Last Call: Making Additional Changes to DD1 in General Discussion Posted April 14, 2014 I didn't see this mentioned before, but if the concept of fixing the RNG is to be legitimately looked into: people like CrzyRndm and a few others have put extensive testing into the RNG issue over these years. They have determined, for the most part, why it becomes broken once in high-level play and how it could be fixed without messing up lower-level play in the process. With only minor stopping points in making it work out (some of those related to limitations of the DDDK, from my recollection.) They have posted extensive threads about it in the past, and could likely provide a wealth more information beyond that. This is likely why nobody has posted about RNG ideas in this particular thread. We'd just be repeating stuff that's already been said (about a subject most of us know far less about.) I'd say reaching out to those people who did the DDDK/code research would be your best bet on that front. And that there is hope. <3 The community was also told at one point that an RNG fix was not going to happen. However, if Trendy is now willing to fix it that would be amazing. I do recall reading a thread where CrzyRndm had made a fix, all I know about it (which isn't very much) I learned from his posts.