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Chromatic Games
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Everything posted by Dani

  1. Split-screen is important and is still coming.
  2. I wouldn't know, I am just a potato on an island far away from the studio. :D
  3. With regards to communication, I know we've been very quiet recently, and that's mainly because we are actively working on rebuilding our roadmap which involves a lot of planning and having to figure out where all the pieces fall into place. In addition to addressing outstanding concerns and working on the game. Once we have that finalised we will send that out to the public and that should help give a more clear idea of where we are at and what to expect, but until that happens there isn't much we can say which I fully understand is very very frustrating to you guys.
  4. Yeah something is causing a delay in loading assets and systems when you fire up the tavern. Your computer seems more than beefy, so it seems something is going wrong here. Are you seeing any other unusual loading times in any other areas?
  5. Heyo, is this something that happens each run of the map? Just Nightmare?
  6. Are you able to create any new heroes? Seems the initial tavern loading isn't completing - if you left it alone for 5-10 minutes it could fix itself. Worth a check. Are you running any high demand games or programs in the background or anything resource intensive?
  7. If you are having any issues with your profile losing data, wipes, profile reverts - send a PM to Philip. Send him a a URL link to your steam player profile so he can find your account and some details of your problem. Let me know if you haven't heard back from Philip on the issue!
  8. The weeks we spent rubbing ourselves against every wall and path in the Crystalline Dimension.
  9. The easiest solution is to delete or not use them. If you choose to use them, depending on a potential future resolution, it may cause issues or conflict with your existing save profile. If there's even a small chance of data loss or corruption for a player's profile - I wouldn't risk it. Any future fix for the issue has a very real chance of removing or altering any number of hypershards above the normal max of two. So keep that in mind.
  10. Gilding hypershards is definitely not intentional. We've taken preventative steps to enforce this, but it seems under certain limited circumstances, and due to unintentional behaviour, it may be possible in one or two limited but specific cases. With our attention and resources focused on DDA at the moment, I cannot at the moment provide an accurate timeline for a resolution on this issue, but I wanted to highlight that we consider it a bug, it's not intended and it may cause unforeseen technical issues if you continue to exploit it (of which we wouldn't be able to assist).
  11. The combination of our development infrastructure and the console platform guidelines means we couldn't do the kind of testing we want to do within the time frames we need to do it in. Consoles players have always been eager to help out and we'd love to have them on board. The best we can do for now is allowing testers to redeem rewards on the console/platform of their choice, but the testing will have to be on PC/Steam.
  12. Apologies if you didn't hear back. It's possible that I lost track. Would be more than happy to fast track you into testing if you send me a reminder email.
  13. You do realize there have been multiple opportunities to join either the RQA or RPG testing groups for DD2? Yes larger games have test branches open to the public. DD2 has a much smaller playerbase and development team to coordinate all of that. Contact Dani if you'd like to join, but it's always been there with multiple people providing feedback. Yeah after you sign a nondisclosure agreement which is not public. Not to mention a long time ago I was part of the RPG we gave feed back that was completely ignored which resulted in a patch releasing that had issues. When you tell a group of people they can't talk about anything they are doing it makes it easy to ignore them. Feedback from the testing groups is taken very seriously and always action in some form or fashion. It is factually incorrect to claim any of it is ignored. Please also refrain, even incorrectly, from your referencing your RPG activities.
  14. This thread makes me happy. Appreciate the time folks here have given to give us feedback. :)
  15. Our next release isn't far away. :) But not before this weekend.
  16. This topic, whilst generating interesting discussion, is clearly not in good taste. Feel free to discuss the future of DD2 here on the forums, but avoid using such clickbaity premises.
  17. I could listen to the Carnival combat theme on loop all day. Glorious.
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