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cirion0000

Junior Defender
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Everything posted by cirion0000

  1. I am late to the party but I just returned to the game after a long, long hiatus. I have come to realize many end game boss have almost 2 billion HP. EV is the only hero capable of killing anything in a reasonable time frame, for the most part. Barbarian can be pretty good but only in bursts and useless in ranged fights, but even my barbarian became useless on the 2 billion HP bosses, even though he has pretty good gear (not AMAZING 7k+, but what SHOULD be enough to clear all content in the game, 5k stats). He can beat the bosses in WW, but it's VERY slow (took me like 20 minutes to beat the boss wave). I guess what I'm trying to say, what needs to happen is make all classes viable for dps on par with EV. Whether that means nerfing EV, as well as nerfing boss HP... Or it means keeping EV as is, and buffing all other heroes, I'm OK with either change. Or if some other method is determined. Whatever makes all classes viable for killing bosses while NOT nerfing the overall time it takes to beat bosses. I think every class needs to have the capability to defeat 2 billion HP bosses as fast as a EV currently can, is what I'm trying to say, geared appropriately. I found it ridiculous I had to specifically level up an EV because no other classes can really keep up. Blaster rifle for example does simply embarrassingly low dps on nightmare.
  2. 1600 stats is already stupidly high anyway for a single item and if I could get builders and dps with 16,000 total stats everything would be a COMPLETE face roll. even with half that (8000), everything in this game, even the new maps, are super easy. If you can't even win with 8-16k stats, clearly you should play a different game. A harsh truth perhaps, but, someone had to say it =P I've cleared virtually everything in the game with 4-5k stats (Just got Ultimate Defender last week), and the game can be cleared with lower stats than that still (But I admit some maps like embermount, emerald city, CD resurgence etc probably not a good idea to try to clear with much less than 4k...) So far, embermount and emerald city are the only two maps that have given me serious trouble, but I know I just have to refine my strategies and probably gear up my dps heroes a little more (especially for embermount).
  3. Same lol I haven't touched dd1 in ages but picked it up again. There is still stuff to do anyways since I still gotta get ultimate defender and some more super legendary costumes... maybe farm a few of the new maps, get a diamond pet ...
  4. *edit* - missed the fact there's a bug reports forum. feel free to move this topic to the other forum Found a strange bug accidentally the other day. I am very geared, but still needed to get a few more trophies, so I just did the map on like hard or something I forget. Anyway, because I am geared, literally as soon as the boss spawns he INSTANTLY dies (which I suspect is the trigger for this glitch). Actually I killed him before he spawned, I never even saw him LOL. Anyway, so then I realize I get to the map completion screen etc, but monsters are still spawning, and instantly dying inside the spawner rooms repeatedly, endlessly. And dropping lots of loot too. I might have even exploited it for free cash as a result =P But, it was an easy difficulty so not very lucrative lol. But yeah. Not a gamebreaking glitch or anything but kinda weird.
  5. Might actually get looked into if it were in the dde tech support section. I was trying to see if there was some such forum but I could not locate it. My bad. For some reason all the other subforums weren't displaying. Found it now.
  6. I have uncovered a major, IMO, a gamebreaking glitch in DDE. It seems to only happen so far when playing summoner, which is weird. I'll be playing like normal, progress pretty far (usually to final wave or close to it) and then all of a sudden I get disconnected, get a nondescript "timeout error" and when I get back to the tavern... I get rolled back to the state before I even began the map. In other words, all items gained while doing the mission, and all exp, is gone. It's so frequent that I can't even play summoner until this is addressed. I did get all the way to level 56 on my squire without one occurrence, but got my summoner from 0-16 on one map, got the glitch, started over, did SHORT levels to get to level 11, tried another one, got to like 18, rolled back again. I did also put in a ticket through the official channels, but would be interested to get some immediate response, and see if anyone else is getting this problem? *EDIT* Some more info, if desired. It happened on Mistymire forest, on hard. And on aquanos, on normal. Both were done as private sessions. Could it be that private sessions are buggy? But that still doesn't explain why it's never happened on my squire. Been doing plenty of private sessions there.
