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Junior Defender
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About Miraglyth

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  1. Steam ID: https://steamcommunity.com/profiles/76561197963047901 Profile: https://steamcommunity.com/id/Miraglyth --- STEAMID I/O Output: steamID: STEAM_0:1:1391086 steamID3: [U:1:2782173] steamID64: 76561197963047901 customURL: Miraglyth --- I did it!! Sky O' Love and Etherian Holiday Extravaganza weren't happening solo but I managed to scrape through Rumble in the Jungle by the skin of my teeth. --- I surely have a terrible competition score but I just wanted to participate and I'm thrilled enough to
  2. Good luck everyone! Both in this giveaway and getting amazing RNG on any Ult++ drops you get. Steam ID: https://steamcommunity.com/profiles/76561197963047901 Profile: https://steamcommunity.com/id/Miraglyth
  3. Steam ID: https://steamcommunity.com/profiles/76561197963047901 Profile: https://steamcommunity.com/id/Miraglyth Thanks to the Discord for helping refine the build.
  4. This event is awesome! I've managed to reach the qualifying amount tonight but I want to get the rest. There are five places I've found but am struggling to get to (including that one), two on a map I haven't identified yet and one in a map I do know but I can't find where it is! Good stuff. Imgur album: https://imgur.com/a/ktwLDNv Steam ID: https://steamcommunity.com/profiles/76561197963047901 Profile: https://steamcommunity.com/id/Miraglyth Edit 1: Jaunary 21, up to 22 Edit 2: January 22, up to 23
  5. Steam ID: https://steamcommunity.com/profiles/76561197963047901 Profile: https://steamcommunity.com/id/Miraglyth It'd have to be the RainMaker. It's leagues stronger than every other weapon that can naturally drop and even every other event weapon, it's ranged, and it has otherwise impossible hero health to boot. It seems to be universally useful against every boss, and its status as incredibly useful has been preserved by no CDT event ever distributing any strong apprentice DPS weapon, let alone one that remotely compares to this beast. Veterans stereotype people who are under-gear
  6. Steam ID: https://steamcommunity.com/profiles/76561197963047901 Profile: https://steamcommunity.com/id/Miraglyth My favourite memory, without doubt or compare, was playing through the original campaign with a solid regular group of friends and family over voice chat. With almost no prior knowledge of the game we started it and played through Normal all the way up to the Summit in a couple of sittings. We went back for more on Hard and then Insane, levelling up as we went and getting a gear improvement every other level. Progression felt great. We only needed one class each. I rolle
  7. I'm just going to walk away from this. I remember the wider feedback Crystalline Resurgence got, and I can tell repeating or referencing it here won't accomplish anything.
  8. "Yeah the time requirements are tough but its supposed to be the latest pet in the game." I'm being flippant for a reason, of course, to illustrate that silly intention does not justify terrible balancing.
  9. There was way more than a couple of the boss' attacks that were wrong with Crystalline Resurgence. Defense-obliterating demons that spawned simultaneously on opposite sides of CR3 (a large map) making it straight-up impossible to solo unless you could DPS the dragon immediately (i.e. owned a RainMaker; the CDT events have still never given out a proper DPS staff) was the tip of the iceberg. Nobody liked any part of those maps. The extent of fixes being spoken of shortly after the maps' release was more than minor tweaks.
  10. I am... curious. Crystalline Resurgence Campaign was revoltingly unfair. At the time several veterans with CDT ties were certain it would be fixed (and I'm pretty sure it was referred to as a fix, rather than a rebalance, emphasising how badly balanced they were). Over 18 months later and with the potential final update looming, is that just consigned to never happen?
  11. Miraglyth - https://steamcommunity.com/profiles/76561197963047901 Edit: Rewards received. Beta remarks: Crystalline Resurgence: Part 4: Can be difficult to tell what's going on (I never can spot crystalline heroes on the map), but I like that there's not too many waves. It preserves some of the boss gauntlet feel that this part of the Crystalline Dimension map was meant to be about. The map description is long enough to get cut off in the pause menu, which is minor. Coastal Bazaar: I was surprised at how close you could build defenses to the enemy spawn location. There appe
  12. This is not a victory screen, but thanks to Steam derping out on us during the boss fight, it was the best we could get. This is the last second of gameplay before the game kicked everyone out. We had reduced the boss to 73.5% health by this point. I am attempting to save our efforts using a recording, as we don't have the time tonight to collectively try again. The owners of these characters, and their Steam IDs: HeroBoostBoi - Zaku - https://steamcommunity.com/profiles/76561198071827697 - Also see 2 posts below LongShot - Jo - https://steamcommunity.com/profiles/76561198042357808 - Also
  13. Steam ID: https://steamcommunity.com/profiles/76561197963047901 Flames of Rebirth Victory screen: Beta feedback: 1. When the phoenix spawns, three messages play one after the other. The spawn message, "Defeat the Phoenix before it regains its true power..." and the first countdown message of "25..." However if the phoenix is killed immediately (may only be possible on lower difficulties) and before the second and third messages, they still appear even though there is no phoenix. Moreover, if this happens and no other messages are called by the game, the "25..." remains on-screen until the n
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