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About alidan

  1. i played DD for about 400 hours, 70 of which were pre nightmare mode, just pointing that out before i go into what im about to. FIRST is this game still free to play, and if it is, can you buy in? there is a f2p game where you pay 30$ for everything they add into the game. that is about the only system if the game is still free to play, that i would see getting... i cant get into a free to play game because of how much nickle and dimeing goes on. now with that out of the way. have more forethought into the game. i stopped playing because the game just wasn't worth it for me any more. i got in on the *** end of first map nightmare, we could get to wave 15-17 and loot drops were great, in fact i still use some loot drops till i stopped playing the game, and that is a major problem... once all of nightmare came out, i was able to solo clear the forest (forgot its name) and almost all the loot there was crap... but if i go to the throne room castle level (again forgot its name, its the second boss level i believe) and clear that, i will usually pick up 2-3 items worth keeping. my point is that you created a game where when you wanted to expand, the only way to do so was to kill player dps and make tower harder to place, but the loot you got was honestly pathetic because of a broken range. now, my next point is that random souldn't be random. look at seahorses, more often than not, you got a complete piece of crap because hay, even though you got to wave 24 on nightmare, random is random. hard code bare minimums into the game, as in this is the bare minimum you will get, anything better is random. im not asking for better loot, im just asking for the loot to be fair. now, for another suggestion, do away with the fixed "only so many items on a map" crap, let them sit on the map, and if there are to many, they go into a vault, we can either decide thats worth keeping or toss them after words, no more the game decides what is good and what goes, because i have had transcendent when it was new get kicked for a gray item, hell i have had 10 gem items last entire wave 30's because for some reason, nothing better dropped... which i dont believe, i think item kicking was broken. lets also get rid of, at least in the survival mode, gem kicking, have the little gems combine into bigger ones, because i have had a 1 gem kick off a light blue gem (i forget how much that is worth) because item limits. and lastly, please... PLEASE plan for what ever your end game in DD2 is, and than make a system that can handle 25X higher stats and not buckle like DD1 did. i stopped playing because of how broke the high end was, how if you were there from the get go, it was so much better, and how i could not find a single upgrade despite playing maps to completion in hardcore survival MM for 8 hours straight... sure mistymire is the level 1, but i wanst even finding mythicals that were the pinnacle of what mythical could be when it first came out. the first game died because you tried to bandaid on upgrades and could not fix core issues, with this one PLEASE plan on everything being much MUCH bigger than you initially plan, and have that stuff work.
  2. ok, i see your point there on gear. create a new character, and put them on nightmare hardcore sky city. no... lets just go easy and same thing, go there and try to win. i dont know how much the game changed in the last few months, as i barely load it up anymore, but if its still the same your towers are less about placing them effectively, and more about being a high enough quality of gear to break into nightmare, its almost impossible to get good enough gear to do it anymore. and going back to a lower level than what you are playing on makes it easier, and for most people, in a game that has a leveling system, a gear system, and player combat at points, it kills most of the fun to play for the skake of playing, instead of playing for progression. it would be like playing borderlands 2 and but never getting an upgrade, or diablo 2 but all the gear after level 20 is almost never good.
  3. i dont see this loot fix mod in the workshop, is it released yet or is it still being developed?
  4. can someone explain what level 90-93 adds to the game? i stopped actively playing a while ago, mostly due to frustration of doing the same levels over and over again, rarely getting anything worth looking at. what i want to know is did they cut off the rng they use for level 1-92 than once you hit 93 they put you in a different drop segment with myth-ultimate all requiring 93 but have far better stats? or is this just a new top tier loot category? also what are the exp requirements from 91-93? if i get back into the game, it will be a decideing factor on how this is handled, and how long it will take me to get to 93 from 88 or 89
  5. i dont think its a complete drop of support right now, the rng, im assuming is so hard coded into the game that changing it would screw up the insane and lower gameplay which isn't broken.
  6. I'll pass this along to the team. give us an update if anything in this thread is going to or at least attempted to be implemented. after being told they wont change the rng at all, this is really all allot of players would come back to experiment with.
  7. /moving For future reference, threads deliberately posted in incorrect locations may be closed, but seeing as this is somewhat a good idea it will remain open ;) For those that think this is harsh, let me explain. The forum is split into categories for a reason. When the devs want to see what the community has suggested, they go straight to the suggestion forum. Posting it anywhere else will make it prone to being ignored/lost. I hope you understand. Question though; - what happens when I need to respec? I click the points 2 thousand times? well right now holding buttons varries how many points get put into a spec... i think its wither 5,10,or 20 points depending on the button, i havent used that in a while, because if i respec i just put every point avalable into the skill which is also a 1 click if you hold a button down. they could implement 2 new buttons. a 3 spec button, that will but 1/3 your points into it, and a 4spec button that would evenly distribute it over 4 categories.