  7. If I focused on trading and taking peoples cubes when they have offered them for even trans sets I have, I suppose it would be possible to collect this much stuff. personally I won't take anyone's cube. I know they can get to where they want with extra effort. The hacking program: As far as I know, it can't create items yet. It just takes an item and changes it into a higher label or whatever stats you want. You see this everywhere on Ult armor sets. So the guys cubes would have to be legit, and he is a heavy trader. As for telling? I have only seen one legit ult armor that had one stat to 800 with set bonus. I have come across lots of ult armors, and for the most part they are pure crap, even the Ult 100's are crap. I picked up two ult armors today on kings which is higher than normal, and one piece with 300 ups I was able to get 658 in one tower boost stat before I ran out of upgrade points. All the rest of the stats are under 400 and it's one of the best ult armors I have found. (I have a few on my tavern tables to show guys what they really look like.) I report all full sets with 800 stats which is nearly impossible and all have over 360 ups on each piece. I hope not to see those guys around anymore. I also check hours played, and achievements earned. One guy told me he got it on AQ NMHCMM, but He did not even have the Nightmare shard for AQ unlocked. It's really good to check these things before reporting someone, and do your homework. I certainly don't want to cause anyone not guilty any problems. Mike. I just got my first ultimate armor today and using it for dps. It has over 370 ups and my hero attack will be over 750. Maybe I'm just lucky but legit high stat armors do exist. It's not even ult+ either.
  8. Okay I concede. KG NMHCMM with 1 monk and 1 summoner is indeed the best. I am convinced when I see results. And results I have. 2 supreme armors and 1 ultimate armor on the first run of it and still 2 waves to go. PS the ultimate armor was insanely good for DPS, I'm probably gonna switch gear around now. Think it will hit cap hero attack... awesome.
  9. If so, how and what characters etc. I have good builders for all chars and enough dps gear to cover 2 or 3 dps chars if need be.
  10. It sounds like 1 monk and 1 summoner is the way to go. One of my friends just got an Ult+ armor from NMHCMM this way just recently (from KG)
  11. So I guess I am confused, some of your info seems conflicted. You say you get good Ult armors from NMHCMM King's then you say running all summoners gave crap. If I read your post right, it sounds like you want a mix of non summoners and summoners. And do you want only 2 or 4 players?
  12. The weapon drops are amazing in TD. I have found many Ultimates that cap out tower attack (600) and other tower stats (perfect for some of my builders). Aquanos is pretty good too. I used to run those before I graduated to harder maps. That gives you a bunch of somewhat lower quality Sup and Ult (some of which I still use though!)
  13. I had a topic on this a while back but it's fallen off not sure where. Anyway so I had posted wondering which map was best for gear. Most people had said King's Game. Well I just successfully won all 30 waves NMHC survival on King's Game on 4P mode (not 4 summoners, as I'm not that good yet) but I did it with 3 monks and 1 summoner. Anyway, not a single supreme or ultimate drops (not even a weapon!!) until wave 30, at which time a crappy supreme weapon drops that wasn't even worth putting in a shop. Now, we come back to Tavern Defense. In 4P splitscreen survival, not only do I get supremes and ultimates, but often many of them, in one run I get as many as 10 or more ultimates. In fact, in TD, the other day, I got my first Ultimate+ weapon, with pretty amazing stats at that. So people claim KG is better, but the evidence shows otherwise... HOWEVER, here is an interesting caveat I have seen. The armor, although mostly just trans, WERE pretty high quality. In fact, I got an armor upgrade for one of my characters. The armors in TD weren't as great. However the weapons were. Maybe TD is for weapons and KG is for armor??
  14. So regular NM survival and NM pure strat have same chances?
  15. I have done sky city to wave 30 about 3 times. Not a single supreme. No joke. I get at least one supreme in Aqua about 90% of the time. Worst luck ever or what? I don't even see that many Trans in sky city either. Usually how many trans you get is a good indicator if you will get supreme or ultimate, at least from my experience, so if I don't even see a single trans until wave 25 (it's happened before on sky city) chances are low that I'd get a supreme. *shrug*
  16. I'm in a similar situation, except I have a bunch of chars 78+ but only 2-3 trans items between them. I can't even find good myths except for in player shops. I can do king's game nmhc and tavern nmhc when this one friend of mine is on to help me, but otherwise shops are my only option. Well getting full trans is not too bad, just time consuming. I found an amazing Trans in Moraggo (Moraggo is a close second to Jungle, LOTS of trans at high waves). Aqua is good too, Jungle is good. These three maps you will see as many as 12 trans in one wave if you are having a good day. Try to run with just summoner if you want armors only.
