Right, so instead the entire highest difficulty of the game is designed so that you can only play certain heroes if you want to get loot. Makes sense. At least with RNG you'd get to play them some of the time instead of not at all. I guess you can always go play chaos 1 to farm that elusive range shard. Aha, so now I can play my favorite hero some of the time based on RNG, wow, amazing! Are you even listening to yourself? How can you possibly validate locking out a proper 50% of the games towers based on the spawns? Thats like making a FPS with certain guns only working against certain enemies doing nothing against other enemies, thats like making a strategy game with certain units only working on some units and doing nothing against other units, its like making a MMORPG with PVP where only certain classes can kill other classes and good luck when all classes you're up against are those you cant actually damage. It is such incredibly bent logic even 2d top down online tower defence games hardly use it. And dont come with "ooh you should play the other hero/the other character/the other class/use the other unit" because I dont want to use that class/character/hero/unit, I want to play how I like it!