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Carlh267

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About Carlh267

  1. I guess it might have to do with the fact that the nightmare levels are PART of the DLC? If you don't want to pay for DLC, that's cool but if you buy the Shards to get better loot with more difficult maps, realize that Trendy added new heroes not just to make money but also to make nightmare level an easier feat to accomplish. Giving us MORE options is, last I checked, a good thing. Especially with prices being so cheap (comparably, Valve sells TF2 *hats* that cost more than all the DD characters) and the fact that, really, it's quite easy to beat the game as is with the original four kids, I don't see how you can complain about that. -1 for Trendy; they give us free **** and people complain, they give us paid content and people want it for free. I guess you can't please 'em all? / end logical rant You're missing my point. I never said it was a bad thing that the additional heroes make the progression gap easier. I don't even mind that I have to pay for the additional heroes- if I was complaining about that, I would be complaining about paying for nightmare in general (I'm not). What I am saying, is that if you play solo without them, the progression gap through nightmare stonewalls you hard, and fast. I've yet to see anyone get through all nightmare content without using an EV or a summoner, at least not without gear that overpowers the content, which only comes from: 1. Hacking the gear, 2. Buying hacked gear, 3. Buying legit gear off of somebody who used hacked gear to farm it, 4. Buying the legit gear off of somebody who farms high end content (who either got carried through the content by friends, or had a bunch of dedicated, intelligent friends to play with who helped each other progress through Nightmare content). Anyway, my point is that nobody, to my knowledge, has been able to get through all the Nightmare content without being helped in some way, playing with friends, or buying the dlc characters. For people that prefer not to be carried, and like to solo game content (like me), the progression curve almost mandates a purchase of additional DLC characters. Unless that content is free, its an issue. A big issue. Even with the heroes as cheap as they are, I shouldn't feel so stonewalled in progression that the only way forward is by paying for DLC characters. I dunno where you're getting your nightmare guides from, because they must be good if they aren't using any dlc characters. Point some my way so I can use them. I never said I wanted any dlc for free, quit putting words in my mouth. I opened my first sentance saying it was extremely nice of Trendy to provide yet another free DLC. Like I said above, the fact that solo progression through nightmare practically mandates the purchase of DLC characters is what infuriates me about this game, not that the content isn't free. I shouldn't have to purchase more DLC in order to beat the DLC I already bought. That's all I meant. Again, to repeat- its great that Trendy throws free DLC to people who bought the game for 2 weeks, but this game has balance issues that prevent me from investing any more time in it as of yet.
  2. While the addition of new free content is always welcome in my book, the horrid balance issues with Nightmare, the inherent lack of progression, the loot rng that Trendy already has stated it won't change, and the near-inability to progress through Nightmare solo without paid DLC characters (no matter what their current price tag is) are still major issues that Trendy needs to deal with before I get serious about playing again. It is nice to see that Trendy still updates the game, at least. I doubt this content will keep me back in the game for long.
  3. about loot thats harder to find .... supreme has become easier ultimate has become non-existant ultimate+ is less rare than ultimate 93 Which isn't indicated in the patch notes, hence why I didn't know about it. Thanks for the tip, but I doubt that the rates have been changed to such a degree that it would make me consider tackling Nightmare again, especially when I never found a piece of trans gear.
  4. Its not even funny how broken this game is in terms of progression anymore. Making loot that's even harder to find isn't going to fix the problem of people not finding upgrades for their current equipment.
  5. 800 Stats? Are you playing on console perhaps? I'd suggest getting to 1500 stats before trying NM survival, or you will be battered! Nope, playing on pc, otherwise wouldn't be discussing the post the OP linked to about a nightmare guide.
  6. if you spent half the time posting your threads about crying that an additional difficulty tier can't be completed without additional tools created specifically for this tier... on actually searching for ways to do it... http://forums.trendyent.com/showthread.php?66394-Breaking-into-NM&p=523362[[1770,hashtags]] one of the best players in this game has made every single detail into one very nice and neat thread.... all without any dlc outside of eternia shards. Crying? I'd considered justified complaints different than "crying". And I already knew about that thread, plus it only goes up to 600-800 stats, which is the range where I'm stuck. 600-800 stats doesn't complete Nightmare survivals, last time I checked, and especially not solo.
  7. 100% disagree, and it can be done already. Just have to outgear the content. Good luck with that though =p Have any ideas on how progression like that would even work?