  17. Hey all I am curious to see what people have had the best luck with loot wise in maps. I literally have not had a major gear upgrade in any of my builders in months. Can't seem to get my niche on where to farm. I hear King's Game on NMHC is the best. Now granted I haven't actually beaten it yet (I lost at like wave 28) but I barely saw even any trans loot drop let alone any supreme or ultimate or heaven forbid ultimate+. Compare this to Tavern. Once again, I got to wave 34 (so lame, wiped out when I wasn't paying attention) and not even a single supreme or ultimate on NMHC. Furthermore, I used to do lots of Talay NMHC runs back in the day before copters were released. Not a single useful supreme (though a couple of crap supremes dropped, but even these were rare). Now, rewind further back to Aquanos and Jungle. These two maps have actually given me the most supreme (and good supreme) drops. I've gotten good quality supremes as low as wave 20 on Aqua, and almost always get at least one ultimate often as many as six in one wave 30 run (generally weapons, haven't seen any armors yet, but still). And now we come to Jungle, which is where I've actually had the most luck. I used to run NMHCMM of Jungle a fair amount. My best was Wave 33. On Wave 30 ish I found a supreme armor that was absolutely amazing, almost perfect in fact, for summoner. Upgraded it to 680 tower attack and I believe about 500 tower HP I forget off hand. So Jungle actually has a special place in my heart as such. I would count it as just bad luck to RNG, but Aqua CONSISTENTLY drops supemes and ultimates, every time I run it, without fail, but King's game, never does. Granted I have only run it like three times, so maybe the RNG gods just hated me. To give you an idea further of what I think about jungle, by the time I was on wave 28 or so, 80-90% of loot was trans. No joke. Whole screen covered in purple. Not surprising to see 2 or 3 supreme in a single wave. SO heck, I may just run jungle some more. I just hate it because it's such a long map.
  18. Thanks guys. So I got close to winning on NMHC tavern not long ago, and with refined strat I think I can do it. But probably only with one character. It is way too hard for me to even consider running multiple boxes yet. Alternatively, I can run 4 boxing of NM pure strat to get 4 kobolds at once. Are my chances at getting a perfect kobold better with four slightly lower quality kobolds per run versus the one of NMHC? Keep in mind too that I can easily start at wave 28 no problem on NM pure strat saving a lot of time further, on NMHC survival I'd have to start much lower to get things upgraded sooner. I seem to have the worst luck in general though. I have done many runs of Talay and never got perfect rocks either. Maybe my luck will change soon. I did get a 407 upgrade Classic staff from boss rush the other day though, which I was happy about. My monk is going to get retired soon as such (can't wait to be using that)
  19. Hi all, I am trying to find the best way to farm perfect kobolds. Can anyone tell me which of these three options are the most efficient (best chances)? Insane NMHCMM (or just NMHC) Insane Pure Strat Nightmare Pure Strat I can't win Nightmare NMHC or NMHCMM yet so those are off the table. So which of those three are the best chances? thanks
  20. I'd be more worried about anyone below 1.5k. They arent much of a problem for me (using no summons, and mostly 2k ish stats) but trying on my charater in godlies is hellishly difficult. I'm referring to winning 30 wave survival Talay and Aqua, etc, not just campaign. But if you can beat wave 30 Talay with 1.5-2k stats, I'm impressed, not gonna lie : P I used to win Talay wave 30 with upper 2k-lower 3k stats now it is a chore to win with mid to upper 3k stats.
  21. This is what I don't get. It seemed that they some time before adjusting the number of ogres and everything per wave to make it what they thought was balanced. Now they've basically just thrown that out and added a bunch more ogres. Like has been suggested before, copter ogres should take away from the main supply of ogres (or they should change them to mini ogres). Otherwise, this isn't really so much of a new enemy... all it's doing is adding a lot more ogres. Yup. While I do like the balances, and it is making NM survival doable for me now, keep in mind I have 3-4k tower stats on ALL my builders which is above average. The people with "average" stats of 2-3k still cannot do much even with good strategy simply because of this problem.
  22. Monk is not broken. However, other classes are. Don't nerf monk, buff everything else.
  23. i disagree highly, same pool or not at all. it's bad enough that they get dropped over walls and beat on your turrets. honestly it makes squire/apprentice buildings nearly unusable. I don't disagree, but like one suggested, if they were kinda like mini ogres or something, it wouldn't be as bad, and your turrets wouldn't get annihilated. The truth is, like you said, regular turrets are useless now. I never use harpoons, fireballs, or anything anymore. They just die too easily. I only use traps,auras, and minions in any map. And even that is difficult now, since I can't keep my mages alive through so many ogres. I'm pretty sure you aren't intended to need 4500 stats to be able to use towers anymore. Oh, and I doubt you can use them even then, because 4500 tower attack is nothing now against 70-80 million HP ogres. As they say.... G frikkin G.
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