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Siimon_Sama

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  1. Omg... This thread is still up! <3 Here's a picture of my cats I took a few days ago. ´╗┐My cats ^.^
  2. Just wanted to make a public post about me leaving DD since I gave ALL my items to a friend called "oliwaltony". I had a ton(literally) of event items left. Thank you TE & all the Defenders I played with for the great time this game gave me. Bye bye, Siimon.
  3. I'm personally not a fan of keys since it made it almost impossible to solo a map. :/
  4. I hope they add customization to our pet(s). Maybe even skin(s) &/or accessories for them. Also, I know I'm dreaming, but I would like to see mounts in DD2. Idk, maybe that's just me. :/
  5. Hi guys, Would you like to see negative stats in DD2? Maybe remove them completely? Please let us know by voting in this pool & leave a comment below to tell us why. I personally think they should be removed completely or placed wisely on items/weapons (putting negatives on hero stats for a twr weapon & vice versa). Thank you for reading.
  6. Hi guys, What would you guys like to see as a level up system? I personally think a mix of both stats & a skill tree would give me lots of choice on how to customize my hero. Please leave a comment telling us why you prefer one over the others. Thank you for reading.
  7. Can we get a trace and/or name of your friend that you got the hat from? Hat came from me, it's the one I got for participating in Port Polybius. I feel a bit sad that this stylish hat goes in auction a few weeks after I gave it away... Oh well, it's his decision now. :(
  8. 1. Name Your Hero - The Shinobi/Ninja (Fox) 2. Decide Your Hero's Role - Damage dealer (kinda like Huntress or Barb) 3. Give Your Hero 4 Defense and 3 Abilities Defenses - Crow's foot/Caltrops(dmg enemies that walk over them) - Explosive seal (placed on a tower, it would make the tower explode when it get destroyed, doing dmg to surrounding enemies) - Teleportation seal (placed on a tower, it would teleport the mobs back at their spawn when they hit it but would have a long CD) - Summon circle (summon a giant wood log that fall from the sky on the enemies when they walk on it) Abilities - Smoke bomb (grant invisibility to yourself & the heroes close to you for a few sec. or until they attack & could also slow enemies) - Teleportation jutsu (teleport to selected destination in range while leaving a wood log that aggro enemies behind) - After image (leaves an image/clone behind your hero that mimic all your attacks after a 0.5 sec delay, but does less dmg) 4. Give Your Hero a Weapon Type I would love this character to have both range(kunai/shuriken) & melee(kusarigama) weapons if its possible. He/She could have both equipped at the same time(like Barb). 5. Give Your Hero a Short Backstory After seeing the Monk in action on Sky City, the foxes from town started to wonder where his power came from... In a dark corner of the flying city, they started training martial arts but without a master to keep them in the right path, they didn't realize that they were dwelling in the dark arts. After attaining these new powers, the foxes wanted to train further by joining as many battles as possible. Art made by Tony Ficticium. EDIT: I started making this post at 1:15pm EDT but it took me a while to make it. Sorry if other Defenders posted similar ideas before. :/ Thank you for reading. :)
  9. you lost me at moba lol But it's so much more then a "moba". :( It's free, so you got nothing to lose, imo. ;)
  10. While waiting for DD2, I decided to give Prime World a try & got addicted to it after playing just a few hours. :p It's a F2P moba/rpg game for anyone that's wondering. You can build your castle, level up your heroes & equip them with better talents. There's also a lot of different game modes for players that prefer facing AI(like myself). I personally love the game & hope to play with some friends from DD while we wait for the next one. :) Thank you for reading.
  11. 1. What were the biggest strengths of Dungeon Defenders' Ranged Combat system? -Diversity in the weapons/projectiles shape, colors & effects. Imo, ranged combat was also the easiest way to engage enemies while staying in the range of your tower to upgrade & repair. 2. What were the biggest weaknesses? - Lack of different projectile patterns/type... Having bullets that bounce off walls, proj. that get bigger over time(or smaller), proj. that split when it hits a enemy, boomerang proj. , wave like proj. etc. - No weapons with scope. I'm sure a lot of us would have enjoyed sniping djinns & copters. :) 3. What would you improve about the system for Dungeon Defenders II? - I would personally add 2 or more "evolution" to each weapons. Making the player choose between X bonuses(when he finish upgrading it). They could add a small visual difference & have pros/cons about them. 4. What new projectile type would you like to see? - Projectiles that looks like a "slinky" would be hilarious. But I give my vote for a spiral type of projectile. Thank you for reading.
  12. But the Monk on the end was somewhat unfair, i cant really believe it. The Monk kills all 20 fully buffed Mages within a few seconds and almost insta kills the players with its overpowered range damage or if not, with his ridiculous high knockback stat. We tried something new for this event. We had the choice of only rewarding players normally (1 genie & 1 weapon) but felt like this challenge was hard enough to give something extra to the winners. I don't think I can determine what is fair/unfair but I believe we were trying to motivate players to try their best in this challenge. Thank you for all the opinions. It will help us make a decision in the future about the way we reward participants. So...if the ninja monk at the end = Mischief, then maybe the bounty hunter = Gokupp???, and possibly the vampire apprentice = eagle??? C'mon tell me, please, which event host was which of the 15? Lol, I would also like to know since the ninja is my favorite skin ever :p. Probably is for Mischief also since when the Ninja appears, a message says "Mischief nuked some of your defenses!". Where are the genie handouts going to be announced? They are in. ^.^
  13. Miller & I are currently in the Event group to item ppl. I should be in the chat for the next 2hrs or so.
  14. I'm just posting to underline that I don't care. Over last year no one, never explained to me what does "MOBA" abbreviation stand for and what doe sit mean. It didn't seem to be serious proposal, anyway :P M. Massive O. Online B. Battle A. Arena If I'm not mistaking. I personally love moba's but think it could still evolve or improve. Like more maps, new mechanics & more.
  15. the basilisks and ghosts, though. neat idea, but how would you escape once your petrified? sit there till you die? ask a friend to chisel you out? or will it go away after 5 seconds? the ghosts possessing you, same question. how do you break free? For petrify, my idea was the next enemy attack would break you free(& do double the dmg) or jump/move to break free. For possess, I was thinking it would either dmg you or drain your mana until you get a twr/ally to shoot it down. You would also have your movement slowed while possessed. I'm mostly thinking of general concept. Having something too specific doesn't leave much for the imagination. I prefer letting the people imagine them. I also like to share opinions & perspectives. :)
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