  8. Good stuff Trendy. Now if you could balance solo nightmare mode to be doable without summoner/EV, that would be fantastic (but almost guaranteed not to occur).
  9. I like this idea. Should help out people like me that are stuck.
  10. [QUOTE]Is Nightmare mode balanced around the original 4 heroes, or is it balanced around using the paid DLC characters (EV, Summoner) in addition to the regular heroes? - Carlh267 Jeremy: It's balanced around any combination of 4 heroes (definitely not meant to be taken on be a lone player). Certain missions can be somewhat easier with the DLC heroes in the mix, but it has been designed to be beatable by any combo.[/QUOTE] Alright, thanks for the honest answer. If it wasn't meant to be taken on alone, there should've been a warning or something, but oh well. Once again, appreciate the honesty and will start playing with others soon. I disagree with that balance choice, but I'll live with it.
  11. Yea I have to agree. I play mostly solo and with one buddy, we never buy/sell/trade gear, even betweent he two of us as we think it's all about getting yoru own stuff. I play(ed) maybe 3 or 4x as much as he does, and we eventually beat most things. on NM, excepting Palantir, Boss Rush, CD, Sky City NM, and a number of challenges. We used to routinely run Aquanos NMHC to completion for farming. I think the game is fairly well balanced for multi and solo play, all except the large maps need more build time for solo players, so not really feeling that sense of entitlement. :) I agree chopper ogres could still use tweaking, but I guess the one thing that bugs me most and I THINK it's what this thread (and many others) is all about, is the end game, RNG, and Loot. As a comparison, Diablo 3 was it that everyone eagerly anticipated then had an incredibly bad ending, so bad it made the non gaming news. DDef is similar IMO except that it took over 6 months for me to reach the point of disappointment. I guess you could say I got my money's worth with all that playing, but it's still incredibly disappointing to get near the end and hitting a wall that Trendy knows is there, admitted has problems, and won't fix. Claiming I won't buy DD2 is a lame attempt at influencing Trendy, and to be honest. I think that they will not make the same mistake twice. I am betting DD2 will be more satisfying at the end game after all of this hubbub about how poorly DD ended. I know it's been stated nothing will be done, but I will keep suggesting. How about a 2nd RNG for certain maps/settings to help the end game along, or has been suggested, minumum levels for gear? In a business like the game industry, not buying future products from a game company is one of the few ways people can get game companies to notice something's wrong. When the money stops flowing in, people tend to be a little more responsive to complaints about their game. Not that its the only way, of course- these forums are living proof of that- but we rarely get contact from the developers anymore, the only patch on the horizon can only be seen as containing a buff to Super Legendary costume speeds which would probably affect less than 10% of the PC playerbase (because lets face it, those maps are freakin' brutal) Deciding to boycott future products is one of the few effective ways we have a voice (if it actually works of course- see L4D2 and CoD:MW2 boycotts). If Trendy doesn't want to fix the problems with the current game now, it doesn't send a great vibe that there next product will be quality-line content. They may not make the same mistakes twice, but when you see a company like this unwilling to fix its game's problems because they're either working on a new game (or claiming stuff like the RNG is beyond fixing now), it doesn't exactly give confidence that their next game's endgame will be bug-free. I won't be buying Trendy's next product until I'm darn well sure that its balanced equally for solo and multiplayer play, doesn't have grinding to ludicrous levels, and actually can be fun to advance in. And as for the solo comment, you haven't played it all solo (your friend played with you some of the time), so while you know that some of the content can be completed without the help of another player, you don't know that it all can. We solo players, however, have seen the effects firsthand, at one point or another. All solo players want is to be able to get through content without relying on help or getting carried by others. Thats it. Equality is not the same word as entitlement.
