Jump to content

Machiavell

Defender-In-Training
  • Content Count

    429
  • Joined

  • Last visited

    Never

Community Reputation

0 Neutral

About Machiavell

  1. Yes it will stay like this, Monk will be in our decks and it's fine. You can also play with friends who will have Monk instead of you in deck so what is actually the problem? You use monk anyways for skyguard always... and if you don't you do it wrong xD
  2. TL;DR After Moraggo Desert every staff had hero damage elemental scaling. I was the first person to find it and use it on daily basis, even if many ppl knew this, YOU are the first dumb enough to post it and ruined your own build. Anyways best staff for this is Djinn Eye coz of circle pattern. And congratulations for finding it after half a year from Moraggo release :D
  3. Tavernkeep sold your equipment while you was away saving the world, all he cares about is money for himself so there you have it :D
  4. I'd like codes for friend who doesn't own game yet and he missed summer sale while laying on beach in hell knows where and getting sunbath :D
  5. Dingle would explain it with details. What I will say that Godly = Mythical. I found this "flower staff" Godly that has 220^ and two stats near 360, 100 others, 2 negatives.
  6. Dingle you are one and only perfect "explainer" of this game and I give you thumbs up, but Trans and Supreme Armorparts I dropped on survivals back then in days on Moraggo and Aquanos had overcapped stats easily in one or two stats (never three), like 490x2 for Transes and 550+(x2) for Supremes. Ultimates I never farmed so can't say much about them except what you said = 600 stat is softcap. Not mentioning weapons which tends to really often get some overcaps in stats.
  7. You should try Heroes of Newerth. I swear, some of those people are just indescribably stupid. At least 50% of my games there will be at least one person who's constantly complaining about everyone else, while playing worst of us all. If people on a LAN acted towards me like some people do online, I would most likely get so mad that I'd find them, crush their computer and then their face. Possibly crush their face with their computer. Yeah, that sounds good. It's so incredibly infuriating.. As far as I have played MOBA genre games it's like this in every one and each of them tbh. No matter if you play HoN, LoL, Dota, Dota2, Super Monday Night Combat or Smite. It's caused by how these games are made, in fps games with respawning it's ok coz enemy gets a kill only and points meant only for scoreboard ranking, while in MOBA genre enemy gets gold for you that he will use to be even more powerful, this is why community in MOBAs are so damn a$$holes who acts high and mighty. As for my experience in DD it was like whenever I felt like joining public game it was ok, players were happy I joined coz I have high stats for my Countess, then if I ever failed at something I ended up flammed on because I suck to lose with so high stats... said people with around 1000 who was purely CARRIED by me alone in 4 players coop, but I developed trick for that, friend from Steam with also high stats was always joining their game after I was kicked, saying "everything is built so I don't need to, then he was sticking only to his chosen crystal defense and looked how those "pros" lose their side in no-time, then laughed at them like hell and troll mode win.
  8. Not sure about Easy but for example when we were playing Insane or Nightmare boss due to it's mechanics of landing where he only wants (his original map don't have any holes) was also landing where there was nothing underneath him, but instead of dying he was teleported back on some place where he could normally stand, never died this way, not sure also if he even lost HP like that, didn't payed attention.
  9. If I could give feedback about DD then it would be like this: Problem 1: Game is strategic to high extent, INCLUDING the way you farm things, won't reveal exact data on it but it all comes down to certain equimpent mixing, smarter players gets lots more badass eq than usual farming player. As example with team I always farmed with we were able to upgrade from mythical to transcendent sets on main characters with certain needed stats in just a week or two, same goes for supreme, ultimate we skipped. How to fix: Implementing loot filter will fix it to some extent. Problem 2: Too much hackers or modders or whatever they are called even in ranked mode, it ruined coop spirit of game and ended up in hyperinflation on items' prices. How to fix: Implementing any kind of process-check, researching what cause modding and fighting against it like every other developers does. Problem 3: Constantly playing players through shards parts had A LOT easier achievements and progression than ones who got nightmare just now or entire game by itself due to Summer Sales. How to fix: Simply Nightmare should add mobs hp, mobs damage, towers and player damage multipliera like it does now, BUT Nightmare should look like it did while having Shards 1, means spiders only, THEN HARDCORE should add all new enemies at once and one life limit like it does. Problem 3: Total lack of competitive balanced gamemodes, it always makes game live longer by far, especially if DD itself gave most players so much fun they ticked 1000h sometimes. How to fix: Simply PvP of any kind (karathiki competitive, arena pvp, capture the flag) should get added style of gameplay where every player starts with fixed stats, level and equimpent. As a reward for winning there should be little changing equipment (like +from 50 moving speed your char gets 55) along with some titles or medals visible as affix to our nicks. Definetly as Tower Defense game a lot of competitive maps should be added, and some kind of synergy between pvp and pve, like only if you finished insane campaign you can progress to levels 50+ in pvp. On contrary pvp should give boosts to pve also, like if you win a match you get 10% buff of your stats for a fixed time, let's say 6h. Maybe will come up with more...
  10. There is also annoying part where you need to rebuild things all the time. Legs-phase makes aura go down and is useless there, belly-phase does same for going up to head and after kicking head some all buildings are gone. This is the reason I take Monkey on this fight instead of Cat coz monkey kills mobs while I rebuild 2 blockades on my sides so I don't get thrown away so easily with bugged head-battle hand swing. If comes to my blockade technique it needs rebuilding EVERY hand swing pretty much xD
  11. Here it is, get ready to stare at the beauty of you lives.... Okaaaay... I'm staring at it... still staring... nope, I decided my tastes about stats on sword are far different. I will also skip posting screens of EtherGS I dropped in many runs of Crystalline :D Nonetheless awesome congratulations, will do wonders on dps char, shame you didn't got it by dealing with the boss though.
  12. Love that sheild! Take it that its from cd? Yup, his entire accessory combo is from CD. Way to go to mine level though :*
  13. Queen Erza Scarlet decided to join the fun :D My purple accessory combo. My demonic red combo with cute red cupid. Same but with sword I normally use now (forgot about UI but whatever). Side view on my crystalline claws.
  14. False alarm, forgot those skills use different skill slots -.- stupid game is stupid. Other counterparts uses same slots I believe...
×
×
  • Create New...