There is a thing in Dungeon Defenders that always pissed me off. till i started nightmare wasn't really something i noticed but when i started doing Nightmare it came to me.
Lets face it we know the game is a bit broken , gear progression isn't linear. so what was my idea when i beaten Glitterhelm Caverns in Insane ? let me start from deeper wells in Nightmare. It's the The first map.
This was when only shards 1 was available , i enter Deeper Wells and i couldn't build spiders kept webbing me and the ogre was immortal ! After checking forums i found i could farm ES with 3 Deadlys and so i started getting myths and mana.
But whats my point ? my point is that nightmare drops to much crap . i mean whats the use of a epic leather chest with 10 hero hp and 5% fire resist ?
In my opinion when you enter nightmare you should get the best godlys and low tier myths. ofc playing in Hardcore would provide 5% better quality . but still wouldn't drop torn or epic gear.
This would kinda help breaking into nightmare would be hard yes but you knew in nightmare you would get Myths !!!!! or superb godlys witch would let you get to the 300 400 mark. so by the time you get to summit you would have around 900 1000 stats.
I'm talking in a linear path of game progression not survival. also the nightmare bosses are to hard for a a progression player. maybe a diferent way of unlocking Survival ? maybe a mana Cost , you pay 100m and you unlock Survival on that Map ( each map would be more expansive and not including shards maps ), or beat all previous surv maps to wave 15 ?
Then Comes Shards Maps has you get to Summit you would be in 1k range able to farm till queen and get a bit better gear in order to kill her and farm survival , but the point here really is progression path, what if i dont wana do Survival ? then there is no way for me to clear all game content !! and we kinda know the gear to kill bosses drop after you kill it .
Mistymire Nightmare Harcore should drop good tier Myths leting you get to 1600 1800 stats
Moraggo Desert Town Harcore should drop good high tier Myths and low tier Trans letting you get to 2200 2600 stats
Aquanos Harcore should drop good tier Trans and low tier Supremes leting you get to 2800 3100 stats
Sky City Harcore should drop good tier Supremes and low tier Ultimates leting you get to 3100 3500 stats
I'm Talking Campaign which means survival would let you get higher stats on each map.
I don't mind having to farm gear, but doing wave 30 of sky city and watching drop epic and godly and myths is kinda boring , its boring to farm a map all survival every day and get only 1 piece that will upgrade 1 of your chars and by 30 40 points ( that costs like 2 3b mana to upgrade )
So i think Trendy should change a bit their looting system , i Don't want easy gear make me run each map like 50 times to max the stats i can get form there but not the broken system of luck were 1 gets high stats and others either farm everyday and don't get lucky or they buy overpriced items.
Also was talked on Forums a loot filter which i don't know if was from official sources or is just a rumor , but a loot filter would be awesome cause its so funny to make maps with 3k stats and see tons of greens with 40 50 stats.
Also something that could be done is a better Reward system, let each map give an item , it sucks killing each boss from original campaign and it gives gear that not even my insane chars could use. also to many maps reward weapons , this game inst based on hero damage , has its scaled down in nightmare , so let me farm a map and get decent myths .
Also a Action house System would Rule !!! Random is Random but the random seed has to be fixed on each map providing a linear progression.