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danimaltastic

Defender-In-Training
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Everything posted by danimaltastic

  1. I read that, just wasn't sure if episodes were going to be the way for the rest of the development process. Throughout the kickstarter they were adamant about there never being any MtX's. But I am guessing they didn't see a way for cross saves to work with all the different platforms wanting money for each DLC and not playing nice together, so they had to go this way. At least that's what I'll pretend to believe. Plus, it will be nice for all players to have access to the same content.
  2. Are all episodes free? Have you switched back to microtransactions, but cosmetic only? Or is this the only free episode?
  3. This combined with removed sorting by item power, and sorting weapons by hero seeming to do absolutely nothing, makes managing large inventories a chore. We wanted more sorting options. Not less. And if you were going to give us less, get rid of ones that change absolutely nothing/do the same as the others.
  4. Ya, not a huge fan of the fortnite copy and paste inventory screen. Hopefully, they can give it more of a customized dungeon defenders color scheme or something at the least. But as long as the performance is good, I guess I can put up with it.
  5. My old bookmark still led me to the old blog and forums, so I didn't know the new forums were up yet until I clicked on the twitter link. Then made that my new bookmark. This was my old bookmark . Might want to redirect that page to the new one to help other people find this place.
  6. Not sure if this is a bug or just not properly set up. But, if you are in town looking at what other people are selling, it basically kicks you out of their shop or back to the beginning of their list every time someone enters or leaves the town and list of players changes, maybe even more than that. Which is a lot and gets kind of annoying quick. If the player you are browsing leaves town, I get it. If it has nothing to do with them, I'd like my browsing position to remain the same.
  7. Three days of split-screen farming c4 and not a single defense rate shard for either player isn't RNG, it's what makes people stop playing the game. Problem - Shard pools are too big and there is nothing in place to ever make the rng go in the direction of the player. Dusting is a start in the right direction, but absolutely useless unless you build it up over months. Until dust starts dropping from bosses or a pack of 5 is given instead of 1, it doesn't really help anything. Trading shards would also be nice, but probably won't happen unless something was done about alt accounts. Possible sti
  8. Think you guys need to make friends with the people over at Capcom to learn their secrets. PS4 Monster Hunter World game updates are like 30 MB, while a simple number change for weapons and a cosmetic pack in DD2 are 3.8 GB.
  9. I had back to back wave 5 freeze and crashes on the lost temple yesterday, floor 61 to boot. 6 maps, 30 waves, all for absolutely nothing. I can see why the Xbox cert failed, probably because they actually try the game, unlike Sony. Thought it would be a good time to get back in the game and do some onslaught progression. Apparently not. Even deleted my game and did a fresh install between each freeze. Thought the menus got a little smoother in scrolling through my inventory, but apparently it didn't help with the pretty blue screens. Also, there needs to be an in-game screen size adjustment.
  10. First time froze and crashed. Second time just froze and is still like that 15 minutes later. That's 6 maps and 30 waves of floor 61 for absolutely nothing but a little bit of gold leading up to the freezes. Lost the chance for floor progress, 150 defender medals, and what feels like 62 weeks of build time. Maybe PS4 should be a little more like Xbox and fail you guys in cert too. Is it possible to even finish a floor in this update?
  11. Yes very difficult to know which mobs are in the lane on ps4 Unless you got a massive TV screen like me :D well not massive it's 42in but I've got good eyesight and can make out which mobs are in that lane. Playing on a 50 inch from about 4 feet away, and it's still small and blurry. Can kind of decipher the modifier, but not the descriptive text.
  12. My first map spiced things up a bit. Was loaded with yetis, lava guardians, a few lanes of orcs, the boss orc, and a bastille master. And on ps4 the lane text/modifiers are pretty much unreadable. I can see this getting pretty intense.
  13. Just wanted to share my troubles in case somebody else runs into the same problems or finds a better solution. I had 3 issues with the game. Slow login to playverse when first starting up. (~30 seconds or so)Finding matches to join at the war table failed the first few times of trying or took a really long time to finish searching.Had a really hard time leaving a match and going back to the tavern or hub. Would fail at least twice, had to wait about 30 seconds each attempt too. Not fun during group play, when everyone is waiting for you to press g, and you are trying to unsuccessfully leave t
  14. I am going to agree with this. I've always thought it sounded like they were working towards a key/rift system (maybe the teaser was even a key), i.e. Diablo 3, where you work your way up to higher and higher scaling difficulties. But I could be wrong, and maybe they are going with more of a Warframe endless mode approach, which would be more like an onslaught that has different tiered rewards every 5 levels or so and repeats after 20. But the one major problem I see with either of those implementations is that both Diablo and Waframe don't have forever scaling loot. And if DD2 keeps scaling l
  15. The Assault Challenge. Although with flying heroes, it could be one hero per challenge, instead of one challenge per map (i.e. incursion). Then the assault challenge could be huntress only and reward bows that rapidly shoot blasticus guns. Then come out with challenges for all the other heroes too. One step back and two steps forward. Bam.
  16. Are wayfarer weapon purchases after you beat the map only for defender medals. Thought they mentioned something on the dev stream about gold being an option. If not, the weapons that drop from the incursions should scale to your item level.
  17. Lazy implementation here. Not going to rag on the trophies themselves since apparently more are coming. But...being mostly non-retroactive, causing tons of issues trying to get to pophaving to deal 5 mil damage with lightning towers (which got replaced by flame towers) really puts the cherry on top. At least reword the text to say LSA's since every other trophy is for a specific tower. That is, If LSA's even count for the trophy.
  18. Anyone else not able to sell all unlocked items? It counts down from 3, but then doesn't let you select ok.
  19. Maybe her body and bits have adapted to years of riding around at high speeds on a broomstick all day long... That or the Lavamancer "accidentally" used the wrong arm at their last tickle party. R.I.P. Lady Bits.
  20. I'm ascension 265ish and bought about 4k defender medals of c3 shards and still don't have a single deadly strikes. So what you're telling me is if I save up 12k worth of medals, I'll actually have a chance for one. Sweeet, count me in, but only if it means I have a chance to improve upon the 7 oil spills I got from those c3 packs I bought. Cuz I definitely need more of those too.
  21. Definitely going to agree its a bug and not dps related. My chaos 5 build skyguards couldn't handle chaos 3 fliers, when I was using the same skyguards that used to handle c5 fliers. One lane let like 5 fliers get past it. They aren't targeting them quick enough, maybe it's got something to do with the ascension fix they put in for the slow, I dunno.
  22. If the range shard is gonna stay rare on chaos 1, c1 needs a map rotation more than c5. Because once you are fully geared, have little to gain, and playing for funsies, you can play any non trials c5 map you want.
  23. Got my first shielding guard at around 170, second, just recently at around 210. Still no range or vampiric. I'm pretty sure the lavamancer is bending over and handing out free passes when the game even thinks about giving me a useful shard. How many of the same lavamancer shards does one need?
  24. Ascension 177 here. Still don't have range, vampiric, or shielding guard. And I have farmed c1 a lot. Missing a few other randoms from c1 too. My play time has slowed a bit after getting angry a few times at the horrible drop rates and having to play the same boring, mostly afk, maps over and over. Also pretty much only got blue drops and chests from c4 for the last week, so the transition to c5 hasn't been easy without those shards, crappy c4 gear, and increased amounts of assassins. Finally saw a legendary drop or two today though. May try c5 again soon. Maybe I'll find my range shard there.
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