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DanielSound

Defender-In-Training
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About DanielSound

  1. One thing that always warmed my heart, with regards to the events, was how much we all truly enjoyed being part of them. No matter how often or infrequently they occurred. Whether we were hosts, content makers, or entrants. On one side, it was our map maker spending every waking minute of their week to get a map up in time. Refusing to simply "phone one in," because they took pride in what they were making. It was gonna bring joy to them and to the community; it had to be the best it could be. Then it was our Trendy Community Team taking time out of an already-hectic schedule to make special reward items for us. They weren't just performing their job; they love this game and this community just as much as the rest of us. They are PART of the community, and that's part of why we're so strong. They went above and beyond the call. Trendy as a whole is a unique example in the gaming field, from the programmers to the artists to the community and PR teams. It shows. And after all that: it was the players practicing the map all weekend so they could be sure to win when the big day finally came (to be hosted.) Even when winning was not a requirement to get the reward item, people would practice their hearts out anyway. There were a number of times where Steam connection issues forced us out of a lobby right before the end of the stage. The host would say how people had earned their items by getting that far, and were welcome to come pick them up in Ranked mode. And most of the time, you know what the players would say in response? "I wanna beat this map! We were so close, and I know we can do it!" There are many cynics who used to say that people only came to the events for the special reward items, etc. Plenty of times this was true, sure. In an open forum, you'll always find plenty of that sort. Most of the time time, however, the reward item was simply the icing on top. The cake itself: it was the camaraderie and fun we shared playing these unique stages and meeting new people every week. We will carry that forever, and this community will never fade away. ^_^ Yes!
  2. My most memorable event moment was the creation and execution of the Princess Quest. To create a story/mini-rpg within the game, something that hadn't been done before, with Unique characters, dialogues, puzzles and a "Quest" to save a beautiful princess... It was a pretty awesome Event ^^ and creating it was very satisfying.
  3. I know AeroZ already posted the pic, and mkjo referenced the map, but I just had to file my report. It was the first time I have run this mission. In my quest to find the great white tree I have circled far and wide. My most recent adventure has been to help the baby ice dragon get to the top of the mountain. I must have passed 3 zillion snow covered trees along the way, none of which I recognized as the mystery tree. I did, however, stumble upon some very curious things. After the battle of the plains, the battle of the lake, and the battle of the passageways; after the battle of the valley, the avalanche, and the battle of the caves; I was looking for a way out when I noticed the names of several legendary heroes etched upon the walls. I was wondering, just wondering... and then, just as I turned the corner: [spoiler][/spoiler] What can I say. Inspired by the legendary heroes, I geared up for the final ascent, through the windswept valleys and highlands that traced a path above the treeline and to the top of the mountain. I didn't find the white tree, but I had a great time running this map (Dragon of the North). With monsters and defenses at every turn, with no less than 4 puzzles and 4 bosses along the way, this is quite a saga. Thank you Daniel Sound. Thanks, it means a lot ^^ reading this really brought a smile to my face
  4. You guys' should "hire/recruit" some dedicated map makers....since they are only map makers you could probably take any age to boot....would probably help the PC section out for you guys'.....I dont care about it but....some people still agree with that community.... We tried, kept the "recruitment" topic/form open for a while, no map-makers really appeared :( [quote]The problem is, like Dan said above; they had to spend every waking moment of their days working on those maps to have new ones be playable on a weekly basis. This isn't running through already-existing stages like on the new console events; this is crafting new stages from scratch most of the time. And they do this as volunteers; they don't get paid or compensated for it. To do that and have a new one out every week, for one man, is nigh-impossible. It's amazing Dan and the others had such a run as they did.[/quote] This <3 ShinUkyo gets it