  12. I'd also add do it solo. A lot of people prefer playing alone, or like me, freeze when there's too much going on (i.e. 3 other people moving and shooting projectiles that must be rendered). Agreed. I was hesitant to add this at first, but Trendy needs a wake up call from the playerbase. Thanks for the addition. Also, just found this thread over in the PC/Mac notes section, http://forums.trendyent.com/showthread.php?78809-Crystalline-Dimension
  13. Here is what I don't understand, they said they can't fix the RNG. That it is too deep into the coding of the game or some bs. I won't even begin to act like I know anything about coding. However, it seems that there was a quick patch when King's game came out because it was dropping good gear. How come they can't easily reverse this to allow some to drop again. As stated, they aren't going to actively support the game beyond the end of this year. Why not tweak the rewards for all maps like they did for King's game when they debuffed them? I switched over from PS3 just under two months ago. I have crashed head long into a ceiling that I can't pass anymore. I spend 4-6 hours a night playing survival on Aqua and Misty and MAYBE, find one piece or armor I can use every 4 - 5 days. The quality of gear for the King's game map never went under any serious alterations, according to the patch notes. What the King's Game map changed was the enemy difficulty, because the scaling was apparently bugged- allowing people to complete the map rather easily. As far as I'm aware the loot hasn't undergone any specific changes (except for a slight buff in the gear to compensate for the patch that increased the level's difficulty). It's not false advertising. The game has single player gameplay in it. Nowhere does the phrase "single player" imply that 100% of all bits of the game content are completable in single player. In fact, this is rarely the case in games unless they are ONLY single player. Of course, I can redact this statement if you can show me that all the other games on steam that list both single player and multi-player have every single piece of game content playable solo. The "single player" label on the Steam product page is not quantitative statement of the amount of single player play available. I'm sorry that we're in disagreement here, but neither you or I is likely to convince the other of anything at this point. I'd appreciate it at this point if you'd stick to the current discussion at hand (See rest of posts on this page). Of course this isn't the case for most games, but in a game that allows you to play on such maps without other people, one would have to imagine that such maps wouldn't have been added if Trendy's intention was to only make them beatable with other people, or why they would bother to change hp values for enemies in solo play in the first place on Nightmare. Either way, if it was practically a requirement for people to play multiplayer to beat this DLC there should have made mention to it at least in the DLC section of the steam page. Plus, like I said before, the only changes to these maps from single to multiplayer are differences in enemy HP values and spawn numbers, so one can reasonably argue that these maps should be beatable without the help of other people. And I don't think this discussion is necessarily off-topic, seeing as it was brought up as recently as the second out of the 3 pages in this thread. The whole thread is about the apparent lack of updates for the game as of late, and people have been filling it with complaints concerning balance and the like. My post is related to balance, so why is it really off topic? Just because we're unlikely to convince each other of our viewpoints doesn't mean that logical, meaningful conversation can't be carried out.
  14. Posting a cleaner version of my latest post now, my apologies to whichever mod felt my post was too inappropriate to leave on the forums. Yes, it was advertised as both. Not as one, not as the other. Saying either one doesn't mean 100% of the game is playable one way or the other. Actually, it kinda does. If the game says it has solo gameplay, and the co-op campaign is the same as the original levels, with only a few tweaks in regards to balancing it to be more difficult to compensate for more players, then I as a consumer should reasonably expect to be able to complete all of the said game's content with or without other people. Its false advertising otherwise- If Trendy didn't say that the DLC was completable without other players, its their responsibility for making DLC that falsely advertised content, and it is their obligation to fix it. Multiplayer players are just as entitled as single player players, but for some reason every solo player feels more entitled and thinks the game should cater to them over everyone else. We really don't want special treatment. We just want to be able to complete the DLC the same way we beat the rest of the game- and Trendy never told us we had to pair up. I really don't understand how equal treatment=entitlement. We bought the game as it was advertised as being solo. Granted, not all of us bought it for solo play, and some of us even bought it exclusively for multiplayer, but some people bought it because there was an option for solo play. We just want the same opportunities that everybody else has gotten. We all bought the game, didn't we? Just because we don't want to play with others doesn't mean we should have a harder time because of it. We solo players don't want to be treated better than people who play multiplayer, we just want an equal playing field.
