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Valiant Defender
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About Tsuda

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    Nom Nom Games

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  1. My favorite memories were building all of the Quest DLC, sky city nearly gave me a heart attack. That and voicing the final boss in the middle of the programming room with my sock on the microphone.
  2. Really though, I can't wait to get my hands on the Alpha/Beta of the Co-op. I am going to visit the studio next week and take a peek behind the scenes if they let me. Knowing the guys behind the screens really helps in reassuring me that what they are building in those dark, sexy, talent-filled development rooms is everything I would want in DD2. For those who are on the fence, keep your head up, while the team has been knocked down before, they are stronger than ever and I believe in them. :monk:
  3. I might just be hanging out in a twitch channel somewhere talking about some stuffs...
  4. Negativ on a return. But you can find me if you look around.
  5. Who you calling "not the Tsuda you were looking for" Advertising is against the rules set upon this land by the lady cow Laura.
  6. *whoosh* Tsuda disappears into the wind.
  7. Tsuda has an artifical post count... subtract 10k from it... You rang?
  8. You can remove the water on the rocks if you want by modifying the material.
  9. Great communication. I know people complain here too bout changes, but TE has some of the best 2 way communication I have ever seen from Devs. When will these changes come in to effect? I can not say when the patch will hit as I do not control sending it through Steams backend. I do know that the patch notes should be updated soon if not already to reflect the new stuff and its possible a patch could be tonight.
  10. Could we possibly get another 40 - 60 seconds build time on each wave for the campaign? It just isn't enough the way it is. Sure.
  11. Ive lowered the levels difficulty in the next patch. Through raw data and my experience making tons of DunDef maps can tell you it was easier then Sky City. Still, I have lowered it even more. English fix
  12. * Fixed Enemy Difficulty Scaling on The King's Game, additionally slightly increased the reward quality as a result of the error. So based on this all I am reading here is... if not got x stats : player meet wall, wall meet dumb player falling for the same trendy tricks. Besides as it stands, even though CD is supposed to be easier then aquanos based on statistical evidence (mob hp etc, see statement of Tsuda)... the fact of the matter is that CD is way harder then Aqua. Never said anything about CD. I guess saying other shards maps you included that. I do not mean CD.
  13. Its a tile effect that can only happen once. +10 DU.
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