to any other CC without knowing what the % is its not even easy to tell if the slow is even increasing(same for SDA) with more def power.
  6. I liked the DD1 equip screen best each icon clearly showed what the stat was for. My concern with the new UI is with loot on the floor if all that info with numbers etc is displayed like that how much time will I need to decide if i am picking it up or not. It juist seems to busy and requiring time to look it over. If there is Auto-collect like in DD2 I could perhaps forgive it, but even then I still see me spening much more time in the inventory than actually playing the game like what happens in DD2 atm.
  7. i dont like to be THAT person but, In Kickstarter rewards you should include the strategy guide as well as in the pre-orders. This was a reward as well for certain tiers (one of which i backed at). otherwise it is good to have the info clearly displayed in one place.
  8. I quite like the sound of this, although i wouldnt care about any new or unique flairs. The have hinted before about making pets more meaningful in DD2 so perhaps having a new pet might hold some value? being able to change shot type etc would be really nice and would be completely behind that. if it is a new mode or map as log as its not only worthwhile running ONCE reward wise i will be pretty happy.
  9. I am not sure how best to do what you need. Depending on platform and how you have both accounts set up there may be a solution. It may be better to just buy a top up card with one account and use the code for that on the other to buy what you want there. As far as i am aware you cannot purchase an item with your gems and then gift that to another account, if thats what you are trying to do after your mistake. I use 2 accounts on playstation and had one account set up as a sub-account so I could easily top up and purchase things separately for both accounts with the same payment method. I found that the easiest way for me to manage 2 accounts, but may not be best for everyone.
  10. One thing I think was promised was a map where we could defend the town akin to Tavern defense in DD1 way back,(might be mis-remembering) as well as opening up more of the town to explore in general. I know many players may not feel overly excited about a new map, but perhaps if implemented the newer version of Tavern defense map(defending the town) could offer things like portals, the return of the Olde One Etc Perhaps we could use the catapults and other enviromental objects only and no actual defenses? Just give us something different from what is experienced in other maps/modes. I just hope whatever is implemented doesnt actually require any player to have done 20+ resets and have over 4000 asc with perfect rolled Mods. I also hope this so-called end game update wont be disappointing like what the introduction of Onslaught felt to many of us(which was supposed to be THE end game update).
  11. There is still testing although the NDA prevents testers from discussing what goes on there. Bugs may or may not be found during tests and even if found may not be fixed before update launches. Perhaps more time should go towards finding bugs before updates launch and time to fix them. They may even be rushing some updates so they can concentrate on DDA who knows. They have said that they are pulling back anything significant and only focussing on QOL stuff so much of our issues will probably remain.
  12. I realise with the current development of DDA getting the countess and ranger may not happen for DD2. We were told many times they were looking to complete the gender swap heroes when we asked about new heroes for DD2, but nothing happened. The implemented change after change with no sign of either the Countess or the Ranger, did they really have no time to create them? Is there any chance at all that these 2 heroes which were promised to us being brought in or have the devs completely abandoned them? I am not looking for completely new heroes, but we were told we would get the gender swaps of the main 4 heroes around 2 years ago and I would like them to uphold their promise.
  13. @Sp0t1869, Dont worry that was at 3 or 4 am my time. I just happened to still be awake. I just wanted to let you know I am available to help out if you need it. I am around most of the time even though I am in the UK.
  14. Hi there, I can help you if you like my steam is borqueen1973 feel free to add me and msg when ur on thnx.
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