  15. It's also advertised as Co-op. But I'm not going to get into that debate again. You CAN beat the game single player. It's just harder. If you're finding it too hard, why not take advantage of the features available to you without even buying anything, and grab a friend and play co-op? Why are you so resistant to that idea? If you aren't because you have no one to play with, anyone on these forums would be happy to team up with you. I've already been over this. I refuse to play with people who use the Summoner and EV in Nightmare builds, because even if I don't personally lose money over somebody playing the class, it still shows weakness in what I stand for. So no thanks for that. I could always play with people without using the DLC's, I suppose, but the chances of finding someone who hasn't bought/traded for their gear OR gotten it with the help of people who did purchase the character DLC's is next to none in public games. Even if I did set up something on this forum asking for help, I could just get someone claiming to get their gear without any use of the EV or Summoner who actually did (or got it via use of trading, etc) and I wouldn't even know. So playing with others without having a rather intimate knowledge of their previous DD history would be problematic, to say the least. I'd venture to say its darn near impossible to find someone meeting those qualifications. All my friends bought the DLC or traded for the gear (they all quit due to the grinding issue, something I don't have as much of a problem with but still needs to be addressed)- so even if they hadn't stopped playing they'd always give me gear to use whenever I played with them, which I'd promptly return after the session was done, never picking up any loot because I don't believe in feeding into this bad DLC system. And as always, even if there is a single-player component, I shouldn't have to feel its necessary to jump into multiplayer to progress if I don't have to. I shouldn't be punished for picking solo over multiplayer in a game that offers both options. That's good game design. The current player balance situation, however, is most certainly not. I haven't seen progress from beginning to end of Nightmare get done without a summoner and EV, and I also haven't seen it done solo. Your claims of it being possible solo and without DLC characters aren't really justified, seeing as you most likely haven't done it yourself. I doubt you know anybody who has (no offense). Guess what Carl. This is a gaming BUSINESS. Their goal? Make money while having fun (Not a feat many people can achieve...) Astonishing news, except the rise of indie game developers who develop a game for the sake of developing it (instead of pushing out similar titles year after year for 60$ a pop) isn't exclusive to Trendy. There's been quite a lot of successful Indie game developers over the past 2 years emerging to show big name publishers that they aren't as necessary as they used to be, and that letting developers do their thing still leads to quality games being made. What I haven't seen, however, is the rest of them resorting to such cheap tactics in order to get me to spend more money on DLC (No offense to Trendy if this truly is just a massive balance overlook, but in either case it needs fixing). Also, the concept that "Trendy is a business" does not give them a free pass to make DLCs like the summoner and EV practically a requirement for advancement. There's a reason why people don't like EA and Activision- they're businesses that will do ANYTHING in the pursuit of profit. They release a game for 15$ that has more content than most games released for 60$. They release MORE content for 3-5$ each or so that adds EVEN MORE hours and hours of entertainment. The current amount of content they have pushed out also does not excuse them from making such horrible business decisions as making DLC characters practically necessary to beat DLC's. Trendy's ability to push out content does not excuse them from their obligation to make sure its all doable with the original 4 characters only. Easy-Insane is very easy, I started on hard, skipped insane and went straight to nightmare. Guess what, most of it was solo That's nice, did you do it without EV and/or Summoner? And you said most of it was solo. Most does not equal all, and therefore, your argument that "I did it, so can you" can easily be debunked. Just because you are too much of a tightwad to pay 6$ or whatever for 2 more classes that are ****ing amazing, does not entitle you to be such a whiny brat And here I thought being 20 disqualified me from being a brat anymore. Its not a question of me being cheap. Its a matter of ethical business practices that keeps me from laying down cash on these characters. Nightmare mode is JUST THAT. NIGHTMARE. It's expected that you or people you are playing with (YOU DON'T EVEN HAVE TO OWN THEM JUST PLAY WITH SOMEONE WHO DOES) have EVERY available tool and KNOW HOW TO USE THEM. Except as I've already stated, Nightmare shouldn't require that people use DLC characters to get to the end game. Nightmare, as a completely separate purchase from the EV and Summoner, should be beatable without having to utilize those two characters, even if I don't have to pay for them personally. Like I said, its a breach of my morals to advance with somebody who was able to progress with these DLCs. So I'm guessing that you just didn't read my previous posts in this thread. Just because you want to play this game as poor man gimpsalot, does not mean everyone else feels the same way. The name calling really adds to your argument, just saying. It makes me wonder what kind of language you were calling me before the mod edit. TL;DR= BUY THE CLASSES OR PLAY WITH PEOPLE WHO DO OR STFU. Gungniir out. I think I've explained myself reasonably well to combat your opinion. The things that players are asking for are not unreasonable. I can't tell if people truly think that the game is balanced or if they are playing devil's advocate. Finding ways to circumvent lack of balance instead of fixing it is pretty ludicrous. People should be able to beat all DLC with what they've paid for and/or haven't paid for. The worst part is it's still not too late. People (me, myself, this guy) would come back if there was an attempt to smooth the game out. The fact that players are willing to fix the game themselves just shows how little effort it would take from the devs to balance the game in order for people to return. Instead we just get 'have you tried being carried instead of complaining'? FINALLY SOMEBODY GETS IT.
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