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BrianBarsaski

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About BrianBarsaski

  1. Yes, I did that options, but the error still present.
  2. I used to play Dungeon Defenders Awakened in Windows 8.1, with an old Nvidia Geforce GT 430, i5 3470 and 8gb RAM. But recently I changed to Windows 10 because I bougth an AMD Radeon RX 580 4gb for the same PC, and the game keep crashing after intro with this report: Assertion failed: [File:Unknown] [Line: 328] Direct3DDevice->CreateTexture2D(TextureDesc,SubResourceData,OutTexture2D) failed at C:\SVNs\DDAEngine\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Texture.cpp:481 with error E_INVALIDARG, Size=65536x1648x1 Format=DXGI_FORMAT_R32G8X24_TYPELESS(0x00000013), NumMips=1, Flags=D3D11_BIND_DEPTH_STENCIL D3D11_BIND_SHADER_RESOURCE , Usage:0x0, CPUFlags:0x0, MiscFlags:0x0, SampleCount:0x1, SampleQuality:0x0, SubresPtr:0x0000000000000000, SubresPitch:0, SubresSlicePitch:0 DDS_Win64_Shipping DDS_Win64_Shipping DDS_Win64_Shipping DDS_Win64_Shipping DDS_Win64_Shipping DDS_Win64_Shipping DDS_Win64_Shipping DDS_Win64_Shipping DDS_Win64_Shipping DDS_Win64_Shipping DDS_Win64_Shipping DDS_Win64_Shipping DDS_Win64_Shipping DDS_Win64_Shipping DDS_Win64_Shipping DDS_Win64_Shipping DDS_Win64_Shipping DDS_Win64_Shipping DDS_Win64_Shipping DDS_Win64_Shipping kernel32 ntdll I tried to execute with "-dx12", "opengl4" and "-w" but they doesn't work. What can I do? (All Drivers and Redist are up to date, and the GPU works fine in all other games)
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