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grey-1

Valiant Defender
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  1. There are a ton of really cool looking models of items in the game. My favorite is the diamond though. Mesmerizing. https://steamcommunity.com/id/Greymere/
  2. Nice. So many great memories to choose from... and over such a long time. I would have to say it would be one of the events (can't even remember the name of it since it was back in 2013) that GOKUPP was our host and we barely beat it. https://steamcommunity.com/id/Greymere/
  3. Contrary to popular opinion, rumors of my demise are overstated. ;)
  4. Note that Frand() has a max of 0.9999 due to some inherent uhm quirks within the native subroutine that the unreal engine uses. And you don't change the values of anything once generated. That crosses the line into hacking and is generally frowned upon by the mobs as unfair to them.
  5. DDDK is based on an older version than the current ranked and any differences you note in probabilities are possibly accurate.
  6. FWIW... based on best rolls by RNG Misty (NMHCMM) wave 16+ Moraggo (NMHCMM) wave 15+ Never did get around to testing Aquanos or Sky but they should also be good... also note that about 6 waves or so past the earliest possible wave - the quality factors get too good and you will see more roll overs than not. I personally have gotten an ult (back when that was the top quality) on wave 20 of Misty. Also as mentioned any ult created gets a check to see if it gets promoted all the way up to ++. Good luck with that. And ymmv. ;)
  7. Huntress standing up through a sunroof of a car shooting her bow at the mob while the squire drives, the mage looks up directions on his gps, and the monk naps in the back seat?
  8. Hai Starfox. You could try drawing one of the DD heroes but with a realistic look instead of the cartoon style they are in game.
  9. The changes mentioned are possible - not sure about going through the DDDK since I use a text editor (code being C++). Making the changes and not breaking the game is another matter. As far as playing the TC, you will be able to by compiling and playing it through the DDDK. Sharing it will be another matter since you can't compile the TC to give another player for them to just play through the game menu. The 'broken' part is that TCs can only be played through the DDDK at this time. If you try to compile for your own run time through the game menu the textures do not get pulled in properl
  10. United States (all but 4 states), Canada, Mexico, Brazil, Venezuela, Trinidad, Tobago, South Korea, Malaysia, Japan, China, Taiwan, Germany, and Equatorial Guinea. Mostly for work.
  11. It's all water under the bridge. Finally I've started with the guide 'Who's the best DPS hero on Nightmare?' today. I'm still looking for someone who can give me a 'Monk's Wrench' and a 'Bloodshot Staff' on Open. Both have to be Ultimate and preferably not upgraded. If you are missing a weapon yet then give me a shout. Please keep in mind that this guide will be huge as .... so don't expect a release very soon. First I need to talk about basics and this will take a while. The comparisons of the weapons will take a while as well. Once I've done those comparisons for two or three heroes I'll r
  12. Ranked could never be offline. That would mean having the save file local. Local save file means super easy for hacker to hack and grant themselves all kinds of game breaking stuff which they could then wreck the market with.
  13. There have been quite a few request like that in this thread. I hope they decide to implement something like it for Survival/Pure Strategy at least. 4-6 hours is a long time to be stuck in a game. And then there is the problem of getting disconnected by Steam just when the drops start to get good. Talk about raging! Actually 4 to 6 hours is a lot shorter than what it used to be. Mob counts used to be twice as high and the waves too a lot longer. I remember running Talay all night long. The data security issues involved around a save feature means that it would have to be server side
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