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Junior Defender
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About Jayce

  1. The inferno traps on top of apprentice towers drive my computer crazy. The lag I receive has gradually increased as they began adding in new content.
  2. Well the thing is, for tower gear, I've never seen a piece where I can cap out all of the tower stats. The current piece I have can cap tower damage but it would still need points in tower attack rate, etc. I think I'm set on just going all tower stats for my builder and pushing the gear I have now off (which has decent tower stats+resist) to a traptress or something when I find better gear.
  3. I see. So what I'm getting is that active builders are a thing of the past as buff beams are now put into use. Unfortunately, I don't even have the EV DLC yet, but I doubt that would be a problem as everyone has EVs. I understand that active builders are pretty much rendered useless after building and that having a dps out would really help in terms of defense. I guess my hunt for active builder pieces are a thing of the past. I think I am convinced that my main builder (squire/appren <-- if I'm bored) should go fully w/o resist. I might save my resist tower set for a traptress or an aura m
  4. I'm not really leaning either way right now. I do want to look for new armor, but I still don't know whether or not to go with resist or not :( I do appreciate everyone giving their opinions on the subject. All that keeps popping in my head is that the points that would be in resist could be useful in tower stats. Whether or not I should upgrade resist is still a blur to me.
  5. Well I'm not too worried about selling it exactly right now. I just don't know which way to go with upgrading. I see a lot of 2k+ builders and none have resist. I do wana reach that point but it seems very hard if I have to worry about resist too :( but on the other hand, I feel like it's missing stats if I skip the resist. I just don't know what to do.
  6. Well I was trying to see what's the better idea. Since most people don't use active builders, would it make a tower armor piece easier or harder to sell if I capped the resist? I mean some people would think about 40-50 points would have been wasted on resist when it could have gone into tower stats instead. I feel like the 40-50 points are pretty significant or else it wouldn't be this much of a problem deciding on this. xD For example, I was looking at my new trans plate gloves it has 303/139/281/281 on the tower stats unequipped with 206^. I was thinking that if I didn't invest into resist,
  7. Yeah I don't know what to do. I'm trying to upgrade my items but I don't know if I should try to keep my builder active.
  8. Hey everyone, so I've been debating this for a while. When I buy armor for my builder, I try to make sure that it can cap resist and also have good stats in tower. Unfortunately, this really is difficult to find the perfect pieces. I was just wondering if people even used active builders or does everyone just use inactive builders. Is it worth it to invest so much time in finding active building pieces? Or should I just look for really good tower stats armors? Thanks for the feedback!
  9. I see, so pretty much the attack speed can be upgraded until the maximum specified number. But for projectiles, it can only be upgraded once.
  10. Hey everyone, I was pretty much wondering how often can the projectiles and attack speed of pets upgrade-able. Is it just once or is it once every so-many upgrades? Thanks!
  11. So when the monkey heals you, does it not attack the spawns? What I'm getting from reading these is that it's useful to have both.
  12. I really do like the laser robot pet, are either one similar to it? I was leaning towards getting a monkey because it heals and I thought that might be useful. I don't like the fact that the monkey doesn't have a long ranged pierce/aoe attack though, which is why I'm considering the seahorse. The 1 negative point of the seahorse for me right now is the poison damage.
  13. seahorses generally have better stats generally, fire more projectiles, fire faster. Monkeys have better range, better damage, heal and do generic damage where seahorse does poison. To my understanding, poison resistance is pretty rare so that shouldn't be a problem? Neither pet pierces like the laser robot right?
  14. Hey everyone, so I'm trying to decide on a dps pet. Problem is I can't decide between a monkey or a seahorse. I'm currently using a laser robot, and to be honest it seems pretty good. But I've been reading around and a lot of people have been saying that the monkey/seahorse are probably the best dps pets right now. So I was just wondering if anyone had any thoughts on which one is preferred or why monkey might be better, vice versa. Opinions that can weigh out the pros and cons of each and give an overall opinion on which is better would be very helpful! Thanks in advance! :)
  15. Hey everyone, I was just wondering how much attack gets added per upg on the cowboy monkey? Thanks!
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