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Content Count
498 -
Joined
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Last visited
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Days Won
9
Dani last won the day on December 23 2020
Dani had the most liked content!
Community Reputation
68 ExcellentAbout Dani

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Rank
Remote QA Lead
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Cannot play multiplayer -- kicked to tavern
Dani replied to roysta@gmail.com's topic in General Discussion
This info may help some other folks in future, thank you for sharing the resolution! -
This seems to be related to an issue we are currently investigating - thank you for providing additional information.
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Thanks for taking the time to write this up. It's a great and detailed suggestion and you clearly both spent a lot of time and thought for it, and you clearly care about the game and having some great times with your friends. We're on our Xmas break for the holidays atm, but I just thought you would appreciate a response. Many thanks!
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I'm the only one involved in the card game stuff. It's been a fun little project I've worked on my free time over the past few years and it is completely independent from the studio's work on the game. It's has zero impact on anything to do with the Kickstarter or game development. Everyone at the studio is instead focused on DDA, as they should be.
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Will the game run better on next gen compared to the previous one?
Dani replied to Windex's topic in General Discussion
We would not be able to comment on how next generation consoles, such as the PS5 and Series X, will handle DDA as we are actively and currently still developing our announced and existing console releases of DDA as a high priority. We are currently optimizing game performance in-particular for the console version of DDA, and all future versions of the game - including how well the game will run on future next generation hardware, will benefit. -
Devs are here every day.
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Finally the official road map is released
Dani replied to KnowsNoLimits's topic in General Discussion
Split-screen is important and is still coming. -
Dani changed their profile photo
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Trendy - We'd like you to communicate better with us
Dani replied to old spice's topic in General Discussion
I wouldn't know, I am just a potato on an island far away from the studio. :D -
Trendy - We'd like you to communicate better with us
Dani replied to old spice's topic in General Discussion
With regards to communication, I know we've been very quiet recently, and that's mainly because we are actively working on rebuilding our roadmap which involves a lot of planning and having to figure out where all the pieces fall into place. In addition to addressing outstanding concerns and working on the game. Once we have that finalised we will send that out to the public and that should help give a more clear idea of where we are at and what to expect, but until that happens there isn't much we can say which I fully understand is very very frustrating to you guys. -
[Bug] Immovable and uninteractable when entering Tavern
Dani replied to HalfSteps's topic in General Discussion
Yeah something is causing a delay in loading assets and systems when you fire up the tavern. Your computer seems more than beefy, so it seems something is going wrong here. Are you seeing any other unusual loading times in any other areas? -
Heyo, is this something that happens each run of the map? Just Nightmare?
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[Bug] Immovable and uninteractable when entering Tavern
Dani replied to HalfSteps's topic in General Discussion
Are you able to create any new heroes? Seems the initial tavern loading isn't completing - if you left it alone for 5-10 minutes it could fix itself. Worth a check. Are you running any high demand games or programs in the background or anything resource intensive? -
If you are having any issues with your profile losing data, wipes, profile reverts - send a PM to Philip. Send him a a URL link to your steam player profile so he can find your account and some details of your problem. Let me know if you haven't heard back from Philip on the issue!
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The weeks we spent rubbing ourselves against every wall and path in the Crystalline Dimension.
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The easiest solution is to delete or not use them. If you choose to use them, depending on a potential future resolution, it may cause issues or conflict with your existing save profile. If there's even a small chance of data loss or corruption for a player's profile - I wouldn't risk it. Any future fix for the issue has a very real chance of removing or altering any number of hypershards above the normal max of two. So keep that in mind.