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About Uchihia

  1. I am not sure if i am the only one on this boat but i believe quality of mods Tier 9-8-7 should be more meaningfully different rather than be pretty much the same.
  2. Funnily on Pc ive only ever encountered 1 toxic person in my 3 years of playing this game, i dont think the decline of this game is due to a toxic community, the steam charts are in reference to Pc players i believe. If trendy really want to sorting things out they better start making meaningful changes and most importantly start investing into more marketing. These are some of the problems 'i' believe need addressing in the game: Pets are just a fifth ability, go drag or go home Hero market place redundant, everyone buys in lobby, limited time/playersDividing an already small dwindling community with onslaught gating makes cooperative play so much more difficult and discouraging.DD1 eternia Crystal DLC all had some kind of lore, recent DD2 expansion is a frozen dude jumps off icy dragon, lack of Unique mini events previously seen in DD1 such as mega chicken,isom,arm-guard etc to entice people to re-login and collect.Name of the game is Loot grind, we accept that but not when it is Korean level grind, juicebags video on how many motes required to revel summarizes the ridiculousness. AP , well thats been heavily debated about as is ^^ Loot (IMO) just does not feel as interesting as it did in DD1, i like the mod system but when a legendary item drops its like 'oh anther one', in DD1 when top gear dropped everyone on the map would be on the edge with anticipation to see how good it was..
  3. During these quite periods trendy need to throw in some mini events to draw people back into the game, some weekend event maybe or monthly rewards.... something
  4. you should join the dd2 discord, you will get allot of pointers there
  5. i just wish trendy did something to draw more people into the game, steam charts shows avg800 players a month of which X amount are ALTS.
  6. Earth+Fire+Water+Wind= Unleash the Avatar !..... i called it first XD
  7. Me personally i use the following: Roller: Goblin Dmg, Mini-boss Dmg, Chaos Dmg Omega Bosses: Miniboss Dmg, Anti-melee, Choas Dmg WepMan: Anti-melee, Controller, Shocking Rev Frost orc: Anti-Melee, Frost Dmg, 8+Rate/Tenancity 100% well these are some i used when i pushing floors,
  8. The dryad trees are honestly an awesome defence, the fact they cost 20du makes them one of my most used walls which i pack with power pylon. This type of wall offers variation on lanes which do not need a 30du walls such as those seen in draken keep, furthermore if you manage to maximise its range it offers great utility by helping heal heroes. i mean its not the staple wall to be used in every lane but it offers variety and choice.
  9. so you are saying that you guys where aware a replay button was needed when you designed the map but because of "technical issues" you decided to release the map anyways since there is no correcting it :/.... just a little confused
  10. it was not a technical issue, its a design flaw, like i keep reiterate my self when the temple or matter fact any onslaught map was conceptualised such a simple idea that would avoided irksome play should've been considered, i mean you think to yourself someone spends hour or so running one floor (3maps) and loses at the end thus they need to restart, like come on you telling this was a bright idea and no -one thought of the repercussions, you trying to say they created it blindly thinking people would actually enjoy this and had no contingency plans aside from telling us there was a technical issue. like ive said it not like this was a small issue or something some one can easily look pass, replay in general was the tyrannosaurs in the room that should've been noticed. My point being its understandable when you come across bugs etc fair enough you get those but with obvious features that should've been added is bewildering and borderline concerning. its like going to a restaurant where they have have given you incomplete meal without the utensils and all, you keep asking the waiter to bring the a spoon for the soup or a fork for the lasagne which would expect to receive but by the time they get back to you the food is cold and you walk out the restaurant. People wont stick around for the frustration, die hard fans will always be there newbie will eventually leave once they release the painful shortcomings..... i would rather have my food late and enjoy it thoroughly knowing the wait it well wroth it
  11. Aside from mods, something definitely needs to be done with shards. All the power that I have in shards was due to the fact that I grinded RNG for Months. A fact that I was reminded whenever I do think of new player experience in some way. The only comfortable solution (to us players) I could see is to implement shard crafting. That's the counterbalance to RNG. Something for us to work towards to instead of mindlessly grinding. Shard crafting would simply add another layer to the grind, inventory management and probably the rng just think about it. If you want a Max c8 relic you need 250 pristine cytrine clusters that's 125-250 c7 dungeon maps, sure a crafting system sounds good but in the end it will just add to the grind. mundane implementation ontop of many others,
  12. So you would have been okay waiting several more months for one map floors? Among the many other changes that came with this patch. Because I dont believe many would agree. whether many agree or not i am no position to establish that , personally i strongly believe on not playing a broken game which you spend your time just be frustrated. If it takes trendy “several more months” that’s an issue on trendy’s part. During design and testing phase most obvious features/issues should of been picked up instantly and formulated a plan to address them ,rather than releasing and discouraging many of the community. It took community less than a handful of attempts to recognise many irksome shortcoming, how trendy missed them I have no idea. If you release a broken product and expect people to purchase without a promise of even fixing until the pitch forks are out , most likely they will move on and be completely deterred from ever coming back. You must understand not everyone looks to forums thus are unaware of the monstrous fixes pending.
  13. Huh? What do you mean by that? Is it that some aspect of this thread is too late in some way? Or that the addition of replaying wave at The Lost Temple arriving at the upcoming update next week too late as enough players has been put off? Just curious for no reason. i just wish trendy would recognise implementing the very obvious before dropping major changes rather than putting people off and make them go through a roller coaster of frustration. #FrustrationIsNotFun
  14. As "challenging" it was, I will have to excessively disagree on that. It's bad enough that we have a reset system that resets our loot. Having a reset system that reset THAT!? That one gamemode that I was relieved to complete stripped of it's progression!? That's an absolute killer. NO amount of mass destruction or viscious strikes would ever appeal that idea to me ever. gotta agree with pal here, it was bad enough finding a lobby trying to complete this when it was most popular god forbid this became a part of the resets
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