  8. Since I was such a freaking jerk a while back, I am not supposed to post unless I am respectful and constructive. Ready.:) Reading through this thread and agreeing witht he complaints, something newish occured to me. Perhaps the main reason they can not 'fix' the broken RNG is that it is only broken in certain special instances, such as end game play. If they fix it for the end game, it would probablly then be broken for the rest of the game and cause even more problems. This may sound like a crazy solution, and I hope TE still reads this thread and is concerned about the problems it brings out, but what if DDef used 2 different RNGs for different instances? The benefits should be obvious.. P.S. My apologies to the mods, devs, and community for my earlier pique. i have a theory as to what causes the loot getting crappier. it was new ranks of loot. trans supreme and ultimate. i thing that the range for ultimate and superior was always there, but the items couldn't generate that high so points got distributed far more leniently than it did after the cap was lifted. thats what i think broke the range for the game. and to the devs, you know its broken, add a minimum quality, at the very least on survival. make the gerrafes matter make the armor not spawn as low as 53 mana make the armor dissapear less often, increase the item cap make these changes only applicable to nightmare that way core game isnt changed, as that isnt broken, but end game nightmare is hell, give us armor rewards every 10 or so waves we play through in survival, and only let it happen if you start from the begining of survival, that way we get 3 better than dropped loot chance at an item. im willing to give you a chance still, not fixing range inst the end of the world, but will you also discredit a workaround solution?
  9. i thought that i would point this out. i quit playing about the same time as my last post in this thread, i just cant justify running maps constantly looking for good loot but never finding any. i mean sure, i found 2 supreme pieces that were exactly what i wanted, but after those... i found nothing, 1 ultimate, after which again nothing. all the while, i am finding transcendent that isnt better than myths i picked up during the first shards pack. rng is apparently broken, and i think i know what broke it, higher armor sets. its my theory, but i have mythic on right now that if it was dropped today would be tansendant or supreme if not ultimate. i check back here from time to time to see if anything about range will be fixed to see if maps get a minimum armor quality to see if any tweaks happen to how armor is taken off the map. to see if anything that would draw me back it happens. but so far, nothing i want has changed. i want trendy to know that this was one of the few games where i hit the end game area, at almost 400 hours played. i would recommend this game to anyone that i talk to. but as for buying the next game you make... im at the end game, and its very unsatisfying. i cant say i wouldnt buy the next game, but i would definatly take this into consideration, mixed with how... quite it seams when this topic gets brought up. i understand why you say nothing. damned if you say its broke, people wont play it till you announce you fixed it damned if you say its not broke, people can point out that it clearly is damned if you do noting, but at least people will play the game, and instead of being belligerent about it, they try to discuss. and because it really only effects the higher - highest end players, its a problem of a minority. like i said, i cant say i wont buy the next game, but that i would take this into heavy consideration.
  10. there is one of two options 1 they openly talk about nerf or buffs because its clear what needs to be done. because this problem isn't clear, they go silent 2 they really don't think its a problem, but don't talk about it because a confirmation would make people stop playing till its fixed or a denial just makes them complain more. they really need a tool that would allow them to run maps at 100-200 times speed for checking these kinds of things.
  11. Srsly can u fix this game ?????That's why am i paying to have a good game not a crappy one :/ (no offence but it's fully bugged). BUG: The Genie King does not spawn anymore on BOSS RUSH challange on INSANE. hope u fix it anyone ever tell you that you can catch more flies with honey?
  12. The easiest way for Trendy to fix the loot issue would be to copy the loot code from the original Palantir map that was submitted to the Steam Workshop. Playing it on Insane gives plenty of Myths and playing it on NM gives plenty of Trans+ stuff. Plus it starts on wave 1 instead of 7, so it's actually possible to get a build setup and ready to go before the ogre spam hits. Trendy, an entrant in your level design contest did a better job than all of your team put together! Do something to fix your game! i never played it from the workshop so i dont know what the difficulty is, if its where it was pre patch, than yea, needs to start eairlier on in the waves. and the gear was also higher because of the difficulty. but most of that was patched easier, making the gear quality boost over kill.
  13. now here me out... make new achievements for defeating the buffed bosses possibly, allow a minimum item quality also drop if you off the buffed boss
  14. i don't like saying this. but man the hell up. yea new enemies are a pain in the ***, but once you get gear to about 1000 ish stats, they become more manageable. i was a noob at the start of the shards maps, and only did 2 survival before djin came around, so i wasn't able to get the best of the gear... but after that, all my gear was gotten by me, basically solo... yea i got a bit of help, ill admit that, and i thank people for what gear i did get, it was trash gear to them, but great for me. i haven't seen a great mythical drop that can replace some of my gear, but good gear has dropped sense the goblin copters, that i can attest to. kill in throne room nmhcmm move to misty, using a no wall minion setup its not unreasonable what i say, and with what i said, i'm completely self built now. right now im waiting on tweaks to the new patch, and to see if this goes anywhere, as alot of people are saying crap before i get back into the game.
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