  5. We need Dredd back on PC, everything Event related seems so dead without him; heh. I agree 100% seems like he gets stuff done remember when we used to get like an event every week! :3 Dredd has been away far longer than the time that the Events been "dead", and he doesn't really do maps. I believe the time you're mentioning that you guys used to get an event every week was the time I was pumping out a map a week, working on maps basically 24/7 for like 5~6 weeks straight. I know we all love the events, but it's not easy to keep those up. Specially in the map-making front... Maybe you guys or whoever is reading could take a look at DDK? mess around with it a bit? :3 Some useful tutorials: http://www.morgan-roberts.com/DunDef/[[869,hashtags]] http://cr4zyb4st4rd.co.uk/tutorial.html I'm sure if you make a cool map and suggest it to the event guys, they would be happy to use it (cool/interesting map D: don't just do anything weird without any gameplay). Our biggest problem right now is the lack of map makers.
  6. That it the main problem.. people dont read, so they cant understand how does it work. If you will read it, you will realize that: 1. date and time is set 2. we dont draw numbers 3. we dont draw numbers 4. we dont draw numbers 5. all our winners are public known I would think the main problem is your "2. 3. and 4"... People are asking for transparency, my suggestion is a way to get transparency. Let people know how you pick the winners and pick your winners right in front of them, live. It doesn't get more transparent than that.
  7. I didn't read all of it, I don't honestly care, but here's a suggestion for extra transparency: 1. Set a date and time where the number would be picked. 2. Go live on a Twitch stream 3. Go to http://www.random.org/ or http://www.random.org/quick-pick/ 4. Generate the numbers live, on stream. 5. Declare the winner(s) live on stream. Doesn't get more transparent and fair than that.
  8. DanielSound's animation skills are indeed awesome :) For future reference please do not bump old threads/posts. I'm moving this to off-topic section for users who would like to discuss this further. You're mean ;[ this is Dungeon Defender's related, and is awsum! \o should totally stay on general
  9. There was a thread over at General, but worth it to see this nice comments ^^ http://dungeondefenders2.com/forum/showthread.php?99373-Lord-Vile-s-Arena-Discussion-Thread Glad that you guys enjoyed :D Was hoping to see some comments about the map on the forums ^^ so thanks for that. The Visuals of the map itself were made by theBambooBear (Including the awesome roman helmet and chest piece the monsters were sporting lol), I just helped with the kismet for the gameplay ^^ Considering the last few events with different gameplay we had, what would you like to see more in the next events? Did you like playing on medium with a low lvl? Or did you prefer playing on nightmare with pre-made gear to not make players to OP? Did you like having to solve puzzles? platforms? maze? What would you like to see more of in the next events?
  10. Awesome items, congratz to the winners ( I love that Face of the RNG, specially the eyes, so wacky, truly worthy of the RNG Gods XD )
  11. Well I seen the trailer before and saw the PVP video as well. That's pretty much all I know about DD2. (lol) Thank you for the link to the "Apprentice" page. +1 Thumbs Up for You! Gotrunks made a topic/compilation of what is known so far: http://dungeondefenders2.com/forum/showthread.php?95944-SPOILERS-What-do-we-know-about-DD2
  12. DanielSound

    ...

    Lol yeah, no swearing, I was impressed XD Oh yeah, almost forgot, the goblin mech asked me to give you this:
  13. -Hero Spells are unlocked when certain characters reach level 10, and can then be used as your Summoner Spell on certain other heroes (The apprentice's can be used by himself, the Summoner, and the Mystic). On http://dungeondefenders2.com/forum/showthread.php?97402-Meet-the-Apprentice&p=857068[[3937,hashtags]] this topic: "Every hero has one spell to unlock. Once unlocked, they can be used with any hero." Any hero? The Apprentice page says: "Hero Spell - Mana Infusion Works with: Apprentice, Summoner, Mystic" Also, from this I guess we can gather that Summoner and Mystic are 2 other classes. ;) "Works with" is our suggestion for the heroes who can best utilize that Hero Spell.
  14. May I use this for wallpaper? This is absolute cute ta boot! Sure thing, go for it :D You can find other nice pics for wallpaper in http://dungeondefenders2.com/forum/showthread.php?90548-The-Adventures-of-the-Demon-Lord xD
  15. Lol I would love to watch that boxing match, I have a feeling the Djinn would win though xD And poor Two-eyed Ogre :( At least he can see better and have a good perception of depth!
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