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Dvoider

Junior Defender
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Posts posted by Dvoider

  1. Proposal: Implement a report game function accessible from the list of games. The report should automatically list the game name and the name of the host. It should 2 clicks total: 1 click to report, and 1 click to send a verification.

    Reason: All too often, there will be games that state something along the lines of "USD for mana or items," which is a clear violation. With the name of the game and the host name, an administrator should be able to determine if the game violates the rules per se (on its face), without checking the items or content of a game.

    The 2 click system is to reduce the possibility of mistaken clicks.

    Effect:
    This will allow quick administration without exponentially spending valuable time or resources.

    This will also make trades for real currency more difficult. Potential buyers will have to look harder, and potential sellers will have to find another way to advertise or attract potential buyers. They may try to use code words, but they wouldstill need to advertise such code words, which would take time for awareness to grow, to the detriment of the seller.

    While this proposal will not get rid of hacked items or USD trades altogether, it will deter public games and AFK shops that state trades for USD. This will not get rid of traders, if they put a legitimate game name as the title of the room. However, sellers may think it will not be worth the trouble.

    Some players who are reported may complain lack of due process because items, mana, transactions, and chat logs are not examined--and that they may not have completed a transaction. However, if a title of a game indicates an illegitimate intention, such player has expressed intent. That player should have simply known better than to indicate that they are willing to trade for real currency. To combat complaints, you may also implement a warning system (such as a 3 strikes rule).
  2. Proposal: Disable the hero's shop in public games. By "public," I mean (i) non-private games and (ii) non-afk shop games. By "disable," I mean, do not allow people other than the host to see the items that the host have.

    Reason: Too often, when I join or look for a game, people are just putting their shops in the regular servers. I do not want to spend 5 minutes looking for a game because I keep joining games, which intend to have shops in them.

    Effects:
    This will improve the overall game experience for the average user. This will generally deter shops in public games, limiting the shops to AFK games.

    Some people will complain that it's an inconvenience to set up a private or AFK game to see what items they have, having not read the details of what I actually wrote. But what I said was to merely not allow other people to see host's shop in a public game, NOT to disable the shop for the host too. The host can still edit his shop, it's just that other people will not see it.
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