When Trials came out, we told you that we did not like being unable to choose the map we play. We told you we did not like the hard counters that prevent us from being about to use our favorite defenses that you invested the time, money, and development resources into creating for us. When Win Streak bonuses came out we told you we did not like the implementation of the consecutive win requirements because it just makes connection issues and random bugs that much more painful. We lose win streaks over stupid reasons that are 100% not our fault. When we reached Chaos 7 and had nothing to grind for, except for grinding itself, we asked you for a reason to grind. We wanted something to do, for a reason, at the end game. Then you give us Power of the Ancients and we just got more of the same. Knowing that most of us don't like to play random maps, you still require us to play random maps. Knowing that we find hard counters not fun, you still make us play with hard counters. Knowing that win streaks are ended unfairly by no fault of our own, you made win streaks a requirement for progression in Onslaught. It's so much worse than win streak bonuses because now connection issues and bugs literally STOP you from progressing instead of just taking bonus loot away. When we said "we want something to grind for", all you heard was "we want something to grind for." So you gave us a mode of endlessly grinding just for the sake of more grinding without earning anything. Some might say you do earn ancient power from this grind, but honestly, so what? What good is Ancient Power? All it does is let you grind more. It's grinding for the sake of grinding. Please turn this ship around and start listening to what your customers want. You are no longer filling the action TD hole in our lives. If you don't do it, someone else will, and we will be gone forever.