Jump to content


Junior Defender
  • Content Count

  • Joined

  • Last visited

Community Reputation

0 Neutral

About Kanguroo

  1. C8 Ampuoles are a joke - i got ONE between floors 80 and 135.
  2. " (1/0,3) * (396k + 0,438*1,5*396k) =~ 2,187m dps" here instead of 1,5 use 0,5 because Crit damage is added to normal damage tick. Otherwise you count normal damage twice.
  3. By the way, how your C8 ampule drops? because i got only 1 from the run 80 to 90 floor.
  4. Who talks about chaos? I climbed up to 120 before AP resets - that was challenging and intresting. Right now i afk 89 floor. And i see no way it can become harder for me.
  5. Because he is having 13% extra crit chance on his mods, it is basically like one extra shard. you are welcome Lol Nope! In this patch Crit damage isn't counted into overall dps. So 1.2m dps + (0.468*0.50*330k)/0.3 = 1.46M+ DPS. Its just pure DPS. Add 40% damage to melee foes = 2M+ DPS to melee mobs on TIER 1 !!!! Thats three times more than i had before the patch. Now i build and go drink tea. No challenge anymore.
  6. The idea of Protean shift changes is good, MODS system is great. But the balance is broken now. For example before the update i had 650k dps bees tier 1 and now they are 1.2m+ without counting MODS bonus damage. Floors 60-65 were hard enough and interesting to build and play. Now i AFK 80+ floors. And the worst part - im not overpowered - i have tons of ways to become stronger. The game will become boring because there is no way to loose. Any awful build works. Trendy needs to nerf tower damage a lot.
  7. Yep, the 3 map floors take 1 hour time gameplay. It is not very much. Most games have events and modes that require MUCH more time. When i don't have 1 hour to play - i play trials to farm shards. When i have more free time - i rush onslaught. So, what is the problem with the game?
  8. Explain whats the problem with 3 maps in a row?
  9. I'm on 7 AP reset, planning to go 50+. For a each run up to 65 floor i use 3 defences and Dps hero. That takes 22 Normal shards and 2 hypershards total. I spend 4M for the normal + 4M for hypershards each reset. Each reset gives me 8M gold income on my way to 65. After ONE investment in gilding 44M i will reduce my expences in half. Its easy to count that i will get my gold back after 11 more resets. As a bonus gilding will give a little damage boost and AP resets increase gold income. Summary: Gilding is necesary for players who are plannig to go really far ingame. For the casual players
  10. Ten shards is good - gilding shouldn't be easy. It must be a reward for long and hard play. Like crowns for 735 mastery stars or aura on 114 floor. The problem is only in the bag capacity - mine are maxed out and they are full already. Maybe DEVs can make shards Stack? That would solve the problem.
  11. + I dont always have time to go 3 maps in a row. A save function would be GREAT!
  12. Ну в целом да. Процессор i5 и 16 гб оперативной памяти это сейчас норма, а вот две видеокарты пятилетней давности - это серьезный провал производительности ПК. сейчас выходят карты на gtx10XX, это на 4 поколения старше. Две gtx670 по производительности примерно как одна 860. Вам я бы рекомендовал задуматься о покупке новой видеокарты. Кстати к вопросу - вполне возможно что Ваши технические проблемы связаны с наличием именно двух видеокарт. На машинах с одной актуальной видеокартой и подобных проблем я не замечал. В любом случае, это вопрос технический - для этого есть отдельный форум. Еще ра
  • Create New...