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[CG] Philip

Chromatic Games
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[CG] Philip last won the day on July 2

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About [CG] Philip

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  1. As for that example, I'm not entirely sure what happened there. I'll have to dig around and see if I can find the issue, I'm guessing of the top of my head that it's taking the locked status of another entry if you scroll or something.
  2. This is something we want to do in the future and was part of the original design but didn't make it in due to time concerns, but at some point I want to go back in and add it in.
  3. This is a known issue with our current state of localization support. We are working on trying to provide an accurate language support in the near future, this will also include the handful of bugs where stat numbers don't show properly.
  4. It appears there was some kind of outage earlier with Steam or with Playfab (The Cloudsave / Matchmaking Service we use). If you restart your steam and relaunch the game it should be fine now.
  5. Are you sure your inventory isn't full? 525 items 15 pages is the max you can have
  6. We are still actively trying to optimize performance, as we know late survival waves can be quite taxing. Turning down graphics (Shadows, Post Proccesing), Turning off Damage numbers, Disabling Ragdolls should help some.
  7. You can replay the tutorial by playing Campaign Deeper Well on Easy. Also we are aware that some achievements are not triggering properly at the moment.
  8. Interesting, I'll have to do some digging to see what might be causing this bug...
  9. If you are in the Dungeon Defenders Discord, send me a message with a link to your steam profile and I will see what I can do.
  10. If you are in the Dungeon Defenders Discord, send me a message with a link to your steam profile and I will see what I can do.
  11. As others have mentioned we do have a current anti-hack system which will flag hackers for a bunch of reasons, but no game is gonna be perfect when it comes to preventing hackers, especially a game like ours that isn't 100% online only with dedicated servers. That said, the best thing you can do when you come across a hacker is to report them to Ice or I in the discord so that we can investigate their profile.
  12. We have Anti-cheat systems in place already, While I can't go into the details of what they do, it has already started picking up people with hacked values and flagging them accordingly.
  13. Hardcore mode shouldn't be relevant in this situation. The only requirement for joining a public game is that you are able to host that yourself, Ex: Being able to create a Campaign Summit On Nightmare or Survival Ancient Mines at wave 1, when the public game is past wave 1 you are required to have beaten the wave they are on. So if they are on build phase of wave 15 you need to have completed Wave 15 Combat phase in order to join that public game. Essentially comes down to this. Can you host a game of that Gamemode, Map, Difficulty and Starting Wave (Surivival, Mix Mode, Pure Strat), if so then you can join the public game otherwise it disables selection, as you don't have the requirements. If this is not the case send me a picture of the public game entry and then showing me a screenshot of your Gamemode Difficulty and Map completion, and starting wave # (On the Create Session Screen)
  14. DDA is a Peer 2 Peer game, meaning the host is the one driving the server for all players to connect to. If the host has bad internet or slow hardware this can cause issues for the players connecting to them. If the host is in another country, the latency between the host and players might cause issues. We are still actively working on performance both Performance and Networking side of things to make it easier to host and play the game with less issues. All of these factor into how well the experience is for each player, but we do not run any official dedicated servers for this game.
  15. All items both on heroes and inventory will be transferred and balanced accordingly.
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