I agree that the absolute best top tier gear should require proportional requirements. If you want the best gear you should have to put in the time necessary. I would just rather there be a balanced first run through the game. If it requires me to grind for hours and hours just to start the game then I don't want to play. I would rather DD:A be a Hybrid of the DD1's and DD2's progression system or something new entirely. I want the gear I get to give me interesting choices instead of just giving bigger numbers. I will be totally fine if the Ultra late game content is only available to the hardcore players but I would like there to be enough meat for the causal or at least medium core group of players. The fact that you may never even see an ultimate++ weapon with good stats is fantastic but that only works if there is enough of the rest of the game for that to work around imo.