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Junior Defender
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About Godmode

  1. Dude, this is cringey AF. If you have legitimate feed back you should post it without the crybaby, "Or else I am going to run away" BS. Or just leave. You're tied for 5th or 6th but dramatically behind 1st.. This is embarassing.
  2. I mean, you could just be to c7 by the time they respond to the ticket. They might say, "nah" in which case you clearly would have been better going through the trials.  There are 2 good reasons to hedge your bets and start hitting c1 :) You'll be through it in no time
  3. Throwers on this lane come out and throw at the main core before walking down the lane. One segment of reflect doesn't stop them cause they can throw from either screenshot location. Also, If there are throwers +cyborks then you can't have very aggressive "tower setups," such as 3 slimes + 3 bees next to spawn. At least 80% chance Siphon D is instant re-roll. https://steamuserimages-a.akamaihd.net/ugc/927048305437856640/F6A3BECC6B38B2BA3EA2C7FB2B4E22226FAC5DB9/ https://steamuserimages-a.akamaihd.net/ugc/927048305437900225/7D2477901CBC032CD287D220986878D2147705FE/
  4. Great list. Can I add something? Onslaught rewards DM and XP are seriously undertuned. Probably gold too. It takes about 1 hour to do 65 (if you beat all the maps) only then you get the DM. You also get ~66% exp for a 65 compared to chaos 7. In that same hour, you could complete 7 c7 trials and have banked all the DM along the way.
  5. Ramster owns the cybork lanes. I usually go ramster +2 bees if low volume. Add slime pit and/or 3rd bee if high volume or bad mod.
  6. Two unrelated things I would like changed/added. First, there is a "bug' with the spider ai. If the player or towers aren't close then the spider will just sit there. Frequently I will die (I'm noob), on hardcore and I will have to restart because some spider is sitting out of the range of the towers, not doing anything. That'd be pretty cool if they came and attacked some towers or crystals or whatever. Second, it would be awesome if there was some manual way to set the threshold for "useful" items. Having it based on the gear I am wearing is okay.. but it would be nice if there was some way to set them in addition to the current mode. Maybe I want to sell some decent items in the store or whatever. Thanks!~
  7. hmm, after validating the files 3 were updated. It appears that at least that I can access the stash. I didn't have time to exhaustively test. However, this may have resolved the issue, at least in part.
  8. After doing a bit more research, it appears that some actions will map to the xbox controller that are on the alternate slot. For some reason, open shop/stash just says "none:..." Even with the default configuration this still doesn't work. With the keyboard the same action is on E and works fine. However, the xbox X button won't map properly to that action.
  9. Edit: Okay, I have figured out exactly what the problem is. The actions: store/activate and activate crystal will not work on the xbox 360 controller. Other actions work fine (like jump), but no matter which button they are mapped to nothing happens. I mapped them to a previously working button, still nothing (so it's not the controller). I checked the config file. Everything seems to be in order: Doesn't work .Bindings=(Name="XboxTypeS_X",Command="CheckActivation") Works .Bindings=(Name="E",Command="CheckActivation") It is a usb xbox 360 controller that appears to working correctly Long shot: verify the game files. //// less clear formulation I briefly looked around and couldn't find anything on this. Here is the problem, I am trying to set up the split screen but I don't seem to be able to change the xbox 360 controls. If i go to start game then configure it as the alternate action, then it breaks it on the xbox controller. I think that must be the second binding for the 1st player profile. Is there a config file for the various profiles? or any other insight would be greatly appreciated
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