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TheInternal

Defender-In-Training
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About TheInternal

  1. One of the main issues I encounter when talking about gear progression is many saying equip the highest sell value... which is ALWAYS legendaries, while many say don't equip legendaries... so... wtf?
  2. I've been trying various takes on the mule thing. No clear winner as to how to advance gear progression in a reasonable fashion. In Borderlands, there's obvious noteworthy progression. Not so much in DD2. It's very very slow, at best. In other grinding games, you can grind for an evening and get at least a decent upgrade. In DD2, you can grind a week and only get a minor upgrade. :/ Heck, even in DD1, get on a nightmare endless, and you could get numerous upgrades per run if you had a decent build. I feel like I'm fortunate to get a minor upgrade in a level that's appropriate to my gear 1 out of 10 runs. It seems like I have a slightly better chance at upgrades in chaos maps above my level, but only slightly.
  3. Long time dungeon defender player. Played the crap out of DD1, gave Trendy around $150 total between alpha then launch for various stuff "supporter" packages. Stopped playing for at least half a year, then came back just before launch. So far, it's been frustrating how slow it is to progress. Next to no progress seems to be made from solo grinding. Getting a carry for a chaos tier 1 or 2 above where I'm geared gives me very minor upgrades, at best. Even after throwing around 20 million gold at gear upgrades and buying a crapload of higher level shards, I feel pretty damn wimpy, only being able to solo chaos three maps if I do everything just perfect (mostly due to my barricades being limited in health by my relics capping out around 3k tower health stat, putting my barricades around 600k health.) I'm just under 100 ascension now, and feel like I'm about where I was when I was at 30 ascension. To make matters worse, there's seldom folks appropriately geared in public chaos matches, and/or everyone is expecting a carry and doesn't grasp basic concepts like "repair the barricade brightly glowing and being hit on by a big ass ogre." Maybe tweak the gear drop algorithms or something? 60 ascension levels worth of grinding with almost no progress in gear is pretty nuts.
  4. So, the game often crashes. One thing I've noticed is that it often seems to happen while I'm typing something in in-game chat. Anyone else seem to have crashes more often when typing? Once, I merely had the game lock up, but resume in a few seconds... usually it's just a flat-out lock up and crash though.
  5. Yeah, I was an early access supporter too... game seems dramatically less stable now. I feel like I have more hard crashes now than I did a year ago in alpha.
  6. Actually managed to log in this afternoon... even was able to join a game on my 4th attempt... got half way through the build, then game crashed with a fatal error. Restarted the game, and was revisited by the infinite loop of YOU CAN'T PLAY THE GAME, LULULUUL!!1!! Sigh.
  7. If only the tab thing worked on the infinite loop... you can't bring up the console when stuff in the "high traffic" "failed to authenticate" "try again" combo. Only options are infinite loop, or click something other than yes/try again and have the game crash.
  8. So... I don't know how prevalent it is now, but I'm still getting the infinite "high traffic" error loop / am unable to play. This is a very frustrating trend. It's even more frustrating that I'm unable to change servers to try to avoid it since options are inaccessible while in the loop. When I break the loop, it still always results in a game crash too. I'm curious... is it a matter of netcode optimization? Game code? Not enough servers? Microsoft cackling maniacally while changing something in Windows 10 again? Apart from the big disappointment of none of the promised split-screen co-op on PC mode, I'd say being unable to regularly play the game is currently my top complaint. Is there an ETA on a permanent fix?
  9. I've run into the infinite load screen quite a few times myself. Frustrating, since it breaks winning streak bonuses.
  10. Heya. It seems my gear is around Chaos 1 or 2 level, and I've been trying to figure out how best to tweak my gear so I can more readily make it to wave 3 when soloing Chaos 2 Which towers benefit most from Crit Damage as main stat or speed as main stat? I keep on getting tons of medallions with crit damage or speed as main stat :/
  11. With it's current implementation, the kick function works poorly. Often, you'll have a troll and either an AFK, uncaring, or troll's friend that won't vote on a kick when someone is nasty / rude. If someone is being nasty / rude, there's no easy in-game solution other than the kick... so, that means either sticking out a map with a toxic player and their harassment, or leaving the map. This is particularly frustrating if you're the primary builder on the map / spent the time to make an effective build. This issue is in desperate need of immediate addressing. Failing to proactively eliminate trolls simply empowers them.
  12. Like DD1, part of DD2 for most players (I'm guessing, based on how I play), is the occasional 30 min. to 2 hours of organizing gear, doing incremental upgrades, then tossing out crap you won't use anymore. It would be nice to see simple tools for organizing loot in each bag while still being able to edit the contents of said bag (sort by item in bag rarity, sort by item type, etc.) I like the idea of rerolling useless shards. I would argue that being extended to all loot would be pretty neat. They sorta allowed you to put old gear to good use in beta by "melting" it to level up your other gear. I quite liked that notion / was sad to see that entire concept thrown out the window.
  13. So... wow... continue to be surprised at how buggy things are going, y'all. Yesterday I had to use the EU servers since USA was pretty much kaput all evening. Today it's actually worse... I'm presented with an error immediately saying the servers are high traffic, followed by a "retry" or "exit" option. I can't even access the menu to change region! If I hit "retry," I just endlessly cycle through the message pop-ups. If I hit "End," the game crashes immediately. It would be nice to be able to access the options at least. Come on Trendy, you're capable of better than this!
  14. Yeah, haven't been able to log in / getting time-outs on PC for at least the last half hour.
  15. Dungeon Defenders without your own personal tavern isn't Dungeon Defenders. I'm not willing to pay for my own tavern. I just expect it to be part of the final game. If not, it'll just give me yet another reason to not play it. Either allowing Steam Workshop and/or payed and/or play to unlock options for customized UI styles and costumes is always a fun way to monetize.
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